Lair of the Xanathar is one of the adventures in the campaign Waterdeep: Dragon Heist.
Track down the Stone of Golorr and face down the Xanathar. | |||
Requirements | Must have completed "Enter the Sargauth" | ||
Objectives | Complete Area 175 | ||
Rewards | ×350 ×??? | Formation |
Variants[ | ]
Dreams of Beholders[ | ]
Feigned Weakness[ | ]
DPS in the Deeps[ | ]
Waves[ | ]
Type | Waves | Bosses | Favored By |
---|---|---|---|
aberration | 5 | 2 | Imoen[WL 1], Lae'zel, Zorbu |
armor-based | 0 | 2 | Binwin, Ezmerelda, Gazrick, Hew Maan[WL 2], Wulfgar |
bandit | 0 | 1 | |
beast | 5 | 0 | Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu |
devil | 3 | 0 | |
dwarf | 27 | 2 | |
fey | 0 | 1 | Minsc[WL 1] |
fiend | 3 | 1 | Brother Uriah[WL 3], Ezmerelda[WL 1], Havilar[WL 4], Jaheira[WL 1], Reya, Turiel, Wyll |
flying | 4 | 1 | |
gnome | 17 | 0 | |
goblinoid | 3 | 0 | |
half-orc | 9 | 0 | |
hit-based | 2 | 0 | Binwin, Ezmerelda, Hew Maan[WL 2] |
human | 5 | 1 | Dynaheir, Ezmerelda[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu |
humanoid | 35 | 4 | Dynaheir, Ezmerelda[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu |
kobold | 3 | 0 | |
lycanthrope | 1 | 1 | |
melee | 42 | 8 | |
plant | 1 | 0 | |
ranged | 16 | 3 | |
undead | 5 | 2 | Brother Uriah[WL 3], Ezmerelda[WL 1], Jaheira[WL 1], Minsc[WL 1], Nerys, Wyll[WL 5], Zorbu |
xanathar | 17 | 1 |
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ 2.0 2.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ 3.0 3.1 Only valid with Book of Exalted Deeds specialization.
- ↑ See details about Havilar’s special mechanics.
- ↑ Only valid with Wyll’s The Soulless Feat.
Wave | Tags | Monsters | Monster Tags | Image |
---|---|---|---|---|
1 | underground | Giant Crab | beast melee | |
2 | underground | Duergar Fighter, Giant Crab | beast dwarf humanoid melee | |
3 | underground | Bat | beast flying melee | |
4 | underground | Giant Crab, Giant Rat | beast melee | |
5 | underground | Giant Rat ×4, Wererat ×6 | beast humanoid lycanthrope melee | |
Boss | underground | Wererat Sentry | boss humanoid lycanthrope melee | |
6 | underground | Sailor, Xanathar Fighter | dwarf gnome human humanoid xanathar melee | |
7 | underground | Sailor, Xanathar Fighter | dwarf gnome human humanoid xanathar melee | |
8 | underground | Sailor | human humanoid melee | |
9 | underground | Duergar Fighter, Sailor | dwarf human humanoid melee | |
10 | underground | Sailor ×10 | human humanoid melee | |
Boss | underground | Pirate Captain | boss bandit human humanoid melee | |
11 | underground | Duergar Fighter | dwarf humanoid melee | |
12 | underground | Duergar Fighter | dwarf humanoid melee | |
13 | underground | Lesser Imp | devil fiend flying melee | |
14 | underground | Lesser Imp | devil fiend flying melee | |
15 | underground | Lesser Imp ×10 | devil fiend flying melee | |
Boss | underground | Shadow Imp | boss fiend flying melee | |
16 | indoors | Xanathar Fighter | dwarf gnome humanoid xanathar melee | |
17 | indoors | Xanathar Fighter | dwarf gnome humanoid xanathar melee | |
18 | underground | Kobold | humanoid kobold melee | |
19 | underground | Duergar Fighter, Kobold | dwarf humanoid kobold melee | |
20 | underground | Kobold ×10 | humanoid kobold melee | |
Boss | underground | Blink Dog | boss fey melee | |
21 | underground | Duergar Fighter | dwarf humanoid melee | |
22 | underground | Duergar Fighter | dwarf humanoid melee | |
23 | indoors | Gas Spore ×4, Gazer | aberration plant hit-based ranged | |
24 | underground | Gazer | aberration ranged | |
25 | underground | Gazer ×10 | aberration ranged | |
Boss | underground | Beholder Zombie | boss undead armor-based melee ranged | |
26 | underground | Bugbear | goblinoid humanoid | |
27 | underground | Bugbear | goblinoid humanoid | |
28 | underground | Bugbear | goblinoid humanoid | |
29 | underground | Duergar Fighter | dwarf humanoid melee | |
30 | underground | Duergar Fighter ×10 | dwarf humanoid melee | |
Boss | underground | Enlarged Duergar | boss dwarf humanoid melee | |
31 | underground | Skeleton | undead melee | |
32 | underground | Skeleton, Skeleton Archer | undead melee ranged | |
33 | underground | Fungal Growth ×2, Skeleton Archer | undead hit-based static ranged | |
34 | underground | Skeleton | undead melee | |
35 | underground | Skeleton ×5, Skeleton Archer ×5 | undead melee ranged | |
Boss | underground | Minotaur Skeleton | boss undead melee | |
36 | underground | Xanathar Fighter | dwarf gnome humanoid xanathar melee | |
37 | underground | Duergar Fighter | dwarf humanoid melee | |
38 | underground | Xanathar Fighter (labeled) | dwarf gnome half-orc humanoid xanathar melee ranged | |
39 | underground | Xanathar Fighter | dwarf gnome half-orc humanoid xanathar melee ranged | |
40 | underground | Xanathar Fighter ×5, Xanathar Fighter (labeled) ×5 | dwarf gnome half-orc humanoid xanathar melee ranged | |
Boss | underground | Nihiloor | boss aberration xanathar ranged | |
41 | underground | Xanathar Fighter | dwarf gnome humanoid xanathar melee | |
42 | underground | Xanathar Fighter | dwarf gnome humanoid xanathar melee | |
43 | underground | Xanathar Fighter | dwarf gnome half-orc humanoid xanathar melee ranged | |
44 | underground | Xanathar Fighter | dwarf gnome humanoid xanathar melee | |
45 | underground | Xanathar Fighter ×9, Xanathar Fighter (labeled) ×1 | dwarf gnome half-orc humanoid xanathar melee ranged | |
Boss | underground | Ott Steeltoes | boss dwarf humanoid melee | |
46 | underground | Xanathar Fighter | dwarf gnome half-orc humanoid xanathar melee ranged | |
47 | underground | Xanathar Fighter | dwarf gnome half-orc humanoid xanathar melee ranged | |
48 | underground | Gazer | aberration ranged | |
49 | underground | Gazer, Xanathar Fighter | aberration dwarf gnome half-orc humanoid xanathar melee ranged | |
50 | underground | Xanathar Fighter ×7, Xanathar Fighter (labeled) ×3 | dwarf gnome half-orc humanoid xanathar melee ranged | |
Boss | underground | The Xanathar | boss aberration armor-based ranged |
Transcript[ | ]
Lair of the Xanathar | ||||||
---|---|---|---|---|---|---|
Track down the Stone of Golorr and face down the Xanathar. | ||||||
Area | Goal | Quests & Cinematics | ||||
Jarlaxle: |
The amount of traffic that's passed along the river here, this must be a trade route. Skullport can't be far. | |||||
Ulkoria: |
Indeed. I only hope we can find someone willing to tell us where the mind flayer Nihiloor has gone. We have to assume that everyone in town is on the Xanathar's payroll. I only wish everyone in our group was... well, more experienced in these sorts of dealings. | |||||
Squiddly: |
Not fair! Ain't we been pulling our weight just fine so far? Up top in the city and down below here? | |||||
Nat: |
[Signs] | |||||
Jarlaxle: |
No one's doubting your convictions, Nat. Nor your skill at petty larceny, Squiddly. But Skullport's no place for children. Or non-adventurers of any sort. Or anyone with a grasp of basic morality, really. | |||||
Bruenor: |
Don't mean ta interrupt tha travelogue, but there's some choppy water along tha river ahead. What's causin' that do ye think? | |||||
Jarlaxle: |
I'd guess that swarming pack of giant crabs has something to do with it. Look out! | |||||
1 | Defeat 25 Monsters | The path to Skullport is a tough slog. Everyone's so crabby! Ha! Get it? | ||||
2 | Defeat 25 Monsters | This pack of duergar fighters must also be on their way to town -- and they don't seem keen to share the road. | ||||
Ulkoria: |
We've arrived, my friends. Everyone stay close together, and be on your guard. | |||||
Jarlaxle: |
Watch your weapons and your purses at all times. | |||||
Squiddly: |
Or even better, folks, you could pass your purses to me and Jenks for safekeeping. Can't be too careful. | |||||
Jarlaxle: |
Nicely thought out, Squiddly. But no. A nine-year-old carrying coin in Skullport will have an unpleasant time of things. | |||||
3 | Collect 25 Bat Wings | You've reached Skullport at last, but this swarm of bats is blocking your way. Clipping their wings might convince them to let you pass. | ||||
Deekin: |
City looks dark. Deekin smells doom. | |||||
Jarlaxle: |
Oh, it's always like this. This city is so lawless, they can't keep the lanterns from being stolen. | |||||
Deekin: |
Steal lanterns. Got it, boss. | |||||
Jarlaxle: |
Can someone watch Deekin, please? | |||||
4 | Defeat 25 Monsters | The giant crabs are back! And a pack of giant rats has you hemmed in! | ||||
Nayeli: |
Listen to that din from ahead. Skullport sounds like it's one solid brawl, end to end. | |||||
Ulkoria: |
Word must be spreading that the Xanathar is close to moving on the Vault of Dragons. Getting through Skullport is going to be more dangerous than I thought. | |||||
Nayeli: |
We can't bring the children in there. We'll need to split up. Send a force back to the surface to get Nat, Jenks, and Squiddly to safety. | |||||
Jarlaxle: |
We'll need to table this conversation for a moment. Those rats are on the move again. And they're bringing some two-legged relations with them! | |||||
5 | Defeat the Wererat Sentry | Wererats control the entry into Skullport. Time to convince them to give you a warmer welcome! | ||||
Ulkoria: |
Champions, look there. Those dwarf scouts approaching town? They're old friends of mine. I know a route back to the city from here that'll bring us close to the manor. With them as backup, we'll make it safely. | |||||
Bruenor: |
Sounds like tha best plan, all things considered. Go safe, Ulkoria. We'll see ye again when we can. | |||||
Squiddly: |
What?! No fair! We just got here! It's still early! We never have any fun! | |||||
Jarlaxle: |
Squiddly's right. We should at least let the children play until it's dark. Oh, look! We're underground. It's dark. Time to go. | |||||
Nat: |
[Signs] | |||||
Jarlaxle: |
Yes, Nat. I promise we'll be careful. See that you do the same. | |||||
Nayeli: |
See them safely home, Ulkoria. And keep them at the manor. If the Xanathar discovers the location of the Vault of Dragons before we do, the skirmishes between the gangs and the cults over Lord Neverember's fortune will turn to open war. | |||||
6 | Defeat 25 Monsters | The streets of Skullport are filled with even more mayhem than the streets of Waterdeep above. Don't let these brawling sailors and Xanathar Guild thugs get in your way! | ||||
Bruenor: |
I keep tryin' ta ask questions o' some o' these blighters, but they ain't talkin'. | |||||
Jarlaxle: |
Even the locals not being paid by the Xanathar know enough to keep quiet about the beholder's business. Keep trying. We'll find someone in town we can convince to take our side at some point. | |||||
Arannis Nur'zekk: |
Sir! Good to see you again, sir, and sir's friends. Arannis Nur'zekk, at your service. All of you are in danger out here. The Xanathar's thugs are emboldened by the rumors they've heard. There's a safe tavern nearby. Follow me, all of you! | |||||
Jarlaxle: |
Yes... just like that. How convenient. | |||||
Nayeli: |
What was that about, Jarlaxle? That drow seemed to know you. | |||||
Jarlaxle: |
What? No. Must have mistaken me for someone else. But you know me, always keen to talk to someone from the old country. We should follow him. | |||||
Bruenor: |
Pretty sure that's tha opposite o' ye, in fact. Some random drow in Skullport? Ye sure ye wanna trust him? | |||||
Jarlaxle: |
No time for all this chatter. Come on. | |||||
7 | Defeat 25 Monsters | This drow's interest in your group might seem suspicious, but he's got the right idea. Fight through this mob and get off the street while you can! | ||||
8 | Collect 25 Weapons | A last gang of sailors all want a piece of you. Grabbing their weapons might get them out of the fight more quickly. | ||||
Bruenor: |
Oi, new drow! Can't help but notice that gettin' ta this so-called safe place ain't seemin' so safe. | |||||
Arannis Nur'zekk: |
Safety is all relative in Skullport, sir, as I'm sure my master has warned you. Look sharp! Just a few more of these ruffians to clear out and we'll be there. | |||||
Bruenor: |
Yer master? Remind me again how exactly ye know Jarlaxle, friend? | |||||
Jarlaxle: |
Bruenor, watch out! Let me deftly fight at your side and drag you over to the other side of the fight! Come on! | |||||
9 | Defeat 25 Monsters | You're off the street -- but unfortunately, the fight has followed you into the tavern. Clear this brawling mob! | ||||
Arannis Nur'zekk: |
Finally, a moment's respite. Sir, we'll need to speak quickly. I assume you can vouch for your companions? | |||||
Nayeli: |
All right, enough of this. What in Tyr's name is going on here, Jarlaxle? | |||||
Jarlaxle: |
Keep your voice down, Nayeli. It's a case of mistaken identity, clearly. But as long as this drow thinks I'm someone he knows, he's our best shot at information. | |||||
Bruenor: |
Seems a stretch o' credulity, drow, even ta me. But either way, we got no time ta waste. Let's get ta talkin'. After we finish gettin' ta' fightin', I mean... | |||||
10 | Defeat the Pirate Captain | This pirate captain has taken a dim view of how thoroughly you've trounced his crew -- and he has that crew whipped into a frenzy and ready for a rematch! | ||||
Jarlaxle: |
All right, Arannis. Whose name I know only because you said it earlier. Fill us in, and quickly. | |||||
Arannis Nur'zekk: |
Things are at a tipping point, sir. The Xanathar is rumored to have the Stone of Golorr already. Bregan D'aerthe tried to intercept the mind flayer, but that one's as slippery as an eel. | |||||
Celeste: |
... Bregan D'aerthe is your old mercenary company, Jarlaxle. Drow exiles and ne'er-do-wells out of Luskan. You led them before you took up adventuring with us. | |||||
Nayeli: |
Yes, Jarlaxle. Any of that ringing a bell now? | |||||
Jarlaxle: |
Vague memories, I suppose. I've done so much since then... | |||||
Arannis Nur'zekk: |
But all's not lost, sir. You'll need to seek the stone in the Xanathar's lair, and he'll be aware of your presence the moment you cross the threshold. You'll want to visit the Guts and Garters tavern first. Talk to Quietude. Tell them I sent you. Good luck, sir. | |||||
Jarlaxle: |
Good work, my friend. I mean, my stranger. Right, we've got information. Time to go. | |||||
11 | Defeat 25 Monsters | You hit the streets of Skullport again -- and the angry duergar you thrashed in the tavern are waiting for you! | ||||
Nayeli: |
Hold up, Jarlaxle. I have some questions. | |||||
Jarlaxle: |
I'm sure all will be answered in good time, Nayeli. The Guts and Garter is the last inn in Skullport, up on the middle level. Or so I must have heard once. We need to keep moving. | |||||
12 | Defeat 25 Monsters | As fast as you try to get away from them, these duergar are relentless in their pursuit! | ||||
Bruenor: |
Right, we found our tavern. Now who's this Quietude? | |||||
Jarlaxle: |
They're the soft-spoken tiefling behind the bar. Who I've never met, obviously. | |||||
Quietude: |
Well, well. Look who it is. | |||||
Jarlaxle: |
Who, me? Definitely not. I'm some other person, who you... | |||||
Quietude: |
The Champions themselves. Heard rumors that you might be looking for something in Skullport. Or someone. | |||||
Jarlaxle: |
Ah, right. Yes, it's us. And Arannis said you might have information we need. | |||||
Quietude: |
Did he now? Well, if I'm going to betray the Xanathar, I'll need something from you first. The inn's developed a bit of an imp problem. You clear them out, and I'll show you the way down to the Xanathar's lair. | |||||
Bruenor: |
Sounds like a fair trade. Ye just show us these imps, and... Oi! By me gran's stylish sideburns! Look out! | |||||
13 | Collect 25 Imp Horns | The imp infestation in this tavern is overwhelming. Collecting horns off some of them might inspire the others to clear out. | ||||
14 | Defeat 25 Monsters | Looks like treating the imps' horns as collectibles only made them angrier! | ||||
15 | Defeat the Shadow Imp | A shadow imp leads this imp mob, inspiring these tiny fiends to greater levels of mayhem! Take them all down! | ||||
Quietude: |
Nicely done, Champions. I wish I could say the next stage of your journey will be as easy. | |||||
Nayeli: |
We're more than prepared to face the Xanathar, thank you. Just show us the way. | |||||
Jarlaxle: |
Looks like Quietude was true to their word. There's a force of Xanathar Guild fighters ahead large enough that it could only be guarding one thing. | |||||
Bruenor: |
We done well from that bit o' mistaken identity, then. No way we would o' found our way here in time on our own. | |||||
Nayeli: |
I still have questions about this mistaken identity of yours, Jarlaxle. Let's have that talk you promised, why don't we? | |||||
Jarlaxle: |
No time right now, sadly. Here they come! | |||||
16 | Defeat 25 Monsters | The entrance to the Xanathar's lair is as well guarded as you expected! The fight is on! | ||||
17 | Defeat 25 Monsters | As many Xanathar Guild lackeys as you push through, still more appear to block your way! | ||||
18 | Collect 25 Maps | These kobold guards fight as well as the Xanathar's human forces -- but they're a lot less circumspect about their secret maps showing the layout of the Xanathar's lair. Grab them all! | ||||
19 | Defeat 25 Monsters | Duergar warriors step up alongside the kobolds, trying to drive you back! | ||||
Celeste: |
There are too many side entrances into this hallway. With this many reinforcements arriving, we can't make any headway. | |||||
Bruenor: |
Time ta take a detour. Check them maps and find us somewhere quieter. | |||||
Jarlaxle: |
Got it. Straight through, left, right, left again. There's an area of dungeon that looks less well traveled. | |||||
Nayeli: |
I think 'straight ahead' is going to be the toughest part of that plan... | |||||
20 | Defeat the Blink Dog | A blink dog turned to the Xanathar's service is intent on keeping you from leaving this hall! Fight on! | ||||
21 | Defeat 25 Monsters | Deeper into the Xanathar's dungeons, the beholder's duergar servants turn out in full force. | ||||
22 | Defeat 25 Monsters | Each way you turn, another force of duergar warriors surges toward you! | ||||
Nayeli: |
It's the Xanathar! The beholder must have come to meet us! Stand fast! | |||||
Bruenor: |
Nay, lass. I can see a bunch o' them -- which means they ain't beholders. Those blackguards ain't much fer pack fightin'. | |||||
Celeste: |
Those are gazers and gas spores. And the gas spores are filling this area with poison! We need to destroy them, and quickly! | |||||
23 | Defeat 4 Gas Spores | The threat of these gas spores increases the longer you linger here! Hit them hard! | ||||
24 | Defeat 25 Monsters | The gazers pursue you, intent on your ruin! | ||||
Jarlaxle: |
Beholder dead ahead! And I do mean 'dead.' | |||||
Bruenor: |
Still remember tha last time we fought one o' them eye tyrant zombies. They ain't much less dangerous than tha real thing. Watch yerselves! | |||||
25 | Defeat the Beholder Zombie | A beholder zombie shores up the gazer assault! Stand fast! | ||||
Bruenor: |
Oi! Think we might o' taken a wrong turn somewhere. Not that there's any right turns in this place. | |||||
Nayeli: |
It's some sort of gladiatorial arena. And that voice... magically enhanced... | |||||
Xanathar: |
And look there! We have special guests to the Pit of Blood and Fortune! Welcome, Champions! | |||||
Jarlaxle: |
The Xanathar! Our friend was right about the Beholder knowing when we arrived. | |||||
Xanathar: |
Because the Xanathar knows all, little drow. All you so-called heroes, so easy to entice to your doom. So easy to draw you here. So easy to hold you! | |||||
Bruenor: |
Havin' and holdin' ain't tha same thing, eye tyrant. But it's clear that's gonna be a lesson ye need taught ta ye tha hard way! | |||||
26 | Defeat 25 Monsters | These bugbears came to Skullport looking for a memorable battle in the Xanathar's fighting pits -- so you'd better give them one! | ||||
27 | Defeat 25 Monsters | These bugbear gladiators apparently brought their own cheering squad with them -- and that squad wants a piece of the action! | ||||
Jarlaxle: |
There's an army's worth of gladiatorial talent here. These bugbears fight like crazed dogs. | |||||
Nayeli: |
They're not the only ones fighting. There! That halfling looks like she's making a stand against them. | |||||
Bruenor: |
Safe bet that not all tha fighters in these pits is brought here willingly. And that's gonna be a last stand if that halfling don't get some help. Come on! | |||||
28 | Collect 25 Bugbear Weapons | As you try to reach the halfling, the bugbear mob goes out of control! Disarming these frenzied warriors might be your only chance! | ||||
29 | Defeat 25 Monsters | The bugbears finally break! But the duergar guards who watch over the fighting pits are looking to restore order the hard way! | ||||
30 | Defeat the Enlarged Duergar Fighter | An enlarged duergar champion takes point as the guards surround you! Look sharp! | ||||
Samara: |
Well, well. If it isn't the legendary Jarlaxle. Or should I say, Zardoz Zord? Samara, at your service. I appreciate the assist, Champions, and I'll stick with you if you don't mind. But I warn you, I'll owe you no favors. | |||||
Nayeli: |
Who exactly is Zardoz Zord? And why is she looking at you, Jarlaxle? | |||||
Samara: |
Oh, you don't know? How quaint. Let's just say that not all the factions looking for the Vault of Dragons are doing so as openly as the Xanathar. But then, the master of Bregan D'aerthe has always prided himself on keeping a low profile. | |||||
Celeste: |
Is this true, Jarlaxle? This Zardoz Zord is an alias of yours? | |||||
Nayeli: |
Let me guess. You're still running Bregan D'aerthe, and have been since the day we met. And your agents have been searching for the Vault of Dragons this whole time. | |||||
Jarlaxle: |
Oh... well... I certainly don't think so? Even though it does seem tantalizingly like the sort of thing I would do. | |||||
Bruenor: |
I warned ye, elf. Ye get 'nuff o' them secret side deals set up, ye're gonna lose track o' them at some point. | |||||
Jarlaxle: |
Perhaps. Maybe it was something I was planning to do? I'll have to check my diary. | |||||
Jarlaxle: |
Those passageways ahead are a maze. Samara, do you have any idea where we are? | |||||
Samara: |
Less than none. I was captured trying to find out what the Xanathar knows of the Stone of Golorr, and taken straight to the pits for my trouble. | |||||
Xanathar: |
Yes, bad halfling! Always sneak-sneak-sneaking around. You are welcome to my maze, Champions. Stay as long as you like! Soon, Nihiloor will deliver the Stone of Golorr, and there will be nothing you can do! Well, you can die! That would be so nice! | |||||
Nayeli: |
That beholder's braggadocio does us a favor. He doesn't have the stone yet, meaning we still have time to find Nihiloor. Come on! | |||||
31 | Defeat 25 Monsters | Making your way through the Xanathar's maze is your only hope of stealing back the Stone of Golorr! No time to waste! | ||||
32 | Defeat 25 Monsters | The undead that guard the maze attack in waves! Drive them back! | ||||
33 | Defeat 2 Fungal Mounds | These masses of foul fungus make the maze even harder to navigate. Clear them out, and quickly! | ||||
34 | Defeat 25 Monsters | The skeletal archers fall back, but another force of undead melee warriors presses in! | ||||
35 | Defeat the Minotaur Skeleton | A minotaur skeleton stands fast before the undead horde guarding the exit from the maze. Hit them hard! | ||||
Jarlaxle: |
I think... yes, I can see an exit from the maze, straight ahead! Ah. And another exit to the right. And the left. | |||||
Nayeli: |
But which way did the mind flayer go? We don't have time to guess wrong. | |||||
Bruenor: |
Oi! There's that drow, Arannis again, down that left exit. He's wavin' us in. | |||||
Arannis: |
Master Zord, sir! I managed to slip past the Xanathar's sentries, and swung wide around the fighting pits during your battle. I watched the mind flayer flee this way. You're not far behind him. | |||||
Nayeli: |
Well! Another convenient favor from the agents of Bregan D'aerthe. Isn't this convenient, Jarlaxle? | |||||
Jarlaxle: |
Extremely. I guess this Zardoz Zord person and I must look something alike. It's so dark down here, Arannis clearly mistook me for him. Even with darkvision... | |||||
Nayeli: |
... | |||||
Jarlaxle: |
Isn't that something...? | |||||
Samara: |
So what's your game, drow? I'm not seeing the point of you trying to keep your companions in the dark about what Zardoz Zord is doing in Waterdeep. Though it's amusing enough. | |||||
Jarlaxle: |
I'm sure I have no idea what you're talking about. Oh, and perhaps you should come clean about being an agent of the Zhentarim? I'd recognize a Black Network spy blindfolded. And I have no doubt that if you get your hands on the Stone of Golorr, that'll be the last we see of you. | |||||
Samara: |
Oh, you're good. I expect it must be true what they say about you running all Luskan from the shadows... | |||||
Jarlaxle: |
No, still no idea. Come on, time to move silently. Do that spy thing you do. | |||||
Nayeli: |
There's a force of guards incoming. And look, beyond them! It's Nihiloor! | |||||
Bruenor: |
We got a straight shot at tha mind flayer if we move quick! Everyone! We take that illithid down, then we get tha stone! Let's move! | |||||
36 | Defeat 25 Monsters | The mind flayer Nihiloor is in your sights! But the fighters of the Xanathar Guild stand fast to defend their master's servant! | ||||
37 | Defeat 25 Monsters | Duergar push forth to fill in the gaps where the Xanathar's forces fall back! | ||||
38 | Collect 25 Xanathar Symbols | The symbols of the Xanathar Guild are a badge of dishonor. Tear them off to show these lackeys what you think of their master! | ||||
Nayeli: |
Nihiloor! You have nowhere to run. | |||||
Nihiloor: |
The Champions, yet again. Have you learned nothing from our previous encounters? | |||||
Bruenor: |
We learned that no matter what unnatural darkness birthed ye, mind flayer, ye bleed like everythin' else when ye're hit. And that means that when ye're hit hard 'nuff, ye'll fall. | |||||
Nihiloor: |
I feed on your bravado, dwarf. As I will feed on your fear as you watch your companions fall before you. As I will feed on your brain in the end! | |||||
Nayeli: |
He's falling back. Don't let him get away! | |||||
39 | Defeat 25 Monsters | The forces of the Xanathar are legion. You need to push through this mob before Nihiloor gets away! | ||||
40 | Defeat the Nihiloor | At last, the mind flayer is in your grasp! Hit this villain with everything you have! | ||||
Bruenor: |
Feh. Told ye, illithid. One last hit, just hard 'nuff. And yer evil's at an end. | |||||
Nayeli: |
Search him quickly. No, Jarlaxle. Not you. And Samara, you can stand back as well. | |||||
Samara: |
Indeed? That's some thanks for standing by you. | |||||
Jarlaxle: |
Best to let it go. I've seen her like this before. | |||||
Samara: |
And you put up with it? Your dedication to this deep-cover thing you've got going on with the Champions is impressive, drow. | |||||
Nayeli: |
No, it can't be. Search him again! | |||||
Celeste: |
I've searched the creature three times, Nayeli. The Stone of Golorr isn't here. | |||||
Bruenor: |
He must o' already delivered it ta tha Xanathar, then doubled back ta slow us down. So we keep movin'. Same mission, different target. We find tha Xanathar. We get tha stone. Come on! | |||||
41 | Defeat 25 Monsters | The thugs serving the Xanathar fight with unmatched fury! They know they're protecting the Stone of Golorr now! | ||||
Samara: |
Another force of fighters, closing in. We're getting close to the Xanathar, judging by all the steel they're throwing at us. | |||||
Jarlaxle: |
There! I've seen that one before. | |||||
Nayeli: |
More of your Bregan D'aerthe acquaintances come to give us a hand...? No, wait. It's you! | |||||
Ott Steeltoes: |
Not again! Will you layabouts never leave me alone? I have a job to do! An important job! Just go! Or I'll call the boss! Run and die and leave me to it, would you? | |||||
Bruenor: |
Why tha Xanathar keeps this goldfish wrangler around is beyond me. But if tha beholder's that fond o' him, he might give us some leverage. Grab him up! | |||||
42 | Defeat 25 Monsters | As you enter the Xanathar's sanctum, the beholder's most loyal servants step up to their master's defense! | ||||
43 | Collect 25 Goldfish | The goldfish these fighters carry represent what might be the Xanathar's only weak spot! Grab them all, and quickly! | ||||
44 | Defeat 25 Monsters | Another force of Xanathar Guild fighters step up to defend their master's sanctum! Break through! | ||||
Ott Steeltoes: |
Wait... where are my fish? I must evaluate them. The master is in a mood, and I... AAAAAAGGGGHHHHHH! | |||||
Bruenor: |
These fish, ye mean? We got quite a collection here, courtesy o' them delivery thugs o' yers. All this fightin' has made me mighty hungry, though. Anyone else got a hankerin' fer chowder? Or are ye gonna lead us ta yer master? | |||||
Ott Steeltoes: |
NOOOO!!! Again, you task me! Do you understand what it takes to find just the right goldfish?! I'll kill you all! | |||||
45 | Defeat the Ott Steeltoes | The surprisingly tenacious Ott Steeltoes makes a last stand! Hopefully a last stand! Seriously, can you just put this guy down for good finally?! | ||||
Nayeli: |
There! The Xanathar! Hiding behind minions like the coward you are. | |||||
Xanathar: |
Ha! Most insolent knight! You are here at my pleasure, and for my entertainment! You have already lost this fight, my friends. For I have the Stone of Golorr, and the wealth of the Vault of Dragons will be mine. | |||||
Bruenor: |
I'm addin' up yer guards, beholder, and I'm thinkin' ye ain't got tha advantage ye think ye do. So maybe don't count this fight done until it's done. | |||||
46 | Defeat 25 Monsters | At the heart of the Xanathar's sanctum, the beholder crime lord's most loyal forces prepare to fight to the death! | ||||
47 | Defeat 25 Monsters | As fast as you dispatch these Xanathar lackeys, still more take their place! | ||||
48 | Collect 25 Eyestalks | A force of gazers swarms your position! Pluck the eyestalks from these junior beholders to send them scattering! | ||||
49 | Defeat 25 Monsters | Even as you try to push past the gazers, a force of Xanathar fighters pushes back! | ||||
Xanathar: |
Yes! You come right where I want you, step-step-stepping like perfect servants. Come closer, children! The Xanathar has a story to tell you: The Deaths of the Champions! A classic tale! | |||||
Jarlaxle: |
The size of that mouth of yours, beholder, it's no surprise that all you can do is talk. | |||||
Xanathar: |
Ha! Jokes to hide the failure! Always two steps behind me, you have been. Chase-chase-chasing the prize I dangle before you. | |||||
Bruenor: |
We still got our eyes on that prize, beholder. And we're gonna take ye down ta get it. | |||||
Xanathar: |
Ho! The dwarf speaks while the drow sneaks! You think I don't see you there, getting close! | |||||
Samara: |
Jarlaxle, look out! | |||||
Jarlaxle: |
No! Samara... | |||||
Xanathar: |
Disintegrated! Ha! One down, and all the Champions to go! | |||||
50 | Defeat the Xanathar | The Xanathar makes a stand behind a force of gazers and elite guards! You have one chance to take this eye tyrant down! | ||||
Bruenor: |
Blast and fire damage! Two steps from death, and that beholder goes invisible and slinks away. Coward! | |||||
Nayeli: |
Jarlaxle, a word with you. I had my eye on you during that fight. You put on a good show, dancing around the Xanathar like a dandy. But you were conspicuous in not bothering to attack numerous times when you had the chance. I'll have the truth from you about your involvement in all this. Now. | |||||
Bruenor: |
It true ye was holdin' back, elf? Seems clear Samara dyin' hit ye hard. But that business she was talkin' about, that drow poppin' up -- it all feels like ye're caught up in this Vault o' Dragons business and ain't been straight with us. Ye got another side deal with tha Xanathar ta let it escape? | |||||
Jarlaxle: |
That would be a reasonable explanation, I suppose. But it might have also been the case that seeing the strength of the assault everyone else was throwing at the beholder, I had my eye on a different prize. Here. | |||||
Celeste: |
The Stone of Golorr! You plucked it from the Xanathar without it even noticing! Jarlaxle, I could hug you! | |||||
Jarlaxle: |
Let's just keep things professional, shall we? And get someone attuned to this stone so we know where we're going. The Xanathar won't escape a second time. | |||||
Nayeli: |
I... I won't yet say I'm sorry, Jarlaxle, because I can't help but feel that there are still things we need to discuss. But we'll let Celeste work for now. If we don't get to the Vault of Dragons in time, all of this will have been for naught. | |||||
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