Backtracking Through Barovia is one of the adventures in the campaign A Grand Tour of the Sword Coast.
Revisit highlights of Barovia while preparing to face down Strahd. | |||
Requirements | Must have completed "Flies on the Wall" | ||
Objectives | Complete Area 250 | ||
Rewards | ×500 ×??? | Formation |
Variants[ | ]
Diversity Day-Trip[ | ]
Late Game[ | ]
Shadowfell Stalwarts[ | ]
Waves[ | ]
Type | Waves | Bosses | Favored By |
---|---|---|---|
bandit | 6 | 1 | |
beast | 34 | 1 | Imoen, Jaheira, Minsc, Zorbu |
dragon | 0 | 1 | Imoen |
drow | 0 | 1 | Zorbu |
elemental | 1 | 0 | |
elf | 0 | 1 | |
flying | 11 | 0 | |
hit-based | 1 | 1 | Binwin, Ezmerelda |
human | 8 | 2 | |
humanoid | 12 | 4 | Ezmerelda, Jaheira, Minsc, Zorbu |
lycanthrope | 6 | 1 | |
melee | 50 | 8 | |
monstrosity | 6 | 3 | Ezmerelda, Imoen, Minsc |
plant | 5 | 0 | |
ranged | 0 | 3 | |
undead | 8 | 1 | Ezmerelda, Jaheira, Minsc, Nerys, Zorbu |
Wave | Tags | Monsters | Monster Tags | Image |
---|---|---|---|---|
1 | outdoors snow | Winter Wolf, Zombie, Detached Zombie Arm | monstrosity undead melee | |
2 | fog outdoors | Winter Wolf, Zombie, Detached Zombie Arm | monstrosity undead melee | |
3 | fog outdoors | Ice Mephit, Winter Wolf | elemental monstrosity melee | |
4 | fog outdoors | Winter Wolf | monstrosity melee | |
5 | fog outdoors | Winter Wolf ×10 | monstrosity melee | |
Boss | fog outdoors | Winter Wolf Alpha | boss monstrosity melee | |
6 | fog outdoors | Winter Wolf, Wolf | beast monstrosity melee | |
7 | fog outdoors | Wolf | beast melee | |
8 | fog outdoors | Wolf, Zombie, Detached Zombie Arm | beast undead melee | |
9 | fog outdoors | Zombie, Detached Zombie Arm | undead melee | |
10 | fog outdoors | Zombie ×10, Detached Zombie Arm ×10 | undead melee | |
Boss | fog outdoors | Wight | boss undead melee | |
11 | fog outdoors | Twig Blight | plant melee | |
12 | fog outdoors | Twig Blight | plant melee | |
13 | fog outdoors | Twig Blight, Vine Blight | plant melee | |
14 | fog outdoors | Vine Blight | plant melee | |
15 | fog outdoors | Vine Blight ×10 | plant melee | |
Boss | fog outdoors | Cleric Spider Monstrosity | boss monstrosity ranged | |
16 | fog outdoors | Raven | beast melee | |
17 | fog outdoors | Barovian Bandit, Raven | bandit beast human humanoid melee | |
18 | fog outdoors | Barovian Bandit, Wolf | bandit beast human humanoid melee | |
19 | fog outdoors | Barovian Bandit, Wolf | bandit beast human humanoid melee | |
20 | fog outdoors | Barovian Bandit ×10 | bandit human humanoid melee | |
Boss | fog outdoors | Barovian Bandit Leader | boss bandit human humanoid ranged | |
21 | fog outdoors | Wolf | beast melee | |
22 | fog outdoors | Werewolf, Wolf | beast humanoid lycanthrope melee | |
23 | fog outdoors | Giant Rat, Wolf | beast melee | |
24 | fog outdoors | Giant Rat | beast melee | |
25 | fog outdoors | Giant Rat ×10 | beast melee | |
Boss | fog outdoors | Young Blue Dragon | boss dragon melee ranged | |
26 | fog outdoors | Raven, Wolf | beast melee | |
27 | fog outdoors | Raven, Wolf | beast melee | |
28 | fog outdoors | Burning Debris ×2, Wolf, Zombie, Detached Zombie Arm | beast undead hit-based static melee | |
29 | fog outdoors | Black Cat | beast melee | |
30 | fog outdoors | Black Cat ×10 | beast melee | |
Boss | fog outdoors | Barovian Witch | boss human humanoid melee | |
31 | fog outdoors | Wolf | beast melee | |
32 | fog outdoors | Vulture, Wolf | beast melee | |
33 | fog outdoors | Raven, Wolf | beast melee | |
34 | fog outdoors | Bat, Wolf | beast flying melee | |
35 | fog outdoors | Bat ×10 | beast flying melee | |
Boss | fog outdoors | Massive Battle Scarred Crocodile | boss beast melee | |
36 | fog outdoors | Bat, Werewolf | beast humanoid lycanthrope flying melee | |
37 | fog outdoors | Bat, Werewolf | beast humanoid lycanthrope flying melee | |
38 | fog outdoors | Werewolf, Wolf | beast humanoid lycanthrope melee | |
39 | fog outdoors | Werewolf, Wolf | beast humanoid lycanthrope melee | |
40 | fog outdoors | Werewolf ×10 | humanoid lycanthrope melee | |
Boss | fog outdoors | Werewolf Leader | boss humanoid lycanthrope melee | |
41 | fog outdoors | Barovian Bandit | bandit human humanoid melee | |
42 | fog outdoors | Barovian Bandit, Bat | bandit beast human humanoid flying melee | |
43 | fog outdoors | Bat, Raven | beast flying melee | |
44 | fog outdoors | Bat, Raven | beast flying melee | |
45 | fog outdoors | Bat ×10 | beast flying melee | |
Boss | fog outdoors | Drow House Captain | boss drow elf humanoid melee | |
46 | fog outdoors | Bat | beast flying melee | |
47 | fog outdoors | Bat | beast flying melee | |
48 | fog outdoors | Bat, Vampire Spawn | beast human undead flying melee | |
49 | fog outdoors | Vampire Spawn, Zombie, Detached Zombie Arm | human undead melee | |
50 | fog outdoors | Raven | beast melee | |
Boss | fog outdoors | Roc of Mount Ghakis | boss monstrosity hit-based melee |
Transcript[ | ]
Backtracking Through Barovia | ||||||
---|---|---|---|---|---|---|
Revisit highlights of Barovia while preparing to face down Strahd. | ||||||
Area | Goal | Quests & Cinematics | ||||
Nayeli: |
As dark as all our time has been in this land, it feels now as though we're near the point of no hope at all. Kasimir killed. Ireena captured by that devil Strahd. | |||||
Bruenor: |
And we're on tha wrong side o' Barovia ta boot. Avengin' Ireena means we got a long march ta tha castle ahead o' us. | |||||
Celeste: |
What needs to be done will be done, my friends. We need to return the gem stolen from Baba Lysaga to the Martikovs at the Wizard of Wines, so that the folk of Barovia don't have that one bit of light taken from them. | |||||
Ezmerelda: |
My tower is along the route to Castle Ravenloft as well. It'll be a safe place to rest and provision. | |||||
Bruenor: |
Looks like we got a journey as well as a destination, then. Come on, champions. Let's march. | |||||
1 | Defeat 25 Monsters | A long road stands before you -- and these winter wolves and Strahd zombies can't be allowed to get in your way! | ||||
2 | Defeat 25 Monsters | As fast as you clear these zombies, more take their place! | ||||
Strahd: |
Well fought, my champions. | |||||
Nayeli: |
Strahd! Stand fast, everyone! | |||||
Jarlaxle: |
Relax. He's just here to watch. This is all just entertainment to him. | |||||
Strahd: |
Indeed, my friend. If you insist on making a progress to your doom, you can count on my avid interest. | |||||
Celeste: |
Do you think to break our will by gloating, monster? You have what you wanted. Ireena is no doubt destroyed by now. | |||||
Strahd: |
Oh, fool. My plans do not follow your whims. Your Ireena must be prepared for the ritual that will return Tatyana's memories. When our wedding draws near, it shall be done. Until then, I will keep the vessel of Tatyana's soul safe, never fear. | |||||
3 | Collect 25 Frozen Shards | A squad of ice mephits joins the fray. Collect their shattered shards to keep them from respawning! | ||||
Nayeli: |
No sign of Strahd when the fight is done. Curse the devil and his magic. | |||||
Celeste: |
There's no curse dark enough for that one. But did you hear what he said? This is wondrous news. | |||||
Bruenor: |
Aye. Sounds like Ireena ain't been turned yet ta whatever darkness he's got planned fer her. So our hope o' revenge just got turned ta a chance ta save her! | |||||
4 | Defeat 25 Monsters | These winter wolves won't back down. It's a safe bet their alpha is near. | ||||
5 | Defeat the Winter Wolf Alpha | Right on schedule, the alpha appears! Drop this leader to fracture the pack's resolve! | ||||
6 | Defeat 25 Monsters | The last of the winter wolves are close to breaking -- but their lesser kin are hungry, and on the hunt! | ||||
Jarlaxle: |
The winter wolves are fleeing, finally. They're smart enough to recognize a fight they can't win. | |||||
Bruenor: |
Them regular wolves ain't, though. Strahd's darkness means they got nothin' but feedin' on their minds. So best we make it clear we ain't on tha menu! | |||||
7 | Defeat 25 Monsters | The longer this battle lasts, the more wolves will be drawn to it. Fight hard! | ||||
8 | Collect 25 Wolf Pelts | Showing these wolves that they're destined to be trophies will make them break -- but a force of Strahd zombies is there to take up the slack! | ||||
9 | Defeat 25 Monsters | The zombies attempt to surround you. Break through! | ||||
Nayeli: |
Watch yourselves! There's a greater undead ahead, deep within the zombie pack! | |||||
Celeste: |
Stay close to me, everyone. The power of light can still be drawn forth in this dark land. Now hit them hard! | |||||
10 | Defeat the Wight | A deadly wight leads this zombie pack. Destroy all these undead before it's too late! | ||||
Bruenor: |
Hard 'nuff ta see with all this mist, but it looks like that last fight got us back close ta tha vineyard. Any sign o' them zombies comin' back? | |||||
Jarlaxle: |
No, they're well and truly routed, I think. But I can see something moving within the vines. Look sharp! | |||||
11 | Defeat 25 Monsters | Moving farther into the vineyard reacquaints you with its unnatural defenders. | ||||
12 | Defeat 25 Monsters | A tangle of blights attempts to ensnare you. Fight past them! | ||||
Jarlaxle: |
Looks like there's someone ahead of us, also doing a little frantic weeding. | |||||
Ezmerelda: |
It's Davian Martikov! Hopefully the rest of the family are faring as well as he. | |||||
Davian: |
Champions! It's good to see you. Another resurgence of these cursed blights is upon us. Without the power of the three seeds, the vineyard is already withering. | |||||
Celeste: |
We have good news on that front. Here, Davian. The third seed is yours again. | |||||
Davian: |
But this is wondrous news! With the darkness held at bay again, we have a chance to endure. | |||||
Bruenor: |
Might not be a long chance, though. But we can talk more after these vines is cleared. Come on! | |||||
13 | Collect 25 Tangled Vines | Even as the twig blights begin to falter, a force of vine blights joins the fray! Uproot these fiendish plants to thin their numbers! | ||||
Davian: |
We are in your debt again, champions. But what news do you bring? Is there more darkness to come? | |||||
Celeste: |
Perhaps a final darkness. Strahd has Ireena Kolyana, and means to restore Tatyana at a wedding ceremony. With his past returned to him, there's no telling what the vampire might do. | |||||
Bruenor: |
And we ain't meanin' ta find out. We're bound fer tha castle, and a showdown with Strahd. | |||||
Davian: |
That is dark tidings. But if anyone can defeat the devil, it is you, my friends. Be cautious on your march, though. The great roc of Mount Ghakis has been seen patrolling. I fear it is another of Strahd's dark deeds. | |||||
Bruenor: |
Don't ye worry. It ain't likely that anything tha vampire sends at us will be catchin' us by surprise. | |||||
14 | Defeat 25 Monsters | No matter how many of these blights you cut down, still more press the attack! | ||||
Cleric Spider Monstrosity: |
Help... help meee... | |||||
Celeste: |
Look! That poor creature. It needs our assistance. | |||||
Davian: |
No, my friend! That is a mongrelfolk. It is an abomination and must be stopped. The only mercy you can give it is a quick death. | |||||
Bruenor: |
Oi! We ain't in tha habit o' judgin' books by their covers. There's more than a full share o' folk in this land are hurtin' by Strahd's darkness. We'll treat 'em all fairly ta start. | |||||
Deekin: |
Boss? The spider thing just bit me. Is this how I become Spider-Deekin? | |||||
Bruenor: |
Well, all right. Leastwise we tried. | |||||
Deekin: |
It burns when I lick it. | |||||
Jarlaxle: |
Never lick the monsters, Deekin. We've talked about this. | |||||
Deekin: |
Look out! The spider thing wants another taste of Deekin! | |||||
15 | Defeat the Cleric Spider Monstrosity | There's no aid to be given to this poor creature. Put it out of its misery, and quickly. | ||||
Davian: |
Your aid has been most worthy, champions. But I think the worst has past. | |||||
Jarlaxle: |
And we need to keep moving. It's going to be dark soon. Well, darker. | |||||
Ezmerelda: |
I think we should be able to make it to my tower before we need to rest. If only I still had my wagon... | |||||
Xander: |
My bad. | |||||
Strix: |
PIES! Does anyone want a pie? Minimal hairs on them. | |||||
Jarlaxle: |
This trip just keeps getting better... | |||||
16 | Defeat 25 Monsters | A murderous unkindness of ravens descends from the skies! Watch out! | ||||
Ezmerelda: |
We'll have trouble ahead, I think. Bandits patrol these woods by night. | |||||
Jarlaxle: |
I can see them. Straight ahead. And behind. Both sides. Hey, we're surrounded. | |||||
Barovian Bandit Leader: |
Very astute! Now let's see if you're as quick with tactical decisions as you are with reconnaissance. Your weapons and your wealth. Hand everything over and we'll let you continue on your way. | |||||
Bruenor: |
Oi! I guess news don't travel very fast in Barovia. Or maybe tha last bandits we trounced was too embarrassed ta let tha tale spread? | |||||
Barovian Bandit Leader: |
Oh, this one's the talky-challenge type! We'll save him for last! | |||||
17 | Defeat 25 Monsters | As the ravens continue to swarm, Barovian bandits are keen to take advantage of your distraction. | ||||
18 | Collect 25 Foreign Coins | Looks like this wagon was the bandits' earlier target. Grab up their ill-gotten gains to convince them this isn't their fight. | ||||
19 | Defeat 25 Monsters | More wolves push in to fight alongside the bandit pack! | ||||
Bruenor: |
Oi! Ye got yer wish, lass. Yer brigand friends dinna drop me yet. What do ye say we finish that talky-challenge thing, eh? | |||||
Barovian Bandit Leader: |
Insolent dwarf! I'll have your beard as a belt when this is done! Everyone to me! We'll finish them! | |||||
20 | Defeat the BOSS | The leader of the bandits calls for a final assault. Take these brigands down! | ||||
21 | Defeat 25 Monsters | The bandits have broken, but the wolves are back! Break this pack up, and quickly! | ||||
22 | Defeat 25 Monsters | Werewolves! The masters of this pack have unfinished business with you! | ||||
Bruenor: |
Finally got them werewolves on tha run. | |||||
Ezmerelda: |
And in good time, too. My tower is just ahead. We should have a relatively straight run for it. | |||||
Jarlaxle: |
Careful. There's something on the ground ahead that I don't like the look of... | |||||
Ezmerelda: |
What in...? Those are flasks of alchemist's fire! The werewolves must have raided the castle's stores. We need to grab them before they go off! | |||||
23 | Collect 25 Flasks of Alchemist Fire | These flasks are too dangerous to leave lying around. Work carefully! | ||||
24 | Defeat 25 Monsters | The last of the wolves have bolted, but the hunger of these giant rats shows no sign of abating. | ||||
Ezmerelda: |
Finally past these rats. Come, champions. We can take some well-earned rest inside my tower... Wait. That's odd. | |||||
Bruenor: |
That a good odd or a bad odd? | |||||
Jarlaxle: |
Given where we are, I'd give good odds on it being a bad odd. | |||||
Ezmerelda: |
The door is warded again! Its magic must have reset itself. It's all right. I just need a few minutes. | |||||
Jarlaxle: |
Then this would probably be a good time to mention that we don't have a few minutes. Incoming! | |||||
25 | Defeat the Young Blue Dragon | The blue dragon that nearly killed you all last time is back! Look sharp! | ||||
Ezmerelda: |
Right, everyone inside. We'll take some respite here. | |||||
Bruenor: |
Nobody get too comfortable, though. We gotta lot o' miles ta make before this journey's done. | |||||
Jarlaxle: |
Well, I won't say I'm rested, but I will say I got to sit down for a few hours with nothing trying to kill me. I expect that's as good as it's going to get. | |||||
Bruenor: |
Ya gotta think positive, elf. 'Tis a new day. Might not be quite as many things tryin' ta kill us as tha day before. | |||||
Jarlaxle: |
I'm positive I hear howling outside. That'll have to do for now. | |||||
26 | Defeat 25 Monsters | Getting back on the road again means facing off against the beasts of Strahd. | ||||
27 | Defeat 25 Monsters | Wolves and ravens press in from above and all sides. Fight through this mob! | ||||
Ezmerelda: |
We've made good time so far. We're coming up on a Vistani camp, I think. | |||||
Jarlaxle: |
The same camp we stopped at before, if I'm reading the landscape correctly. But something's not right... | |||||
Bruenor: |
That's fire ahead! Some kinda barricade. | |||||
Nayeli: |
But there's no one there. That's odd. If it was set up by the Vistani to keep threats away, there should be sentries here. | |||||
Bruenor: |
Looks like dark work one way or another. Come on! | |||||
28 | Defeat 2 Burning Logs | Fire and zombies show that something's happened at the Vistani camp. You need to push through! | ||||
Jarlaxle: |
There's the Vistani camp... or what's left of it. | |||||
Celeste: |
So many dead. Was this retribution for Kasimir standing up to Strahd, I wonder? | |||||
Nayeli: |
The evil in this land hardly needs an excuse to act, and it shows no mercy when it does. | |||||
Jarlaxle: |
Or there might be some mercy here. Look closer. All the bodies are adults. There were children here before, but they're not among the dead. | |||||
Nayeli: |
Meaning they escaped? Or have they been taken for some dark rite? | |||||
Bruenor: |
Only one way ta find out. Come on! | |||||
29 | Defeat 25 Monsters | A force of black cats surges forth from the ruins of the caravan. Drive these evil creatures back! | ||||
Jarlaxle: |
Trouble ahead! Dressed in black and chanting something! | |||||
Ezmerelda: |
It's a Barovian witch. Take her out and the creatures doing her bidding will falter. | |||||
Bruenor: |
Ye heard Ezmeralda! Everybody stay close, and hit this witch hard! | |||||
30 | Defeat the Barovian Witch | This witch must have been the leader of the assault. Take vengeance for the fallen! | ||||
Jarlaxle: |
Look there. Footprints leading away from the fight. Small enough that they could be the missing children. Wait, didn't we rescue one of them before? That girl, Arabelle? She'll be eligible for our group rate. | |||||
Nayeli: |
Enough of your so-called wit, Jarlaxle! Get to tracking them, now! | |||||
Bruenor: |
Easy, lass. Tha drow's as keen on findin' tha young ones as ye are, and just as feared about what might've happened ta them. He just shows his fear in a different way. Stay close behind him, now. | |||||
31 | Defeat 25 Monsters | The tracks lead to the river -- but another pack of wolves intends to shorten your trip. | ||||
32 | Defeat 25 Monsters | As another group of wolves pushes in, flocks of vultures swoop down from the sky! | ||||
33 | Collect 25 Animal Tracks | The tracks the wolves are leaving are drawing other beasts to this fight! Clear them away to cut down on reinforcements! | ||||
34 | Defeat 25 Monsters | The last of the wolves are on the run, but a flock of bats suddenly swarms the battlefield. | ||||
Jarlaxle: |
No sign that anyone pursued the children. I can see the tracks running down toward the lake. | |||||
Bruenor: |
Must be a place they knew they'd be safe. | |||||
Jarlaxle: |
Maybe. Or it could be a place Arabelle remembered was so dangerous, only idiots would follow them all there. Look out! | |||||
35 | Defeat the Battle Scarred Crocodile | The lake crocodile you fought before is back for another shot at you! And these swarming bats are doing their best to hinder your counterattack! | ||||
Nayeli: |
Howling from ahead. Those wolves are back. | |||||
Jarlaxle: |
No, there's a different tenor to this. Werewolves, I think. Stay sharp. | |||||
36 | Defeat 25 Monsters | A werewolf pack pushes forth from the trees! You're surrounded! | ||||
Bruenor: |
Oi! Ye wanna think twice about this bein' a fight ye can win, ye mangy curs. Go back ta yer dens and lick yer wounds while ye can! | |||||
Werewolf Leader: |
Impudent fool. We do our master's bidding, and our reward will come when we feed on you! And on those brats who thought to elude the great Strahd's vengeance! | |||||
Nayeli: |
No! You want the children, werewolf, you come through me first. You want vengeance? Let me show you what it looks like! | |||||
37 | Defeat 25 Monsters | These werewolves are sent by Strahd. Send a message to the devil with these monsters' deaths! | ||||
38 | Collect 25 Pieces of Vistani Cloth | The colorful cloths of the Vistani might be the last legacy of those the werewolves killed. Don't let these monsters take them! | ||||
39 | Defeat 25 Monsters | The wolves are finally flagging, but the werewolves show no sign of wanting to end this fight. | ||||
Nayeli: |
There ahead! The children are breaking from the trees! | |||||
Bruenor: |
And them wolves is too close fer comfort. Everybody! Make a formation on me! Nothin' gets past us till tha last o' these lycanthropes is down! | |||||
Werewolf Leader: |
Your plans are as doomed as the brats you try to save, dwarf. You face the power of Strahd and the pack today! This is your end! | |||||
40 | Defeat the Werewolf Leader | The pack regroups for one last assault. Take out this ferocious werewolf leader to scatter the rest and keep the children safe! | ||||
Nayeli: |
Arabelle! It's all right now. You and the others are safe. | |||||
Arabelle: |
It was... They came to the camp... The grown-ups told us to run. We didn't know what to do. | |||||
Nayeli: |
You did what was right. You live to fight another day, and to honor the memories of the families who loved you. | |||||
Ezmerelda: |
I think this group is strong enough to make it to Vallaki. I can give them a token so the townsfolk will know it's safe to take them in. | |||||
Bruenor: |
Sounds a good plan. And we can help by makin' sure any threat within sight focuses on us ta give them a clean break. | |||||
41 | Defeat 25 Monsters | A pack of bandits has been drawn to you by the noise of the werewolf fight. Keep them busy while the children flee! | ||||
42 | Defeat 25 Monsters | Bats disturbed by the fight swarm the battlefield! | ||||
43 | Collect 25 Samples of Grave Moss | The beasts disturbed by this mysterious drow are out for blood! The reek of grave moss might drive them back! | ||||
Bruenor: |
Looks like we got' tha best o' tha bandits. But these beasts ain't letting up on their fight. | |||||
Jarlaxle: |
I think I see why. There's someone moving along the trail ahead. My guess is they're disturbing these bats and ravens to keep us fighting. Planning an ambush, perhaps. | |||||
Bruenor: |
Oi! That blighter looks like a drow ta me! Another refugee from Faerûn! | |||||
44 | Defeat 25 Monsters | The scent of the grave moss has the ravens on the edge of fleeing! Fight on! | ||||
Drow House Captain: |
Stand and deliver, friends. What are you all, then? Another group of heroes come to Barovia to right wrongs? Vanquish evil? Some sort of vendetta to finish? | |||||
Nayeli: |
All of the above, drow. And if you hadn't noticed, you're seriously outnumbered. I'd think twice about throwing down against us if I were you. | |||||
45 | Defeat the Drow House Captain | The long fight has you winded, and this drow mercenary thinks you easy prey. Explain this error in judgment! | ||||
46 | Defeat 25 Monsters | The bats of Strahd are a plague sent against you! Push on! | ||||
47 | Defeat 25 Monsters | Between the mists and the endless bat swarm, it's all you can do to even see the battlefield. | ||||
Jarlaxle: |
I can barely see through this mist, but I think we're getting close. There's some sort of opening in the mountain ahead. | |||||
Ezmerelda: |
The entrance into Castle Ravenloft. We've made it, my friends! But we need to move quickly. | |||||
Bruenor: |
Oi. I know it's dark 'nuff already, but what's that shadow keeps passing by us? | |||||
Ezmerelda: |
There, above! The roc of Mount Ghakis! Strahd truly has all creatures within Barovia under his command. Everyone, run! | |||||
48 | Collect 25 Bat Wings | Vampire spawn push forth out of the shadows. The devil Strahd knows you're getting close. | ||||
49 | Defeat 25 Monsters | The malevolent bat swarm breaks at last! But Strahd's zombies and vampire spawn are legion! | ||||
Celeste: |
The vampire spawn have fallen! These zombies will be easy prey now. | |||||
Jarlaxle: |
The zombies aren't our immediate problem. The lack of vampire spawn on the battlefield means that roc has clear line of sight to us now. And it's coming in fast! | |||||
50 | Defeat 1 Roc of Mount Ghakis | The roc of Mount Ghakis is legendary for its fury -- but you haven't come this far to back down now! | ||||
Jarlaxle: |
Well, on the bright side, that bird was big enough that there shouldn't be any fighting over white or dark meat. | |||||
Bruenor: |
Gotta admit, I'm a mite famished. But we'll have ta hold off barbecuin' this beast. We got ta where we needed ta be. Now we got a decision ta make. | |||||
Celeste: |
My friends. I know we've been through darkness before, all of us. But Strahd is something else. I don't know what fate has in store for us, or how we're even meant to get inside Strahd's domain. But however it goes, this might be our last stand. | |||||
Nayeli: |
If it is, I can't think of any better stand to make. Strahd is evil on a level beyond anything I've encountered before. His darkness consumes this land. It must be ended. | |||||
Bruenor: |
Pretty sure there ain't none o' us here who don't feel tha same. All o' us are ready. Now it's time ta finish this. | |||||
Previous: Flies on the Wall | Next: Excavating History |
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