Running of the Saurs is one of the adventures in the campaign Tomb of Annihilation.
Battle against a steady flow of dinosaurs as you prepare for a trek into the jungle. | |||
Requirements | Must have completed "Exploring Port Nyanzaru" | ||
Objectives | Complete Area 100 | ||
Rewards | ×200 ×??? | Formation |
Variants[ | ]
Dinosaur Racing[ | ]
Market Fluctuations[ | ]
Relay Race[ | ]
- Hint: Briv’s Unnatural Haste ability allows to cover more than 150 areas with the same formation.
Waves[ | ]
Type | Waves | Bosses | Favored By |
---|---|---|---|
bandit | 8 | 2 | |
beast | 39 | 3 | Imoen, Jaheira, Minsc, Zorbu |
dinosaur | 26 | 5 | |
half-orc | 8 | 0 | |
hit-based | 0 | 1 | Binwin, Ezmerelda |
human | 15 | 3 | |
humanoid | 15 | 3 | Ezmerelda, Jaheira, Minsc, Zorbu |
melee | 50 | 9 | |
ranged | 4 | 0 | |
undead | 14 | 4 | Brother Uriah, Ezmerelda, Jaheira, Minsc, Nerys, Zorbu |
Wave | Tags | Monsters | Monster Tags | Image |
---|---|---|---|---|
1 | outdoors | Giant Rat, Sailor | beast human humanoid melee | |
2 | outdoors | Giant Rat, Sailor | beast human humanoid melee | |
3 | outdoors | Flying Monkey, Sailor | beast human humanoid melee | |
4 | outdoors | Flying Monkey, Giant Rat | beast melee | |
5 | outdoors | Giant Rat ×10 | beast melee | |
Boss | outdoors | Zombie Rat (boss) | boss undead melee | |
6 | outdoors | Giant Rat | beast melee | |
7 | outdoors | Giant Rat, Stegosaurus | beast dinosaur melee | |
8 | outdoors | Stegosaurus | beast dinosaur melee | |
9 | outdoors | Stegosaurus | beast dinosaur melee | |
10 | outdoors | Stegosaurus ×10 | beast dinosaur melee | |
Boss | outdoors | Ancient Stegosaurus | boss beast dinosaur melee | |
11 | outdoors | Bandit | bandit half-orc human humanoid melee | |
12 | outdoors | Bandit, Flying Monkey | bandit beast half-orc human humanoid melee | |
13 | outdoors | Bandit, Flying Monkey | bandit beast half-orc human humanoid melee | |
14 | outdoors | Flying Monkey | beast melee | |
15 | outdoors | Flying Monkey ×10 | beast melee | |
Boss | outdoors | Monkey Tamer | boss human humanoid melee | |
16 | outdoors | Stegosaurus, Triceratops | beast dinosaur melee | |
17 | outdoors | Stegosaurus, Triceratops | beast dinosaur melee | |
18 | outdoors | Triceratops | beast dinosaur melee | |
19 | outdoors | Triceratops | beast dinosaur melee | |
20 | outdoors | Triceratops ×10 | beast dinosaur melee | |
Boss | outdoors | Dimetrodon | boss beast dinosaur melee | |
21 | outdoors | Bandit | bandit half-orc human humanoid melee | |
22 | indoors | Bandit, Sailor | bandit half-orc human humanoid melee | |
23 | indoors | Bandit, Giant Rat | bandit beast half-orc human humanoid melee | |
24 | outdoors | Bandit | bandit half-orc human humanoid melee | |
25 | indoors | Bandit ×10 | bandit half-orc human humanoid melee ranged | |
Boss | indoors | Overambitious Bandit | boss bandit human humanoid melee | |
26 | outdoors | Stegosaurus, Triceratops | beast dinosaur melee | |
27 | outdoors | Stegosaurus, Triceratops | beast dinosaur melee | |
28 | outdoors | Stegosaurus, Triceratops | beast dinosaur melee | |
29 | outdoors | Stegosaurus, Triceratops | beast dinosaur melee | |
30 | outdoors | Stegosaurus ×4, Triceratops ×6 | beast dinosaur melee | |
Boss | outdoors | Triceratops Rider | boss beast dinosaur melee | |
31 | outdoors | Stegosaurus, Triceratops | beast dinosaur melee | |
32 | indoors | Sailor | human humanoid melee | |
33 | indoors | Flying Monkey, Sailor | beast human humanoid melee | |
34 | indoors | Flying Monkey, Sailor | beast human humanoid melee | |
35 | outdoors | Sailor ×10 | human humanoid melee | |
Boss | outdoors | Pirate Captain | boss bandit human humanoid melee | |
36 | outdoors | Skeleton, Stegosaurus | beast dinosaur undead melee | |
37 | outdoors | Skeleton, Skeleton Archer, Stegosaurus | beast dinosaur undead melee ranged | |
38 | outdoors | Skeleton, Skeleton Archer, Stegosaurus | beast dinosaur undead melee ranged | |
39 | outdoors | Skeleton, Stegosaurus | beast dinosaur undead melee | |
40 | outdoors | Skeleton ×5, Skeleton Archer ×5 | undead melee ranged | |
Boss | outdoors | Skeleton Champion | boss undead melee | |
41 | outdoors | Ghoul | undead melee | |
42 | outdoors | Ghoul | undead melee | |
43 | outdoors | Ghoul, Triceratops | beast dinosaur undead melee | |
44 | outdoors | Ghoul, Triceratops | beast dinosaur undead melee | |
45 | outdoors | Triceratops ×10 | beast dinosaur melee | |
Boss | outdoors | Triceratops Zombie | boss dinosaur undead melee | |
46 | outdoors | Stegosaurus, Triceratops, Zombie Villager | beast dinosaur undead melee | |
47 | outdoors rain | Stegosaurus, Triceratops, Zombie Villager | beast dinosaur undead melee | |
48 | outdoors rain | Stegosaurus, Triceratops, Zombie Villager | beast dinosaur undead melee | |
49 | outdoors rain | Stegosaurus, Triceratops, Zombie Villager | beast dinosaur undead melee | |
50 | outdoors thunderstorm | Zombie Villager | undead melee | |
Boss | outdoors thunderstorm | Tyrannosaurus Zombie | boss dinosaur undead hit-based |
Transcript[ | ]
Running of the Saurs | ||||||
---|---|---|---|---|---|---|
Battle against a steady flow of dinosaurs as you prepare for a trek into the jungle. | ||||||
Area | Goal | Quests & Cinematics | ||||
Grandfather Zitembe: |
You will need to venture deep into the jungles of Chult. To a lost city, overgrown and forgotten. It is that place the Red Wizards seek. | |||||
Bruenor: |
How will we find this city? Chult is enormous! | |||||
Grandfather Zitembe: |
You will need a guide. I see a shining rooftop -- the Hall of Gold. Go there, and a guide will be given to you. | |||||
1 | Defeat 25 Monsters | Grandfather Zitembe has performed a vision quest for you. You must seek a guide at the Hall of Gold to help you navigate the jungles of Chult. | ||||
2 | Defeat 25 Monsters | The Hall of Gold lies at the highest point in Port Nyanzaru. | ||||
Sailor: |
Clear the streets! The Running of the Saurs is upon us! | |||||
Celeste: |
Oh, this must be the weekly dinosaur races through the streets. I heard about this! | |||||
Sailor: |
Nay! This is far more dangerous. These dinos don't have riders. You'll stay clear if you know what's good for you! | |||||
3 | Collect 25 Monkey Hat | Sailors are out in force for the annual Running of the Saurs event, whatever that is. | ||||
4 | Defeat 25 Monsters | You break off from the throng of sailors and make your way down a quieter street. | ||||
5 | Defeat the Zombie Rat | Without warning, a slobbering, chittering, undead rat attacks. | ||||
6 | Defeat 25 Monsters | This street is quiet. Too quiet. | ||||
Celeste: |
What's that noise? | |||||
7 | Defeat 25 Monsters | You hear a thundering stampede, and then suddenly a horde of dinosaurs rounds the corner and charges towards you. | ||||
8 | Defeat 25 Monsters | Fight your way through the dinosaur horde. | ||||
9 | Collect 25 Smashed Timber | The dinosaurs are making a mess of the street. Collect some smashed timbers. | ||||
10 | Defeat the Ancient Stegosaurus | A massive dinosaur whose hide is thick with scars charges towards you. | ||||
11 | Defeat 25 Monsters | You duck into a side alley to avoid another stampede, but find yourself set upon by bandits. | ||||
Nayeli: |
Out of the pan, into the fire. | |||||
Celeste: |
Bandits are easy. Dinosaurs... those are scary. | |||||
12 | Collect 25 Monkey Net | These bandits seem to be trying to catch flying monkeys, though they're not doing too well. | ||||
13 | Defeat 25 Monsters | It seems the flying monkeys are getting the best of the bandits. | ||||
Bruenor: |
Augh! Curse these flying abominations! | |||||
14 | Defeat 25 Monsters | The bandits back off, leaving you to contend with the monkeys yourselves. | ||||
15 | Defeat the Monkey Tamer | A garishly dressed bandit approaches. The monkeys he's with seem to follow his commands and attack. | ||||
16 | Defeat 25 Monsters | Back out in the street, you've found yourself in another river of dinosaurs. | ||||
Bruenor: |
Come on! We've got to get to the Hall of Gold. It's at the top of the hill. | |||||
Celeste: |
You mean the place all these dinosaurs seem to be coming from? | |||||
17 | Defeat 25 Monsters | Make your way upstream against the dino-current. | ||||
18 | Collect 25 Tropical Fruit | Several of these triceratops have tropical fruit impaled on their horns. Gather some. | ||||
19 | Defeat 25 Monsters | Several onlookers gasp in horror as a fresh group of dinosaurs crash through the streets towards you. | ||||
20 | Defeat the Dimetrodon | A squat finned dinosaur emerges from the horde and charges towards you. | ||||
Celeste: |
At last, a little peace and quiet. | |||||
21 | Defeat 25 Monsters | You duck into the Grand Souk, which is well protected from the stream of dinosaurs, but still mostly abandoned by citizens and shopkeepers watching the festivities. | ||||
22 | Defeat 25 Monsters | It looks like some bandits are using this opportunity to pillage some of the less secure shops in the market. | ||||
23 | Collect 25 Gnawed Bone | Some giant rats are also using this opportunity to scrounge for food uninterrupted. | ||||
24 | Defeat 25 Monsters | The bandits start to thin out. | ||||
25 | Defeat the Overambitious Bandit | Just as you're about the leave the market, a bandit carrying an improbably large sack emerges from a shop. | ||||
Jarlaxle: |
Looks like that bandit bit off more than they could chew. | |||||
26 | Defeat 25 Monsters | You emerge from the market onto yet another dinosaur filled street. It must take weeks to recover from the damage this tradition does. | ||||
27 | Collect 25 Squashed Baskets | The dinosaurs seemed to run past a basket shop flattening everything in sight. | ||||
28 | Defeat 25 Monsters | These streets here are particularily steep and narrow, further increasing the danger of the stampeding dinosaurs. | ||||
Nayeli: |
Look! Up ahead! A golden beacon! We must be close! | |||||
Bruenor: |
Push forwards, friends. | |||||
29 | Defeat 25 Monsters | The Hall of Gold is just ahead. You're almost there! | ||||
Triceratops Rider: |
H-h-h-help meeeeeee! | |||||
30 | Defeat the Triceratops Rider | An insane citizen of Port Nyanzaru has somehow gotten themselves perched on the back of a particularily ferocious looking Triceratops. | ||||
31 | Collect 25 Copper Coin | You arrive in front of the Hall of Gold, which is actually a temple to Waukeen with a shining, golden roof. | ||||
32 | Defeat 25 Monsters | The temple seems to be overrun by sailors. | ||||
33 | Defeat 25 Monsters | And their annoying flying monkey pets. | ||||
34 | Defeat 25 Monsters | The chief priest of Waukeen is Sibonseni, Mother of Prosperity. It is she you seek. | ||||
Pirate Captain: |
Hand over ye booty, and we'll be on our way. | |||||
Sibonseni: |
Never. The wealth of Waukeen is not meant for thieving pirates. | |||||
Pirate Captain: |
I asked nicely. I won't ask again. | |||||
35 | Defeat the Pirate Captain | A pirate captain seems to be giving Sibonseni a hard time. Help her out. | ||||
Sibonseni: |
Thank you, friends. The Running of the Saurs seems to bring out all sorts of misplaced ambition in folks. Tell me, why are you here? | |||||
Bruenor: |
We were told you could help guide us through the jungles of Chult. | |||||
Sibonseni: |
Aha! You were mistaken then. I am not one to venture far from the city. But I do know a man who can help you, and who owes me a favor, much as I now owe you one. Meet him in the Old City, near the city gates. I will send a runner to let him know you are coming. | |||||
36 | Defeat 25 Monsters | With a guide potentially secured, it's time to make haste for the Old Town city gates. | ||||
Celeste: |
Oh, by the light of Selune. I'd thought the dinosaurs would have moved on by now, not switched directions. | |||||
Nayeli: |
This is very unusual. Something may be amiss. | |||||
37 | Defeat 25 Monsters | The stream of dinosaurs seems to have reversed, and now there are undead interspersed. Is this normal? | ||||
38 | Collect 25 Skeleton Skull | The dinosaurs seem just as confused and frightened as everyone else. This definitely isn't normal. | ||||
Bruenor: |
So many undead. Where are the city guards? I thought they maintain order if the undead breach the walls. | |||||
39 | Defeat 25 Monsters | You continue to make your way downhill towards the Old City, and the guide that was promised by Sibonseni. | ||||
40 | Defeat the Skeleton Champion | A massive, scarred skeleton emerges from the swarm and attacks. | ||||
41 | Defeat 25 Monsters | The Old City is just ahead. | ||||
Bruenor: |
I recognize this place from the maps we collected. It's called Executioner's Run. Criminals are tossed into the trench, which is filled with all manner of wicked creatures. If they make it to the other end, they go free. They never do. | |||||
Nayeli: |
The undead and dinosaurs seem to be coming up out of the trench. | |||||
42 | Defeat 25 Monsters | You reach the Old City to find the undead swarming up out of Executioner's Run, a long, deep trench in the earth, of which one side has collapsed to form a ramp. | ||||
43 | Defeat 25 Monsters | The dinosaurs and undead that you encounted on your way down must have been coming from here. Search for their source so you can shut it down. | ||||
44 | Collect 25 Rusted Dagger | The ground is littered with the bones and meager posessions of unfortunate souls thrown into the long trench as punishment for their crimes. | ||||
45 | Defeat the Triceratops Zombie | A moaning triceratops lurches towards you. It looks like it's already dead. Kill it again. | ||||
Nayeli: |
Poor creature. Is not one death enough? | |||||
46 | Defeat 25 Monsters | The triceratops zombie wasn't the source of the undead, so work your way deeper into Executioner's Run. | ||||
47 | Defeat 25 Monsters | More and more zombies appear, and it has started to rain. You have a bad feeling about this. | ||||
48 | Collect 25 Dismembered Arm | The dinosaurs and zombies are so thick that many of the zombies are trampled or dismembered before they can reach you. | ||||
49 | Defeat 25 Monsters | A fearsome roar sounds from just ahead. The source of this madness, perhaps? | ||||
50 | Defeat 1 Tyrannosaurus Zombie | A large mound of dirt shifts, then slowly rises from the ground. Oh. That's no mound... | ||||
Bruenor: |
Well, that's that then. Come on, let's find this guide that Sibonseni promised. | |||||
Previous: Exploring Port Nyanzaru | Next: The Templar's Camp |
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