James Winifred Darkmagic III is the scion of a mysterious, multiplanar wizarding family. As an entertainer and purveyor of the 'Jim Darkmagic Experience,' the legendary mage can often be found in markets and town squares performing feats of mundane legerdemain. The renown he has earned for these feats is nearly equaled by the reputation that follows him as a Chief Arcanist (and occasional arsonist) for Acquisitions Incorporated.
Jim hides in a magical box when the formation is under attack and attacks with twice as many magic missiles.
Jim's Magic Missile – Base Attack
Jim attacks random enemies with his own brand of magic missiles.
Magic magicmagicmagic – Level 15 Ability
Increase the damage of all Champions whose base attacks are magic by 50% (stacks multiplicatively) for each such Champion in the formation.
Wand of Wonder – Level 70 Ability
Every 5 attacks, Jim uses their Wand of Wonder. It provides one of four random effects. The Wand can slow its target for 15 seconds, stun its target for 5 seconds, or transmogrify its target into an abyssal chicken with very little health or an armored mimic that drops more gold. Note: transmogrification can not affect boss or special creatures.
Fan Club – Level 120 Ability
Increase Jim's damage by 50% for each Champion in the column in front of and behind them (stacks multiplicatively).
This page was last edited on 6 August 2020, at 09:24.
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