Nimble Escape is one of the adventures in the campaign Waterdeep: Dragon Heist.
Search Gralhund Manor for the Nimblewright. | |||
Requirements | Must have completed "Attack on the Manor" | ||
Objectives | Complete Area 125 | ||
Rewards | ×250 ×??? | Formation |
Variants[ | ]
Nimblest Escape[ | ]
Stumbling Escape[ | ]
Distracted Escape[ | ]
Waves[ | ]
Type | Waves | Bosses | Favored By |
---|---|---|---|
aberration | 2 | 0 | Imoen[WL 1], Lae'zel, Zorbu |
beast | 12 | 3 | Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu |
construct | 6 | 1 | Wyll[WL 2] |
cultist | 7 | 0 | |
drow | 6 | 0 | |
dwarf | 4 | 1 | |
elf | 6 | 0 | |
flying | 4 | 0 | |
gnome | 5 | 0 | |
half-elf | 21 | 0 | |
half-orc | 1 | 1 | |
hit-based | 2 | 1 | Binwin, Ezmerelda, Hew Maan[WL 3] |
human | 33 | 1 | Dynaheir, Ezmerelda[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu |
humanoid | 40 | 5 | Dynaheir, Ezmerelda[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu |
melee | 46 | 8 | |
monstrosity | 0 | 1 | Ezmerelda[WL 1], Imoen[WL 1], Minsc[WL 1] |
orc | 0 | 1 | |
ranged | 8 | 1 | |
tiefling | 5 | 0 | |
undead | 0 | 1 | Brother Uriah[WL 4], Ezmerelda[WL 1], Jaheira[WL 1], Minsc[WL 1], Nerys, Wyll[WL 5], Zorbu |
xanathar | 5 | 1 | |
zhentarim | 12 | 2 |
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ Only valid with Wyll’s The Heartless Feat.
- ↑ Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Book of Exalted Deeds specialization.
- ↑ Only valid with Wyll’s The Soulless Feat.
Wave | Tags | Monsters | Monster Tags | Image |
---|---|---|---|---|
1 | outdoors | Sea Gull, Zhentarim Spy | beast drow elf human humanoid zhentarim melee | |
2 | outdoors | Giant Rat, Zhentarim Spy | beast drow elf human humanoid zhentarim melee | |
3 | outdoors | Zhentarim Spy | drow elf human humanoid tiefling zhentarim melee ranged | |
4 | outdoors | Zhentarim Spy | drow elf human humanoid zhentarim melee | |
5 | outdoors | Zhentarim Spy ×10 | drow elf human humanoid tiefling zhentarim melee ranged | |
Boss | outdoors | Zhentarim Troublemaker | boss humanoid zhentarim melee | |
6 | outdoors | Rabbit | beast melee | |
7 | outdoors | Giant Bee, Rabbit | beast flying melee | |
8 | outdoors | Giant Bee, Zhentarim Spy | beast flying human humanoid tiefling zhentarim melee ranged | |
9 | outdoors | Black Cat, Giant Bee | beast flying melee | |
10 | outdoors | Giant Bee ×10 | beast flying melee | |
Boss | outdoors | Groundskeeper, Mastiff ×2 | boss beast human humanoid melee | |
11 | indoors | Gralhund Guard | half-elf human humanoid melee | |
12 | indoors | Gralhund Guard, Zhentarim Thug | half-elf human humanoid zhentarim melee | |
13 | indoors | Gralhund Guard, Zhentarim Thug | half-elf human humanoid zhentarim melee | |
14 | indoors | Zhentarim Thug | humanoid zhentarim melee | |
15 | indoors | Gralhund Guard ×10 | half-elf human humanoid melee | |
Boss | indoors | Crazed Owlbear (boss) | boss monstrosity melee | |
16 | indoors | Gralhund Guard | half-elf human humanoid melee | |
17 | indoors | Gralhund Guard, Wild Dog | beast half-elf human humanoid melee | |
18 | indoors | Gralhund Guard | half-elf human humanoid melee | |
19 | indoors | Gralhund Guard, Wild Dog | beast half-elf human humanoid melee | |
20 | indoors | Gralhund Guard ×4, Wild Dog ×6 | beast half-elf human humanoid melee | |
Boss | indoors | Falcon | boss beast melee | |
21 | indoors | Asmodeus Cultist, Gralhund Guard | cultist half-elf human humanoid melee | |
22 | indoors | Gralhund Guard | half-elf human humanoid melee | |
23 | indoors | Asmodeus Cultist | cultist human humanoid melee | |
24 | indoors | Asmodeus Cultist, Gralhund Guard | cultist half-elf human humanoid melee | |
25 | indoors | Gralhund Guard ×10 | half-elf human humanoid melee | |
Boss | indoors | Specter Tiefling ×3 | boss undead melee | |
26 | indoors | Gralhund Guard | half-elf human humanoid melee | |
27 | indoors | Gralhund Guard | half-elf human humanoid melee | |
28 | indoors | Zhentarim Spy | drow elf human humanoid tiefling zhentarim melee ranged | |
29 | indoors | Zhentarim Thug | humanoid zhentarim melee | |
30 | indoors | Zhentarim Spy ×10 | human humanoid tiefling zhentarim melee ranged | |
Boss | indoors | Ziraj | boss humanoid orc zhentarim ranged | |
31 | indoors | Mechanical Guard | construct | |
32 | indoors | Mechanical Guard | construct | |
33 | indoors | Gralhund Guard, Mechanical Guard | construct half-elf human humanoid melee | |
34 | indoors | Gralhund Guard, Mechanical Guard | construct half-elf human humanoid melee | |
35 | indoors | Mechanical Guard ×10 | construct | |
Boss | indoors | Mechanical Sparrow | construct hit-based | |
36 | indoors | Asmodeus Cultist | cultist human humanoid melee | |
37 | indoors | Asmodeus Cultist | cultist human humanoid melee | |
38 | indoors | Baricaded Door ×1, Gralhund Guard | half-elf hit-based human humanoid static melee | |
39 | indoors | Giant Rat | beast melee | |
40 | indoors | Giant Rat ×10 | beast melee | |
Boss | indoors | Bloodthirsty Rat | boss beast melee | |
41 | indoors | Mechanical Guard | construct | |
42 | indoors | Asmodeus Cultist, Gralhund Guard | cultist half-elf human humanoid melee | |
43 | indoors | Asmodeus Cultist | cultist human humanoid melee | |
44 | indoors | Gralhund Guard | half-elf human humanoid melee | |
45 | indoors | Gralhund Guard ×10 | half-elf human humanoid melee | |
Boss | indoors | Hrabbaz | boss half-orc humanoid melee | |
46 | indoors | Xanathar Fighter | dwarf gnome humanoid xanathar melee | |
47 | indoors | Xanathar Fighter | dwarf gnome humanoid xanathar melee | |
48 | indoors | Smashed Pile of Goods ×2, Xanathar Fighter | dwarf gnome half-orc hit-based humanoid static xanathar melee ranged | |
49 | indoors | Gazer, Xanathar Fighter | aberration dwarf gnome humanoid xanathar melee ranged | |
50 | indoors | Gazer ×6, Xanathar Fighter ×4 | aberration gnome humanoid xanathar melee ranged | |
Boss | indoors | Xanathar Commander | boss dwarf humanoid xanathar melee |
Transcript[ | ]
Nimble Escape | ||||||
---|---|---|---|---|---|---|
Search Gralhund Villa for the Nimblewright. | ||||||
Area | Goal | Quests & Cinematics | ||||
Ulkoria: |
Thank the fates! I don't think anyone was badly hurt by that fireball! | |||||
Nayeli: |
I won't say the same for the nimblewright that threw it. We need to get onto the Gralhund estate and find it! | |||||
Bruenor: |
Catchin' up ta that runaway construct and findin' tha Stone o' Golorr is still on tha ta-do list fer sure. But right now, we got more pressin' concerns. Everyone ta me! And get ready ta fight! | |||||
1 | Defeat 25 Monsters | In the aftermath of the missing nimblewright's fireball attack, the Zhentarim make their move! And these seagulls are getting in the way of your counterattack! | ||||
2 | Defeat 25 Monsters | Giant rats have been driven from the shadows by the fireball blast! | ||||
Jarlaxle: |
These Zhents aren't giving up. And they're drawing a suspicious number of reinforcements from close by. | |||||
Nayeli: |
It seems a safe bet that the Gralhunds and the Zhentarim are in some sort of alliance. I look forward to the day when I meet a noble in Waterdeep who doesn't have a relationship with the criminal underworld. | |||||
Jarlaxle: |
Now, now. Without corruption, the forces of good and law would have nothing to do with themselves. So really, we provide a valuable service for people like you. | |||||
Nayeli: |
'We', Jarlaxle? | |||||
Jarlaxle: |
I said 'they.' You must not have heard me correctly... | |||||
3 | Collect 25 Zhentarim Spy Emblems | These Zhentarim spies get too much confidence from the rigid hierarchy of their organization. Shake that hierarchy up a bit! | ||||
4 | Defeat 25 Monsters | Another force of spies pushes you hard. Stand fast! | ||||
5 | Defeat the Zhentarim Troublemaker | The troublemaker who leads these Zhentarim spies seems to think this is a fight the Black Network can win. Show them all the error of their ways! | ||||
Jarlaxle: |
I think that's the last of them. Though I don't doubt there'll be more Zhents inside the estate. | |||||
Bruenor: |
It'll be a nice reunion, then. We'll have all sorts o' things ta talk about, like what a fine sight their friends've made so far as we mowed our way through 'em. | |||||
Jarlaxle: |
I'll sure that'll be quite the conversation starter. | |||||
6 | Defeat 25 Monsters | The grounds of the estate seem relatively safe. But these swarming rabbits aren't making it easy to get through. | ||||
Jarlaxle: |
I'm still not seeing any sign of trouble. No Zhents in sight. | |||||
Ulkoria: |
But no house guards either. Does that strike you as odd? | |||||
Celeste: |
They might be outside the grounds, helping with the fire effort. But the nimblewright detector says we're on the right track. | |||||
Bruenor: |
Feh. That fireball must o' hit me harder than I thought. Still got a buzzin' in me ears. | |||||
Jarlaxle: |
Pretty sure that's not from the fireball. Also, look out! | |||||
7 | Defeat 25 Monsters | Giant bees from the gardens have been disturbed by the rampaging rabbits! | ||||
8 | Collect 25 Bee Wings | Keeping these bees on the ground will slow their swarming! | ||||
9 | Defeat 25 Monsters | Cats that patrol the gardens have apparently mistaken you for vermin! Clear this clowder out! | ||||
Jarlaxle: |
Ow! I swear, if I get stung one more time... | |||||
Bruenor: |
Feh. Ain't but a scratch, elf. It'll toughen ya up. | |||||
Jarlaxle: |
It's not me I'm worried about. My new cloak looks like a pincushion... wait, hang on. There's someone up ahead. | |||||
Celeste: |
It looks like the groundskeeper. Perhaps he can help us get these bees under control? | |||||
Jarlaxle: |
Based on how he's screaming incoherently and setting his dogs on us, I'm pretty sure he's got other plans... | |||||
10 | Defeat the Groundskeeper and Mastiffs | This groundskeeper has taken particular offense at your presence. Time to convince him you're just passing through! | ||||
Celeste: |
The readings on the detector are getting stronger. I think the nimblewright is inside the Gralhund villa. | |||||
Bruenor: |
Looks like a kitchen through that there open door. Good a way as any ta get inside. Come on. | |||||
Jarlaxle: |
Watch your step, though. I can see bodies ahead. | |||||
Nayeli: |
It's the house guards! We're too late to help these ones. This is the work of the Zhentarim, no doubt. | |||||
Bruenor: |
Looks like it, judgin' from tha general sloppiness o' it all. Ain't never met a Zhent yet that'd take tha time ta do anythin' with pride. Even killin'. | |||||
Jarlaxle: |
Listen up! Footsteps. It's more guards on the way! | |||||
Celeste: |
And finding us with these bodies, it's a safe bet what they're going to think... | |||||
11 | Defeat 25 Monsters | The Gralhund house guards don't know you're not the enemy. Put them down easily before someone gets hurt! | ||||
12 | Defeat 25 Monsters | The Zhentarim join the fray from the other side, eager to help the Gralhund guards finish you off! | ||||
13 | Collect 25 Rations | This endless fight is going to leave you famished! Better stock up on snacks while you can. | ||||
14 | Defeat 25 Monsters | The Zhentarim take point! Don't let these blackguards get the upper hand! | ||||
Bruenor: |
'Ere now! This fightin' has gotta stop. We ain't yer enemy, leastwise not unless ye and these Zhents is closer than ya look! | |||||
Gralhund Guard: |
Save your speeches, dwarf! We'll drive back all enemies of the Gralhund house, I don't care what livery you wear! | |||||
Jarlaxle: |
Waste of time talking to this one. But if what we've seen of them is the best they can do, I'm not worried. | |||||
Gralhund Guard: |
Time to take the fight to these intruders! Release the beast! | |||||
Jarlaxle: |
Say what now? | |||||
15 | Defeat the Crazed Owlbear | The Gralhund guards have a secret weapon! And you've got a real fight on your hands! | ||||
16 | Defeat 25 Monsters | With no sign of the Zhentarim, the Gralhund guards once more focus their wrath on you! | ||||
Jarlaxle: |
I have to say, I admire the decor here. It's not everyday you get to assault a force of house guards amid such style. | |||||
Calliope: |
You've got a weird sense of what seems important during a fight, drow. | |||||
Jarlaxle: |
Listen, just because we're in the middle of a murderous slog through enemy territory doesn't mean we lose our sense of aesthetics. | |||||
Bruenor: |
Less barkin', more harkin', elf! Is that dogs I'm hearin'? | |||||
Nayeli: |
I hear them too. A lot of them... | |||||
17 | Defeat 25 Monsters | Wild dogs from the city have entered the house and are running amok! Look sharp! | ||||
18 | Collect 25 Keys | The guards' free movement through the house is letting them get behind you. Grab their keys to limit that movement! | ||||
19 | Defeat 25 Monsters | You have the guards where you want them -- but another pack of dogs is suddenly in your way! | ||||
Celeste: |
These dogs are relentless. I can barely read the nimblewright detector. I don't know if we're still heading in the right direction. | |||||
Nayeli: |
We can take the time for a proper reading once this miscreant mob of guards is dealt with. I can see that boastful beast master ahead. Everyone with me! | |||||
Gralhund Guard: |
They're attacking again! Release lord Gralhund's falcon! Let's collect some eyes from these reprobates! | |||||
Bruenor: |
Gotta say, I'm kinda attached ta seein', friend. But maybe we'll do a compromise, and we'll all look tha other way while ye and yers run while ye got tha chance! | |||||
20 | Defeat the Falcon | The chaos of the fight seems the perfect opportunity for a hunting falcon to pick you off! Stay close! | ||||
Celeste: |
I've got a reading again. We need to keep moving, through this library. | |||||
Jarlaxle: |
Looks like the Gralhund guards are fond of reading. The place is mobbed... no, wait. That's not just guards. | |||||
Nayeli: |
Cultists of Asmodeus! What are these foul fiend-worshippers doing here? | |||||
Bruenor: |
Only one way ta find out, I'm guessin'. Come on! | |||||
21 | Defeat 25 Monsters | The Gralhund estate is growing busier by the hour. Clear these cultists out! | ||||
22 | Defeat 25 Monsters | No matter that you're ultimately aiding them, the Gralhund guards show no sign of appreciating your hard work. | ||||
23 | Collect 25 Questionable Books | Whatever books these Asmodeus worshippers want are undoubtedly bad news. Grab them before the cultists can! | ||||
Nayeli: |
Tyr be praised, I think we have these cultists where we want them. Now if we can just avoid any complications. | |||||
Gralhund Guard: |
There they are! Everyone look sharp now! Attack! | |||||
Bruenor: |
Ah, that's fine. I'd hate ta have too easy a time o' things. Wouldn't be sportin'. | |||||
24 | Defeat 25 Monsters | Guards and cultists press in from both sides. It's a two-front fight! | ||||
Nayeli: |
Wait... I sense something. There's an evil presence ahead. | |||||
Bruenor: |
That nimblewright, maybe? Most o' them construct types walks some kind o' balance, but that Nim who created this one said it went mad. Maybe it's taste fer killin' is stronger than we thought. | |||||
Nayeli: |
No. It's undead I'm sensing. There! | |||||
25 | Defeat the Tiefling Specters | Lost lore isn't the only dangerous thing hiding in this library. Put these specters down, and quickly! | ||||
26 | Defeat 25 Monsters | The Gralhund fortune was made from weapons and mercenaries, and the latter half of that business appears to be booming. There's no end to these guards! | ||||
Jarlaxle: |
Look sharp! There's someone ahead giving orders to the guards. | |||||
Celeste: |
I recognize her. That's Yalah Gralhund, the matriarch of the family. | |||||
Bruenor: |
Maybe try ta get a word in with her, then. She can call these guards o' hers off us finally. | |||||
Yalah Gralhund: |
I see you there, villains! You should know your invasion of my home will not stand! The Watch have been called and are on the way! | |||||
Jarlaxle: |
Right, so what was plan B? | |||||
Yalah Gralhund: |
Curse these Zhentarim and their broken promises. Where are the full forces I was promised? | |||||
Nayeli: |
Well, there's confirmation of our earlier guess. We need to talk to this one. | |||||
Bruenor: |
Then we're gonna have ta get ta her first. Come on! | |||||
27 | Defeat 25 Monsters | As fast as you drive them back, another wave of guards presses in! | ||||
Jarlaxle: |
Look! Those crates in the corridor ahead... how interesting. | |||||
Bruenor: |
What is it? Some kinda trap? | |||||
Jarlaxle: |
No. But these markings show them as property of the City Watch. Stealing these sorts of labeled goods is risky. We need to be careful handling this sort of contraband. | |||||
Nayeli: |
'We' again? | |||||
Jarlaxle: |
Quite certain I said 'they.' The din of this battle must be affecting your hearing. | |||||
28 | Collect 25 Crates of Stolen Goods | These ill-gotten goods will make solid evidence of the Gralhund family's connection to the Black Network. Grab some crates! | ||||
29 | Defeat 25 Monsters | A brute squad of Zhentarim thugs closes in. Hit them hard! | ||||
Nayeli: |
Yalah Gralhund! We are not your enemies unless you will it so. Call off your guards and we might show you clemency. We come seeking the nimblewright that fled to your estate. | |||||
Yalah Gralhund: |
You show some nerve speaking to your betters that way. Ziraj! Protect me! And teach these rabble a lesson! | |||||
30 | Defeat the Ziraj | Fate has granted you a rematch -- and the half-orc assassin Ziraj the Hunter won't escape you a second time! | ||||
Bruenor: |
Finally got a moment o' quiet in here. Looks like we got tha Zhents and tha Gralhund guards thinkin' twice about gettin' in our way. | |||||
Celeste: |
And in good time, too. The nimblewright detector is showing a strong presence. The construct is here, and close by. | |||||
Jarlaxle: |
I don't see it anywhere ahead. But it looks like it's created some company for itself... | |||||
31 | Defeat 25 Monsters | Your pursuit of the nimblewright seems to be back on track -- at least to judge from the mechanical guards suddenly pressing you! | ||||
32 | Defeat 25 Monsters | More mechanical guards push in! Drive these clockwork threats back! | ||||
33 | Collect 25 Mechanical Pieces | Gralhund house guards have joined the fray again! Perhaps a bit of reconstruction will slow these mechanical guards down! | ||||
34 | Defeat 25 Monsters | With two forces pressing you at once, you can't get an edge in this fight! | ||||
Bruenor: |
Feh. These mechanical guards need a real beatin' ta get 'em ta fall. But we're makin' headway, I think. | |||||
Jarlaxle: |
Hold that thought. Does anyone hear a familiar chirping sound? | |||||
Celeste: |
It's a mechanical sparrow like the one that attacked us as we searched for Nim! | |||||
Bruenor: |
That blasted Nim-nimblewright seems ta have made sure that its friend learned all its clockwork-makin' tricks. Watch yerselves! | |||||
35 | Defeat the Mechanical Sparrow | This mechanical sparrow is as potent a threat as the last one you fought. Look sharp! | ||||
36 | Defeat 25 Monsters | Finally, a reprieve from endless waves of guards! Thankfully, these cultists are ready to keep you company. | ||||
37 | Defeat 25 Monsters | Catching the cultists by surprise has given you the advantage. Now finish them! | ||||
Bruenor: |
Feh. Looks like them Gralhund house guards has regrouped. And one o' them's shoutin' somethin'. | |||||
Jarlaxle: |
No, not them. It's coming from behind that barricaded door. | |||||
Orond Gralhund: |
Save me! Remember who you take your orders from! I'm too important to die! Keep them out, out, out!!! | |||||
Jarlaxle: |
Well, if that's not an invitation to meet, I don't know what is. Let's go! | |||||
38 | Defeat 1 Baricaded Door | This force of guards seems intent on keeping you on the wrong side of the door. Bad idea. | ||||
Bruenor: |
Right! Looks like we got a boss ta fight! | |||||
Orond Gralhund: |
Fight?! Ah, no! Please! I'll do anything! I was trapped in here by those guards! I'm the real victim! | |||||
Celeste: |
I recognize this one, too. Orond Gralhund, the patriarch of the family. | |||||
Orond Gralhund: |
Orond?! Never heard of him! You want someone else! Mercy, please! | |||||
Jarlaxle: |
Right, not so much a fight as a withering collapse. | |||||
Bruenor: |
No time ta be disappointed. Grab him up and let's keep movin', before that nimblewright gets away. | |||||
Orond Gralhund: |
Ah! All right, enough! I'll talk! It was my wife's idea, all of it! She was the one who came into possession of the Stone of Golorr. She had claimed that crazed nimblewright as her servant! She told it where to take the stone, but I don't know where! I swear it to you, please don't hurt me again! | |||||
Jarlaxle: |
Actually, none of us touched you. I think you just got a splinter off that doorjamb there. | |||||
Orond Gralhund: |
What? Oh... well, it hurt. It was right in the soft part of my palm. | |||||
Bruenor: |
Looks like none o' us is comin' through this day unscathed. Keep this blighter talkin', and let's move. | |||||
39 | Defeat 25 Monsters | The chaos in the manor is bringing forth vermin looking for easy spoils. Push past these giant rats and get out of here! | ||||
40 | Defeat the Bloodthirsty Rat | This rat pack is led by a bloodthirsty brute! Cut this rodent down to size! | ||||
Bruenor: |
Gotta say, fer people o' means, these Gralhunds could do with spendin' some coin on an exterminator. This rodent problem o' theirs is substantial. Oi! Where'd that Orond go? | |||||
Jarlaxle: |
Slipped away during the fight. He said something about being too important to be eaten by rats. | |||||
Nayeli: |
And you let him escape? | |||||
Jarlaxle: |
With pleasure. Five minutes listening to him confess, and there's nothing I don't know about the Gralhunds' illegal business dealings. I'll fill you in. | |||||
Celeste: |
Look! The nimblewright detector is active again. The construct is straight ahead. | |||||
Jarlaxle: |
Makes sense. Orond said that's where we'd find his wife. Come on. | |||||
41 | Defeat 25 Monsters | More mechanical guards are running amok! Deal with these clanking thugs! | ||||
42 | Defeat 25 Monsters | The Gralhund guards are finally taking the fight to the Asmodeus cultists! Or at least they were until both groups decided to focus on you! | ||||
Celeste: |
I don't like the look of this. There are relics and cult materials all over this area. There's some sort of ritual being set up here. | |||||
Nayeli: |
What in Tyr's name are all these noble families up to with their evil rites? | |||||
Celeste: |
That's a question we'll need to answer... | |||||
43 | Collect 25 Ritual Artifacts | These dark ritual artifacts must hold some clue to what's going on here. Grab them, and quickly! | ||||
44 | Defeat 25 Monsters | The Gralhund house guards make another stand. Push through this mob while you can! | ||||
Bruenor: |
I'm hearin' shriekin' again. Is them rats back? | |||||
Ulkoria: |
That's not coming from inside. Look, through the window! Those are the mounts of the Griffon Cavalry. | |||||
Nayeli: |
They're circling the estate. And I'm quite certain they'll be looking for someone to blame this attack on. | |||||
Ulkoria: |
Then we don't have much time... | |||||
Celeste: |
The detector's signal is clear. The nimblewright is near. But I'm losing its direction... | |||||
Jarlaxle: |
I'm going to guess that it's straight beyond that bodyguard running a defensive pattern in front of us. | |||||
Hrabbaz: |
Ruffians, all of you! You will not have my lady Yalah Gralhund this day! | |||||
Bruenor: |
Look here, friend. First thing we want from yer lady is answers, and it'll be easier on both o' ya... | |||||
Jarlaxle: |
Save your breath, dwarf. And brace for impact! | |||||
45 | Defeat the Hrabbaz | This half-orc bodyguard looks like he packs a punch! Finish him before the nimblewright escapes! | ||||
Nayeli: |
There's Lady Gralhund! And she means to make this a real fight to judge by the number of guards she's surrounded herself with. | |||||
Jarlaxle: |
Look more closely at those insignias. Those thugs are from the Xanathar Guild. | |||||
Xanathar Commander: |
Good eyes, drow. It's always an asset to be able to recognize your betters. | |||||
Yalah Gralhund: |
Enough posturing! It took you all long enough to get here. Now do your jobs and fight! | |||||
Nayeli: |
Unbelievable. This family leaves no evil stone unturned. | |||||
Bruenor: |
Tha only stone we got any concern fer is that Stone o' Golorr. And if this lady's husband spoke true, she ain't gettin' away from this until she tells us where ta find it! | |||||
46 | Defeat 25 Monsters | With the appearance of the Xanathar Guild, the Gralhund estate has become a villain's convention! | ||||
47 | Defeat 25 Monsters | You need to get Lady Gralhund under your control, and these Xanathar thugs are in your way! | ||||
Nayeli: |
I can't get close to her! These blasted Xanathar lackeys are a wall! | |||||
Yalah Gralhund: |
All the better to slow you down with, my dear. And your tenacity has played you right to where I want you. The Watch are on the grounds and closing in. And when they hear the story I'll tell them, the victory will be mine! | |||||
48 | Defeat 2 Smashed Goods | With the City Watch on the way, these guild lackeys are trying to keep you here to be arrested! Push past these barriers, and quickly! | ||||
49 | Defeat 25 Monsters | A pack of gazers show off some of the power of their beholder master! Watch out! | ||||
Xanathar Commander: |
Keep at them! These so-called champions are about to fall! | |||||
Bruenor: |
He ain't wrong about that. We gotta regroup, and quick! | |||||
Nayeli: |
Everyone to me! The evil spreading through this city cannot be left unchecked! Villains like Yalah Gralhund are the disease that eats at Waterdeep from the inside. And we are the ones to turn back this plague today! | |||||
50 | Defeat the Xanathar Commander | The operatives of the Xanathar Guild have you pinned down! Finish this fight or all is lost! | ||||
Nayeli: |
There you are! On your knees, my lady. Your friends in the Xanathar Guild are broken and fleeing. This is over. | |||||
Yalah Gralhund: |
Fool. I and I alone can put the end to this business... and I am not yet done this day. Still looking for the nimblewright with your precious clockwork, cleric? Let me save you the trouble. My servant has fled and you have nothing! | |||||
Celeste: |
She's right, curse her. The detector is inert. We need to take up the search again. | |||||
Yalah Gralhund: |
Your search is ended, so-called Champions! No one will believe you once the Watch arrives. You're going to be outlaws in this city! | |||||
Ulkoria: |
She's not wrong about that either. Come on, friends. The Watch guards are on their way -- so we need to run! | |||||
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