A Grand Puzzle is one of the adventures in the campaign Tomb of Annihilation.
Find the remaining puzzle cubes and gain entry to the Tomb of the Nine Gods. | |||
Requirements | Must have completed "Captured!" | ||
Objectives | Complete Area 225 | ||
Rewards | ×450 ×??? | Formation |
Variants[ | ]
Never Split the Party[ | ]
Azaka's Procession - Part 1[ | ]
Snakes on our Plane[ | ]
Find the remaining puzzle cubes while trying not to hiss too much. | ||||
Requirements | ||||
Objectives | Complete Area 300 | |||
Restrictions | Whenever a Champion is damaged by a Yuan-ti they are transformed into a flying snake for 30 seconds. Additional Yan-ti Malisons spawn in every area and move 200% faster. | |||
Rewards | ×600 ×??? | Formation | ||
Patron: Mirt | Complete Area 400 | ×1.53e05 ×2,55 | ||
Patron: Vajra | Complete Area 425 | ×2.41e05 ×3,150 | ||
Patron: Strahd | Complete Area 450 | ×3.81e05 ×3,850 | ||
Patron: Zariel | Complete Area 475 | ×6.03e05 ×4,700 |
Waves[ | ]
Type | Waves | Bosses | Favored By |
---|---|---|---|
armor-based | 0 | 1 | Binwin, Gazrick, Wulfgar |
beast | 20 | 4 | Imoen, Jaheira, Minsc, Zorbu |
dinosaur | 5 | 2 | |
elemental | 6 | 1 | |
flying | 10 | 0 | |
goblin | 2 | 0 | |
grung | 7 | 2 | |
hit-based | 4 | 2 | Binwin, Ezmerelda |
humanoid | 15 | 2 | Ezmerelda, Jaheira, Minsc, Zorbu |
melee | 47 | 9 | |
monstrosity | 16 | 2 | Ezmerelda, Imoen, Minsc |
plant | 1 | 0 | |
ranged | 10 | 1 | |
undead | 3 | 2 | Brother Uriah, Ezmerelda, Jaheira, Minsc, Nerys, Zorbu |
yuan-ti | 13 | 2 |
Wave | Tags | Monsters | Monster Tags | Image |
---|---|---|---|---|
1 | outdoors | Boar, Panther | beast melee | |
2 | outdoors | Flying Snake, Zombie Villager | beast undead flying melee | |
3 | outdoors | Stegosaurus, Triceratops | beast dinosaur melee | |
4 | outdoors | Triceratops, Zombie Villager | beast dinosaur undead melee | |
5 | outdoors | Triceratops ×10 | beast dinosaur melee | |
Boss | outdoors | Triceratops Zombie | boss dinosaur undead melee | |
6 | outdoors | Injured Giant Wolf Spider | beast melee | |
7 | indoors | Injured Yuan-ti Pureblood | humanoid yuan-ti melee | |
8 | indoors | Injured Giant Wolf Spider, Injured Yuan-ti Pureblood | beast humanoid yuan-ti melee | |
9 | indoors | Injured Giant Wolf Spider, Injured Yuan-ti Pureblood | beast humanoid yuan-ti melee | |
10 | indoors | Injured Yuan-ti Pureblood ×10 | humanoid yuan-ti melee | |
Boss | indoors | Yuan-Ti Ambusher | boss monstrosity yuan-ti melee | |
11 | outdoors | Su-Monster | monstrosity melee | |
12 | outdoors | Su-Monster, Yuan-ti Malison | monstrosity yuan-ti melee ranged | |
13 | indoors | Crocodile, Crocodile Hatchling | beast melee | |
14 | indoors | Steam Mephit | elemental melee | |
15 | indoors | Steam Mephit ×10 | elemental melee | |
Boss | indoors | Colossal Steam Mephit | boss elemental melee | |
16 | indoors | Su-Monster | monstrosity melee | |
17 | indoors | Portcullis ×1, Yuan-ti Malison | monstrosity yuan-ti hit-based static ranged | |
18 | outdoors | Velociraptor, Zorbo | beast dinosaur monstrosity melee | |
19 | outdoors | Mound of Rubble ×3, Stegosaurus, Velociraptor | beast dinosaur hit-based static melee | |
20 | outdoors | Giant Fly | beast flying melee | |
Boss | outdoors | King of Feathers | boss beast hit-based ranged | |
21 | outdoors | Zorbo | monstrosity melee | |
22 | outdoors | Yuan-ti Malison, Zorbo | monstrosity yuan-ti melee ranged | |
23 | indoors | Yuan-ti Malison | monstrosity yuan-ti melee ranged | |
24 | indoors | Green Grung, Zorbo | grung humanoid monstrosity melee | |
25 | indoors | Green Grung ×10 | grung humanoid melee | |
Boss | indoors | Chief Yorb | boss grung humanoid melee | |
26 | indoors | Grung Wilding | grung humanoid ranged | |
27 | indoors | Flying Snake, Green Grung | beast grung humanoid flying melee | |
28 | indoors | Green Grung, Grung Barrier ×3, Grung Wilding | grung humanoid hit-based static melee ranged | |
29 | indoors | Green Grung, Grung Wilding | grung humanoid melee ranged | |
30 | indoors | Grung Wilding ×10 | grung humanoid ranged | |
Boss | indoors | Chief Yorb (on hadrosaurus), Chief Yorb | boss beast dinosaur grung hit-based humanoid melee | |
31 | outdoors | Batiri Goblin | goblin humanoid melee | |
32 | outdoors | Batiri Goblin, Flying Snake | beast goblin humanoid flying melee | |
33 | outdoors | Flying Snake, Pterafolk | beast monstrosity flying melee | |
34 | outdoors | Gargoyle, Pterafolk | elemental monstrosity melee | |
35 | outdoors | Pterafolk ×10 | monstrosity melee | |
Boss | outdoors | Quetzalcoatlus | boss beast melee | |
36 | outdoors | Flying Snake | beast flying melee | |
37 | indoors | Flying Snake, Pit Trap | beast flying hit-based static melee | |
38 | indoors | Gargoyle | elemental melee | |
39 | indoors | Gargoyle | elemental melee | |
40 | indoors | Gargoyle ×10 | elemental melee | |
Boss | indoors | Jaculi ×2 | boss beast melee | |
41 | outdoors | Pterafolk | monstrosity melee | |
42 | outdoors | Flying Snake | beast flying melee | |
43 | outdoors | Vegepygmy | plant melee | |
44 | outdoors | Yuan-ti Malison | monstrosity yuan-ti melee | |
45 | outdoors | Yuan-ti Malison ×10 | monstrosity yuan-ti melee | |
Boss | outdoors | Bone Naga | boss undead melee | |
46 | outdoors | Flying Snake | beast flying melee | |
47 | outdoors | Yuan-ti Malison | monstrosity yuan-ti melee ranged | |
48 | outdoors | Yuan-Ti Pureblood | humanoid yuan-ti melee | |
49 | outdoors | Flying Snake, Yuan-Ti Pureblood | beast humanoid yuan-ti flying melee | |
50 | outdoors | Skeleton ×7, Skeleton Archer ×3 | undead melee ranged | |
Boss | outdoors | Injured Ras Nsi | boss monstrosity yuan-ti armor-based melee |
Transcript[ | ]
A Grand Puzzle | ||||||
---|---|---|---|---|---|---|
Find the remaining puzzle cubes and gain entry to the Tomb of the Nine Gods. | ||||||
Area | Goal | Quests & Cinematics | ||||
Bruenor: |
Hard ta get any full sense o' where we are in these ruins. But if I'm guessin' right, that shrine ta Old Blah Blah should be dead ahead. | |||||
Celeste: |
Obo'laka, Bruenor. The zorbo trickster god. | |||||
Bruenor: |
Same difference ta me. Once we get tha rest o' them puzzle cubes and into this Tomb o' tha Nine Gods tha aarakocra set us onto, I plan on forgettin' this whole excursion quick as I can. | |||||
Jarlaxle: |
For now, you might want to remember the last time we came through here -- and the welcoming committee. Because they're back... | |||||
1 | Defeat 25 Monsters | Your second journey across the Forbidden City of Omu promises to be just as entertaining as the first! Move out! | ||||
Jarlaxle: |
I can see movement in every direction. We're at the center of a full-on siege! | |||||
Celeste: |
Something's warned Omu's guardians that we're back. We need to move quickly. | |||||
Nayeli: |
Speed is only going to help us so much. We've got three cubes in hand and six more to find. We'll never make it through all the remaining tombs. | |||||
Bruenor: |
Feh. It'll take more than flyin' snakes and shamblin' dead ta slow this dwarf down. Let's move! | |||||
2 | Defeat 25 Monsters | So much for a quiet approach. The monstrous guardians of Omu are out in full force! | ||||
3 | Collect 25 Berries | With all of Omu's taverns closed due to apocalyptic ruination, you'll need to grab sustenance where you can. | ||||
4 | Defeat 25 Monsters | The zombies and the dinosaurs finally work out the fine art of attacking together! Look sharp! | ||||
Celeste: |
Do you feel that crashing? Those stone columns are shaking. | |||||
Jarlaxle: |
Something's coming from the edge of the ruins. Something large. | |||||
Bruenor: |
What are ye seein'? More dinosaurs? Undead? | |||||
Jarlaxle: |
Yes. And yes, as it turns out. Move! | |||||
5 | Defeat the Triceratops Zombie | This triceratops zombie threatens to bring the ruins down around you! Finish it before it's too late! | ||||
Celeste: |
Finally, the shrine of Obo'laka. | |||||
Bruenor: |
And just as quiet as it was last time. | |||||
Nayeli: |
Many of those spiders look like the same ones we fought before. | |||||
Bruenor: |
Then maybe they'll be smart 'nuff ta run this time... | |||||
6 | Defeat 25 Monsters | The guardians of the shrine still show the wounds from your last encounters. Time to freshen those wounds up a bit! | ||||
Jarlaxle: |
Hold up a moment. There's something new. Tiger tracks. A large specimen, and hunting alone by the look of it. | |||||
Celeste: |
A tiger hunting inside the shrine? There's something wrong there. | |||||
Nayeli: |
And we're not the only ones interested in those tracks. Look there! yuan-ti, following the trail! | |||||
Bruenor: |
Sounds like an invitation ta interrupt that search. Let's go! | |||||
7 | Defeat 25 Monsters | The yuan-ti are back! Make them regret this rematch! | ||||
8 | Defeat 25 Monsters | Despite their injuries, the serpent folk and the hunting spiders that guard the shrine show you no quarter. | ||||
Jarlaxle: |
There are signs of combat everywhere. That tiger's been tearing through the yuan-ti. | |||||
Nayeli: |
It'll have my thanks then, if we find it. I look forward to any opportunity to destroy these vile serpent folk. | |||||
Bruenor: |
Ye might o' just gotten yer wish. Look sharp! | |||||
Yuan-ti Ambusher: |
Intrudersss... Trespassersss... You and your friend desecrate the Forbidden City with your presence... and you will pay for your insolence, as she has. | |||||
Celeste: |
Our friend... What does that mean? Oh, no... Is it...? | |||||
Bruenor: |
Best save tha thinkin' fer a quieter moment, priest. That ambusher's gettin' away! | |||||
9 | Collect 25 Animal Tracks | Whether this unseen tiger is friend or foe, it's thinning the yuan-ti ranks. Keep on its trail! | ||||
Jarlaxle: |
More yuan-ti ahead. And wait... they've got a captive. It's... it can't be... | |||||
Celeste: |
It's Azaka. She's the weretiger we've been following. I should have realized it sooner. | |||||
Bruenor: |
Feh. Lycanthrope or not, she's one o' us. Oi! Ye snake-talker, there! Ye turn our friend loose and ye can go yer way. That's tha best and only offer ye're getting from us. | |||||
Yuan-ti Ambusher: |
Foolsss... You may have what remains of her, to dispose of as you wish. | |||||
Azaka: |
Don't let this snake frighten you, friends... You came for me... as I came for you. | |||||
Celeste: |
Azaka, you're badly injured. Stay where you are. | |||||
Azaka: |
No... listen... when this is done, in my pack... three puzzle cubes... Obo'laka, I'jin, Papazotl... for you... Seize the others... save Chult, my friends... save us... all... | |||||
Yuan-ti Ambusher: |
Enough of this! I will kill this one myself, now that she has served as the bait that draws all of you to your deaths! | |||||
10 | Defeat the Yuan-ti Ambusher | Azaka's life hangs in the balance! Take these yuan-ti down! | ||||
Bruenor: |
I got tha last o' these coward snakes. Get ta Azaka, now! | |||||
Celeste: |
On my way. My friend, we're here for you. Let me tend to your wounds... | |||||
Azaka: |
Celeste... All of you... So glad to see your faces... one last time... | |||||
Celeste: |
Something's wrong. Her lycanthropy has kept her alive, but my magic won't heal these wounds. Azaka! | |||||
Nayeli: |
No... she's gone. | |||||
Bruenor: |
And tha Death Curse'll keep her that way. One more it's claimed. But I swear she'll be tha last. | |||||
Shadow: |
A vain boast, dwarf... Be careful what you say when you don't know who's watching... | |||||
Bruenor: |
Oi! What's that? | |||||
Shadow: |
Another soul for the Soulmonger... Come, champions... I'll take your souls as well! | |||||
Jarlaxle: |
Whatever it was is gone. Just faded away to nothing. | |||||
Bruenor: |
No time fer wonderin', then. Or fer sorrow. We finish this now. | |||||
11 | Defeat 25 Monsters | You push on for the last of the puzzle cubes of Omu -- and for vengeance in the name of a fallen friend. | ||||
Celeste: |
These su-monsters are everywhere. We can't get through. | |||||
Bruenor: |
Push on! No quarter fer these apes! | |||||
Jarlaxle: |
Watch yourselves! Yuan-ti archers are in the trees! | |||||
Bruenor: |
Bring them! I got a friend's dyin' words in me head, and I'm ready fer tha screamin' o' serpentfolk ta drown it out! | |||||
12 | Defeat 25 Monsters | The su-monsters that guard Wongo's shrine join forces with the yuan-ti -- but not for long! | ||||
Celeste: |
Something's not right here. Wongo's form is the su-monster. He's no river god. | |||||
Bruenor: |
There's a cave-in up ahead. And water from tha river flowin' in through it. Let's see what else it's brought. | |||||
13 | Collect 25 Crocodile Eggs | Crocodiles have invaded the temple and turned it into a nesting site. Scatter their eggs to distract them. | ||||
14 | Defeat 25 Monsters | A giant statue of Wongo at the heart of the shrine is spawning steam mephits! Convince them to cool off for a bit. | ||||
Celeste: |
There in the statue's hands! The puzzle cube. | |||||
Jarlaxle: |
I'm on it. | |||||
Bruenor: |
Oi, shade! I don't take threats too seriously from anyone too afraid ta show me their face. | |||||
15 | Defeat the Colossal Steam Mephit | Shadow and foes surround you! But this fight isn't over yet! | ||||
Shadow: |
Impressive. Another puzzle cube. Hurry, my friends. The Soulmonger waits for you... | |||||
Bruenor: |
Hells! Faded again ta nothin'. Stay awhile and fight next time, ye coward shadow! | |||||
Celeste: |
The Soulmonger... The source of the Death Curse. But there's more going on here. I just can't put it together yet. | |||||
Jarlaxle: |
Well, no hurry. Just two more puzzle cubes and the fate of the world to go. | |||||
16 | Defeat 25 Monsters | The last of the su-monsters swarm you. Finish them! | ||||
Jarlaxle: |
I thought I heard a crash when we grabbed the puzzle cube. There's a portcullis down, straight ahead. | |||||
Nayeli: |
We'll need to find another way out. | |||||
Bruenor: |
We got no time, and I got no trust in whoever built this place that they put in a back door. This is how we came in, so this is how we go out. Let's move! | |||||
17 | Defeat 1 Portcullis | The yuan-ti pursue you still -- and will have you boxed in unless you get this portcullis cleared! | ||||
Nayeli: |
I'm completely turned around. Where in this accursed city are we? | |||||
Jarlaxle: |
In an amphitheater, apparently. Odd. Ras Nsi never struck me as the theatrical type. | |||||
Nayeli: |
His last act was dramatic enough. Dying buried under a hundred tons of rock. | |||||
Celeste: |
Look! Those feathers are from an apex predator dinosaur. If we gather them to spread later, we might be able to keep smaller predators off our trail. | |||||
Bruenor: |
Let's do it quick, then. We got company! | |||||
18 | Collect 25 Feathers | Zorbo and velociraptors make for a strange audience. Show them your best performance! | ||||
19 | Defeat 3 Mounds of Rubble | A dinosaur stampede is shaking loose an avalanche of rubble. Get out while you can! | ||||
Bruenor: |
Can't say I'm much fer fashion most days, but that be one well-dressed dinosaur, and that's a fact. | |||||
Celeste: |
I know this creature! The Chultan lorists call it the King of Feathers. | |||||
Bruenor: |
I'm goin' ta take a wild guess as ta what they say about its feedin' habits... | |||||
Shadow: |
Indeed dwarf. Now you're in for a treat... or you are the treat. This will be a good show, I think. | |||||
Bruenor: |
Outta me ears and outta me sight, blackguard. I'll deal with ye next... | |||||
20 | Defeat 1 King of Feathers | Don't let that shadowy foe distract you from the threat at hand. Time for this so-called king to be deposed! | ||||
21 | Defeat 25 Monsters | The shrine of Nangnang is close at hand. Don't let these zorbos get in your way! | ||||
Jarlaxle: |
Oh, sweet gods of fate and commerce. Look at this. I'm rich! I mean, 'We.' We're rich. | |||||
Bruenor: |
Feh. Me dwarf senses can smell gold and gems in me sleep. Looks like illusion ta me. | |||||
Jarlaxle: |
Treasure everywhere! Endless days slogging through this infernal jungle! And it's all been worth it! | |||||
Celeste: |
It's definitely an illusion, Jarlaxle. I can sense the magic over these worthless trinkets. | |||||
Jarlaxle: |
Shut up, both of you! Let an elf dream...! | |||||
22 | Collect 25 Gold Piles | Yuan-ti archers harry you from the sidelines again. Clear these illusions to get the drop on them! | ||||
23 | Defeat 25 Monsters | The yuan-ti make a full-on assault! Send these snakes slithering away! | ||||
24 | Defeat 25 Monsters | From snakes to frogs! Militant grungs look anxious to finish the job the yuan-ti started. | ||||
Bruenor: |
Them grungs is makin' noise like their leader's stepping up. All I see is that crazy bird, though. | |||||
Jarlaxle: |
That is the leader. Well, that's his hat, I mean. | |||||
Bruenor: |
Oi. This grung's giving that feathered kingosaur a run fer its money. | |||||
Chief Yorb: |
Intrudsters! I am Chief Yorb of grung, speeching the Common as signs of superior mind that is mine. | |||||
Jarlaxle: |
Oh, lovely. | |||||
Chief Yorb: |
I am, yes. But no flatters me, you all die still. Grung home is home for grungs! Attack! | |||||
25 | Defeat the Chief Yorb | This Chief Yorb isn't keen on letting you by. Negotiate your passage farther into the shrine with extreme prejudice! | ||||
26 | Collect 25 Grung Treasures | The grungs grow thicker the farther you push into the shrine. Grab up their treasures to keep them rattled. | ||||
27 | Defeat 25 Monsters | A distracting screen of flying snakes makes this grung fight a challenge. Clear them out! | ||||
28 | Defeat 3 Grung Barriers | The grungs pile up barriers of illusion-shrouded treasure to try to slow your approach. Good luck with that! | ||||
Celeste: |
Ah! I think I understand the purpose of this illusion magic finally. It's obscuring the puzzle cube, and Jarlaxle collecting this worthless swag is keeping it obscured. Jarlaxle, you need to give it all up. | |||||
Jarlaxle: |
No! This is mine! | |||||
Bruenor: |
Oi, it's all worthless tin and crockery, elf. Dump it all, or I'll help ye in ways ye won't be likin'. | |||||
29 | Defeat 25 Monsters | The ranks of green grung warriors is thinning. Push on! | ||||
Celeste: |
There! The puzzle cube, revealed! | |||||
Jarlaxle: |
There is no one in this shrine right now that I don't hate. | |||||
Bruenor: |
Fair 'nuff. But maybe fer tha time bein', put us at tha bottom o' that list and these grung closer ta tha top. | |||||
30 | Defeat the Chief Yorb | Chief Yorb isn't going to let you take this puzzle cube without a fight! Give him one to remember! | ||||
Shadow: |
Eight puzzle pieces collected... one to go. Excellent. Continue on your course toward your demise, my champions. A new god waits to bestow its power on you... | |||||
Celeste: |
A new god... That voice, it reminds me of... No. It couldn't be... | |||||
Celeste: |
The shrine of Moa is the last one we need to breach. But there was something about it... I remember reading a warning. | |||||
Jarlaxle: |
Was it about the lava-filled chasm of death surrounding it? | |||||
Celeste: |
That was it, yes. | |||||
Bruenor: |
Oi! I love rock as much as tha next dwarf, but not quite so hot and sloppy as all that. Time ta get practical. Follow me! | |||||
31 | Collect 25 Wooden Boards | You need a bridge across the lava-filled chasm of death -- and it won't build itself. | ||||
Nayeli: |
We'll need rope now, and of good quality. This bridge needs to be strong enough to hold all of us. | |||||
Jarlaxle: |
Given that I'll inevitably be sent in to scout first, it really only needs to be strong enough to hold me. | |||||
Nayeli: |
... | |||||
Jarlaxle: |
What? The dwarf said to be practical. | |||||
32 | Collect 25 Coils of Rope | The goblins are carrying enough rope to do the job. But these swarms of flying snakes are making your bargaining difficult. | ||||
33 | Defeat 25 Monsters | Your bridge is up! Time to cross! But apparently, you've violated some sort of pterafolk building code. Cross faster! | ||||
34 | Defeat 25 Monsters | Gargoyles join the air assault, hammering you from above. Push on! | ||||
Celeste: |
Oh, my word. That's a quetzalcoatlus! | |||||
Jarlaxle: |
I assume it needed a name as large as it was? | |||||
Bruenor: |
'Nuff small talk! If it hits this bridge, we're all goin' down! | |||||
35 | Defeat the Quetzalcoatlus | Your passage to the shrine -- and your escape route -- are under threat by this monstrous flying reptile. Make your stand! | ||||
36 | Defeat 25 Monsters | The entrance to the shrine of Moa stands before you -- and these flying snakes make quite the welcoming committee. | ||||
37 | Defeat 10 Pit Traps | If you're not careful, pit traps will make a quick end to this excursion. | ||||
38 | Defeat 25 Monsters | Moa's puzzle cube is at hand -- so why aren't its gargoyle guardians more concerned? | ||||
Jarlaxle: |
Distract them for another moment... Almost there... Got it! Or not. | |||||
Bruenor: |
Looks like ye got a handful o' green smoke and not much else. | |||||
Jarlaxle: |
More illusion, naturally! I'm thinking that if I close my eyes and concentrate really hard, I might make this whole accursed city go away. | |||||
39 | Defeat 25 Monsters | The real cube must be here somewhere -- but the gargoyle assault is relentless. | ||||
Bruenor: |
Another puzzle cube! Grab it up! | |||||
Jarlaxle: |
Like there's any point. Hey! This one's solid, at least. | |||||
Celeste: |
I sense no illusion magic on it. This is it! | |||||
Bruenor: |
Then let's clear outta here while tha clearin' is good. | |||||
Bruenor: |
I can see tha entrance ahead. Looks clear ta me. | |||||
Shadow: |
But looks can be deceiving, dwarf. I think this shrine will make an excellent resting place for a group of champions. Let me send my emissaries to you -- to hasten your departure from this world. | |||||
40 | Defeat the Jaculi | The threats of this shadowy figure manifest as two deadly jaculi. Stand fast! | ||||
41 | Defeat 25 Monsters | The Tomb of the Nine Gods is your destination -- and something has seemingly called forth all the monsters of Omu to stop you from getting there! | ||||
Bruenor: |
Finally outta that shrine, and not a moment too soon. Celeste, do ye know where we're goin' now? | |||||
Celeste: |
I do, Bruenor. And perhaps in more ways than one. | |||||
Bruenor: |
All respect, this don't seem like tha time fer riddles, lass. What's on yer mind? | |||||
Celeste: |
Fear, my friend. But it's just guesswork for now. Leave it, please. We need to fight our way to the Tomb of the Nine Gods, and quickly. | |||||
42 | Defeat 25 Monsters | Driving the pterafolk back only clears an approach for more flying snakes. Fight on! | ||||
43 | Defeat 25 Monsters | Frenzied vegepygmies surround you on all sides -- but what's driving them toward you? | ||||
Jarlaxle: |
Stay sharp. There are more yuan-ti closing in. | |||||
Bruenor: |
Oi! Ye snake folk still got yerselves a wish ta die? Step up then, and we can grant that fer ye. And in case we don't get ta chat before tha end, I'll say it now: It's Azaka's friends ye're facing. And our faces'll be tha last things ye see... | |||||
44 | Defeat 25 Monsters | The yuan-ti push forth to make their claim to the tomb. Show them they can't stop you! | ||||
Jarlaxle: |
We've got the yuan-ti on the run. | |||||
Bruenor: |
Feh. Them snake scum is just fallin' back ta regroup. Let's see what else they've got ta throw at us. | |||||
Jarlaxle: |
I can see it. And I'd rather I didn't... | |||||
45 | Defeat the Bone Naga | An undead snake of another kind is the secret weapon of these serpent folk. Destroy the bone naga and send these yuan-ti back to the jungle! | ||||
Bruenor: |
Stay close. Somethin' comin'. That shadowed craven. I can feel it when it shows itself. | |||||
Nayeli: |
And I as well. Whatever illusion or projection that is, it carries an evil with it like I've never felt before. | |||||
Shadow: |
Ah, such brightness in you. Nayeli Goldflower... lordless and alone. | |||||
Bruenor: |
Say yer piece and be gone, shadow. Since we already know that's all yer brave 'nuff fer. | |||||
Shadow: |
Ah, but I speak through action, dwarf. My servants are my voice. You think you have what you need to seek me? Then face my final defenses -- if you are worthy. | |||||
46 | Defeat 25 Monsters | The threats of the figure in shadow herald flying snakes that erupt from the jungle like a storm! | ||||
47 | Defeat 25 Monsters | A final force of yuan-ti presses in. Vengeance for Azaka! Destroy them all! | ||||
48 | Collect 25 Vines | Ras Nsi and the serpent folk use the cover of the jungle to their advantage. Hack it down! | ||||
Bruenor: |
Is this tha best ye snakes have got? I've left uncounted yuan-ti dead in these godsforsaken jungles, and I'll leave as many more as want to cross me! | |||||
Ras Nsi: |
Brave words, dwarf... and I will laugh as I speak to them above your corpse when this day is done. | |||||
Nayeli: |
That voice, shouting out... It can't be! | |||||
Jarlaxle: |
Oh, it is. Ras Nsi, there at the far edge of the yuan-ti force. | |||||
Nayeli: |
No! We left that creature dead in his own shrine! | |||||
Ras Nsi: |
I am beyond death, fool. My master has seen to that, as I will see to you. My yuan-ti! Kill them all! | |||||
Bruenor: |
He's holdin' himself back. Somethin' goin' on there. | |||||
Jarlaxle: |
His bravado is hiding how badly wounded he still is. The Death Curse is crippling him. If we can get to him, I think we can finish him this time... | |||||
49 | Defeat 25 Monsters | The last of the yuan-ti make a desperate stand before their injured leader. Finish them! | ||||
Bruenor: |
Oi, ye slitherin' snake! Yer servants weren't up ta tha job o' finishin' us. How's about ye try ta take on that job yerself? | |||||
Ras Nsi: |
Insect! You have no understanding of the power I channel! The power I serve! I defend the Tomb of the Nine Gods for its master, whose name is the fear that will destroy you all! | |||||
Celeste: |
No, snake. I know that name now. I only wish I'd realized it earlier. My friends, we must reach the tomb! Kill this one! Kill all who stand in our way! | |||||
50 | Defeat the Ras Nsi | Ras Nsi makes a final stand -- but there is even greater evil at hand. The fight of your lives starts now! | ||||
Nayeli: |
Whatever magic let Ras Nsi crawl out from his doom the last time, it's failed him now. That's the end of that monster. | |||||
Bruenor: |
But not tha end o' this fight. Oi, Celeste. That was some bit o' inspirin' banter before, but not really yer style. What's got ye scared, lass? What're we facin'? | |||||
Celeste: |
A name I thought I'd never need to speak. An evil I thought had gone to some place beyond death. But I was wrong. My friends, we face Acererak. | |||||
Nayeli: |
The archlich? I thought he was little more than legend. | |||||
Celeste: |
The legends are only half of it. They're the stories told by the survivors. And so very few of those who have faced Acererak survived. | |||||
Jarlaxle: |
So what grand doom have we gotten caught up in, then? You said you'd figured it out? | |||||
Celeste: |
Indeed. It's the archlich's final plan, spoken of as dark legend. The birth of a new god. The Soulmonger is stealing souls, drinking the power of life to create something that will end all life. | |||||
Bruenor: |
And how do we stop it? | |||||
Celeste: |
I don't know. Not yet. But we're the only ones who can. For Azaka. For Faerûn. For all of Toril. Or this is the end. | |||||
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