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Tomb of Annihilation Campaign
Adventures
Campaigns

Running of the Saurs is one of the adventures in the campaign Tomb of Annihilation.

Icon Running of the Saurs Battle against a steady flow of dinosaurs as you prepare for a trek into the jungle.
Requirements
Requirements sign
Must have completed "Exploring Port Nyanzaru"
Objectives Objectives sign Complete Area 100
Rewards Icon Gems ×200 Kelemvor's Favor ×??? Formation Formation Wedge Plain

Variants[ | ]

Dinosaur Racing[ | ]

Icon Dinosaur Racing Race against a steady flow of dinosaurs as you prepare for a trek into the jungle, quickly.
Requirements
Requirements sign
Must have completed "Running of the Saurs"
Objectives Objectives sign Complete Area 50 Within 30 Minutes
Restrictions
Restriction sign
Complete area 50 within 30 minutes of starting the objective
You've gotta go fast!
Rewards Icon Gems ×300 Kelemvor's Favor ×??? Formation Formation Wedge Plain
Patron: Mirt Objectives sign Complete Area 50 within 30 Minutes Mirt Influence ×300 Ruby Coin ×150
Patron: Vajra Objectives sign Complete Area 50 within 30 Minutes Vajra Influence ×300 Symbol of Vajra ×150
Patron: Strahd Objectives sign Complete Area 50 within 30 Minutes Strahd Influence ×300 Barovian Coin ×150
Patron: Zariel Objectives sign Complete Area 50 within 30 Minutes Zariel Influence ×300 Symbol of Zariel ×350

Market Fluctuations[ | ]

Icon Market Fluctuations Battle against a steady flow of dinosaurs as you prepare for a trek into the jungle in a world where everything costs more.
Requirements
Requirements sign
Must have completed "Running of the Saurs"
Requirements sign
Must have completed 8 Tomb of Annihilation adventures or variants
Objectives Objectives sign Complete Area 200
Restrictions
Restriction sign
Leveling up your champions costs more than normal.
Rewards Icon Gems ×400 Kelemvor's Favor ×??? Formation Formation Wedge Plain
Patron: Mirt Objectives sign Complete Area 300 Mirt Influence ×2.44e04 Ruby Coin ×3,900
Patron: Vajra Objectives sign Complete Area 325 Vajra Influence ×3.86e04 Symbol of Vajra ×4,225
Patron: Strahd Objectives sign Complete Area 350 Strahd Influence ×6.10e04 Barovian Coin ×4,900
Patron: Zariel Objectives sign Complete Area 375 Zariel Influence ×9.65e04 Symbol of Zariel ×5,625
Patron: Elminster Objectives sign Complete Area 825 Elminster Influence ×3.68e08 Icon Sigil of Elminster ×2.14e04
Additional The cost of each level is raised to the 1.1 power.

Relay Race[ | ]

  • Hint: Briv’s Unnatural Haste ability allows to cover more than 150 areas with the same formation.
Icon Relay Race Battle against a steady flow of dinosaurs, but don't blow your strongest team too early.
Requirements
Requirements sign
Must have completed "Running of the Saurs"
Requirements sign
Must have completed 21 Tomb of Annihilation adventures or variants
Objectives Objectives sign Complete Area 325
Restrictions
Restriction sign
Each Champion can only be used to beat 150 unique areas.
A Champion counts as being "used" in an area if they're in the formation at any time during the attempt that beats an area for the first time.
After a Champion has been used while beating 150 unique areas, they can not be used in the formation anymore.
Rewards Icon Gems ×650 Kelemvor's Favor ×??? Formation Formation Wedge Plain
Patron: Mirt Objectives sign Complete Area 425 Mirt Influence ×2.41e05 Ruby Coin ×6,800
Patron: Vajra Objectives sign Complete Area 450 Vajra Influence ×3.81e05 Symbol of Vajra ×7,200
Patron: Strahd Objectives sign Complete Area 475 Strahd Influence ×6.03e05 Barovian Coin ×8,075
Patron: Zariel Objectives sign Complete Area 500 Zariel Influence ×9.53e05 Symbol of Zariel ×9,000
Patron: Elminster Objectives sign Complete Area 825 Elminster Influence ×3.68e08 Icon Sigil of Elminster ×2.14e04

Waves[ | ]

Type Waves Bosses Favored By
bandit 8 2
beast 39 3 Imoen, Jaheira, Minsc, Zorbu
dinosaur 26 5
half-orc 8 0
hit-based 0 1 Binwin, Ezmerelda
human 15 3
humanoid 15 3 Ezmerelda, Jaheira, Minsc, Zorbu
melee 50 9
ranged 4 0
undead 14 4 Brother Uriah, Ezmerelda, Jaheira, Minsc, Nerys, Zorbu
Wave Tags Monsters Monster Tags Image
1 outdoors Giant Rat, Sailor beast human humanoid melee Monster Undead ZombieRat
2 outdoors Giant Rat, Sailor beast human humanoid melee
3 outdoors Flying Monkey, Sailor beast human humanoid melee
4 outdoors Flying Monkey, Giant Rat beast melee
5 outdoors Giant Rat ×10 beast melee
Boss outdoors Zombie Rat (boss) boss undead melee
6 outdoors Giant Rat beast melee Monster Beast AncientStegosaurus
7 outdoors Giant Rat, Stegosaurus beast dinosaur melee
8 outdoors Stegosaurus beast dinosaur melee
9 outdoors Stegosaurus beast dinosaur melee
10 outdoors Stegosaurus ×10 beast dinosaur melee
Boss outdoors Ancient Stegosaurus boss beast dinosaur melee
11 outdoors Bandit bandit half-orc human humanoid melee Monster Humanoid MonkeyTamer
12 outdoors Bandit, Flying Monkey bandit beast half-orc human humanoid melee
13 outdoors Bandit, Flying Monkey bandit beast half-orc human humanoid melee
14 outdoors Flying Monkey beast melee
15 outdoors Flying Monkey ×10 beast melee
Boss outdoors Monkey Tamer boss human humanoid melee
16 outdoors Stegosaurus, Triceratops beast dinosaur melee Monster Beast Dimetrodon
17 outdoors Stegosaurus, Triceratops beast dinosaur melee
18 outdoors Triceratops beast dinosaur melee
19 outdoors Triceratops beast dinosaur melee
20 outdoors Triceratops ×10 beast dinosaur melee
Boss outdoors Dimetrodon boss beast dinosaur melee
21 outdoors Bandit bandit half-orc human humanoid melee Monster Humanoid OverambitiousBandit
22 indoors Bandit, Sailor bandit half-orc human humanoid melee
23 indoors Bandit, Giant Rat bandit beast half-orc human humanoid melee
24 outdoors Bandit bandit half-orc human humanoid melee
25 indoors Bandit ×10 bandit half-orc human humanoid melee ranged
Boss indoors Overambitious Bandit boss bandit human humanoid melee
26 outdoors Stegosaurus, Triceratops beast dinosaur melee Monster Beast TriceratopsRider
27 outdoors Stegosaurus, Triceratops beast dinosaur melee
28 outdoors Stegosaurus, Triceratops beast dinosaur melee
29 outdoors Stegosaurus, Triceratops beast dinosaur melee
30 outdoors Stegosaurus ×4, Triceratops ×6 beast dinosaur melee
Boss outdoors Triceratops Rider boss beast dinosaur melee
31 outdoors Stegosaurus, Triceratops beast dinosaur melee Monster Humanoid PirateCaptain
32 indoors Sailor human humanoid melee
33 indoors Flying Monkey, Sailor beast human humanoid melee
34 indoors Flying Monkey, Sailor beast human humanoid melee
35 outdoors Sailor ×10 human humanoid melee
Boss outdoors Pirate Captain boss bandit human humanoid melee
36 outdoors Skeleton, Stegosaurus beast dinosaur undead melee Monster Undead SkeletonChampion
37 outdoors Skeleton, Skeleton Archer, Stegosaurus beast dinosaur undead melee ranged
38 outdoors Skeleton, Skeleton Archer, Stegosaurus beast dinosaur undead melee ranged
39 outdoors Skeleton, Stegosaurus beast dinosaur undead melee
40 outdoors Skeleton ×5, Skeleton Archer ×5 undead melee ranged
Boss outdoors Skeleton Champion boss undead melee
41 outdoors Ghoul undead melee Monster Undead TriceratopsZombie
42 outdoors Ghoul undead melee
43 outdoors Ghoul, Triceratops beast dinosaur undead melee
44 outdoors Ghoul, Triceratops beast dinosaur undead melee
45 outdoors Triceratops ×10 beast dinosaur melee
Boss outdoors Triceratops Zombie boss dinosaur undead melee
46 outdoors Stegosaurus, Triceratops, Zombie Villager beast dinosaur undead melee Monster Undead TyrannosaurusRexZombie
47 outdoors rain Stegosaurus, Triceratops, Zombie Villager beast dinosaur undead melee
48 outdoors rain Stegosaurus, Triceratops, Zombie Villager beast dinosaur undead melee
49 outdoors rain Stegosaurus, Triceratops, Zombie Villager beast dinosaur undead melee
50 outdoors thunderstorm Zombie Villager undead melee
Boss outdoors thunderstorm Tyrannosaurus Zombie boss dinosaur undead hit-based

Transcript[ | ]

Icon Running of the Saurs Running of the Saurs
Battle against a steady flow of dinosaurs as you prepare for a trek into the jungle.
Area Goal Quests & Cinematics
Icon Portrait NyanzaruZitembe
Grandfather Zitembe:
You will need to venture deep into the jungles of Chult. To a lost city, overgrown and forgotten. It is that place the Red Wizards seek.
Icon Bruenor
Bruenor:
How will we find this city? Chult is enormous!
Icon Portrait NyanzaruZitembe
Grandfather Zitembe:
You will need a guide. I see a shining rooftop -- the Hall of Gold. Go there, and a guide will be given to you.
1 Defeat 25 Monsters Grandfather Zitembe has performed a vision quest for you. You must seek a guide at the Hall of Gold to help you navigate the jungles of Chult.
2 Defeat 25 Monsters The Hall of Gold lies at the highest point in Port Nyanzaru.
Icon Portrait NyanzaruSailor
Sailor:
Clear the streets! The Running of the Saurs is upon us!
Icon Celeste
Celeste:
Oh, this must be the weekly dinosaur races through the streets. I heard about this!
Icon Portrait NyanzaruSailor
Sailor:
Nay! This is far more dangerous. These dinos don't have riders. You'll stay clear if you know what's good for you!
3 Collect 25 Monkey Hat Sailors are out in force for the annual Running of the Saurs event, whatever that is.
4 Defeat 25 Monsters You break off from the throng of sailors and make your way down a quieter street.
5 Defeat the Zombie Rat Without warning, a slobbering, chittering, undead rat attacks.
6 Defeat 25 Monsters This street is quiet. Too quiet.
Icon Celeste
Celeste:
What's that noise?
7 Defeat 25 Monsters You hear a thundering stampede, and then suddenly a horde of dinosaurs rounds the corner and charges towards you.
8 Defeat 25 Monsters Fight your way through the dinosaur horde.
9 Collect 25 Smashed Timber The dinosaurs are making a mess of the street. Collect some smashed timbers.
10 Defeat the Ancient Stegosaurus A massive dinosaur whose hide is thick with scars charges towards you.
11 Defeat 25 Monsters You duck into a side alley to avoid another stampede, but find yourself set upon by bandits.
Icon Nayeli
Nayeli:
Out of the pan, into the fire.
Icon Celeste
Celeste:
Bandits are easy. Dinosaurs... those are scary.
12 Collect 25 Monkey Net These bandits seem to be trying to catch flying monkeys, though they're not doing too well.
13 Defeat 25 Monsters It seems the flying monkeys are getting the best of the bandits.
Icon Bruenor
Bruenor:
Augh! Curse these flying abominations!
14 Defeat 25 Monsters The bandits back off, leaving you to contend with the monkeys yourselves.
15 Defeat the Monkey Tamer A garishly dressed bandit approaches. The monkeys he's with seem to follow his commands and attack.
16 Defeat 25 Monsters Back out in the street, you've found yourself in another river of dinosaurs.
Icon Bruenor
Bruenor:
Come on! We've got to get to the Hall of Gold. It's at the top of the hill.
Icon Celeste
Celeste:
You mean the place all these dinosaurs seem to be coming from?
17 Defeat 25 Monsters Make your way upstream against the dino-current.
18 Collect 25 Tropical Fruit Several of these triceratops have tropical fruit impaled on their horns. Gather some.
19 Defeat 25 Monsters Several onlookers gasp in horror as a fresh group of dinosaurs crash through the streets towards you.
20 Defeat the Dimetrodon A squat finned dinosaur emerges from the horde and charges towards you.
Icon Celeste
Celeste:
At last, a little peace and quiet.
21 Defeat 25 Monsters You duck into the Grand Souk, which is well protected from the stream of dinosaurs, but still mostly abandoned by citizens and shopkeepers watching the festivities.
22 Defeat 25 Monsters It looks like some bandits are using this opportunity to pillage some of the less secure shops in the market.
23 Collect 25 Gnawed Bone Some giant rats are also using this opportunity to scrounge for food uninterrupted.
24 Defeat 25 Monsters The bandits start to thin out.
25 Defeat the Overambitious Bandit Just as you're about the leave the market, a bandit carrying an improbably large sack emerges from a shop.
Icon Jarlaxle
Jarlaxle:
Looks like that bandit bit off more than they could chew.
26 Defeat 25 Monsters You emerge from the market onto yet another dinosaur filled street. It must take weeks to recover from the damage this tradition does.
27 Collect 25 Squashed Baskets The dinosaurs seemed to run past a basket shop flattening everything in sight.
28 Defeat 25 Monsters These streets here are particularily steep and narrow, further increasing the danger of the stampeding dinosaurs.
Icon Nayeli
Nayeli:
Look! Up ahead! A golden beacon! We must be close!
Icon Bruenor
Bruenor:
Push forwards, friends.
29 Defeat 25 Monsters The Hall of Gold is just ahead. You're almost there!
Icon Portrait NyanzaruTriceratopsRider
Triceratops Rider:
H-h-h-help meeeeeee!
30 Defeat the Triceratops Rider An insane citizen of Port Nyanzaru has somehow gotten themselves perched on the back of a particularily ferocious looking Triceratops.
31 Collect 25 Copper Coin You arrive in front of the Hall of Gold, which is actually a temple to Waukeen with a shining, golden roof.
32 Defeat 25 Monsters The temple seems to be overrun by sailors.
33 Defeat 25 Monsters And their annoying flying monkey pets.
34 Defeat 25 Monsters The chief priest of Waukeen is Sibonseni, Mother of Prosperity. It is she you seek.
Icon Portrait NyanzaruPirateCaptain
Pirate Captain:
Hand over ye booty, and we'll be on our way.
Icon Portrait NyanzaruSibonseni
Sibonseni:
Never. The wealth of Waukeen is not meant for thieving pirates.
Icon Portrait NyanzaruPirateCaptain
Pirate Captain:
I asked nicely. I won't ask again.
35 Defeat the Pirate Captain A pirate captain seems to be giving Sibonseni a hard time. Help her out.
Icon Portrait NyanzaruSibonseni
Sibonseni:
Thank you, friends. The Running of the Saurs seems to bring out all sorts of misplaced ambition in folks. Tell me, why are you here?
Icon Bruenor
Bruenor:
We were told you could help guide us through the jungles of Chult.
Icon Portrait NyanzaruSibonseni
Sibonseni:
Aha! You were mistaken then. I am not one to venture far from the city. But I do know a man who can help you, and who owes me a favor, much as I now owe you one. Meet him in the Old City, near the city gates. I will send a runner to let him know you are coming.
36 Defeat 25 Monsters With a guide potentially secured, it's time to make haste for the Old Town city gates.
Icon Celeste
Celeste:
Oh, by the light of Selune. I'd thought the dinosaurs would have moved on by now, not switched directions.
Icon Nayeli
Nayeli:
This is very unusual. Something may be amiss.
37 Defeat 25 Monsters The stream of dinosaurs seems to have reversed, and now there are undead interspersed. Is this normal?
38 Collect 25 Skeleton Skull The dinosaurs seem just as confused and frightened as everyone else. This definitely isn't normal.
Icon Bruenor
Bruenor:
So many undead. Where are the city guards? I thought they maintain order if the undead breach the walls.
39 Defeat 25 Monsters You continue to make your way downhill towards the Old City, and the guide that was promised by Sibonseni.
40 Defeat the Skeleton Champion A massive, scarred skeleton emerges from the swarm and attacks.
41 Defeat 25 Monsters The Old City is just ahead.
Icon Bruenor
Bruenor:
I recognize this place from the maps we collected. It's called Executioner's Run. Criminals are tossed into the trench, which is filled with all manner of wicked creatures. If they make it to the other end, they go free. They never do.
Icon Nayeli
Nayeli:
The undead and dinosaurs seem to be coming up out of the trench.
42 Defeat 25 Monsters You reach the Old City to find the undead swarming up out of Executioner's Run, a long, deep trench in the earth, of which one side has collapsed to form a ramp.
43 Defeat 25 Monsters The dinosaurs and undead that you encounted on your way down must have been coming from here. Search for their source so you can shut it down.
44 Collect 25 Rusted Dagger The ground is littered with the bones and meager posessions of unfortunate souls thrown into the long trench as punishment for their crimes.
45 Defeat the Triceratops Zombie A moaning triceratops lurches towards you. It looks like it's already dead. Kill it again.
Icon Nayeli
Nayeli:
Poor creature. Is not one death enough?
46 Defeat 25 Monsters The triceratops zombie wasn't the source of the undead, so work your way deeper into Executioner's Run.
47 Defeat 25 Monsters More and more zombies appear, and it has started to rain. You have a bad feeling about this.
48 Collect 25 Dismembered Arm The dinosaurs and zombies are so thick that many of the zombies are trampled or dismembered before they can reach you.
49 Defeat 25 Monsters A fearsome roar sounds from just ahead. The source of this madness, perhaps?
50 Defeat 1 Tyrannosaurus Zombie A large mound of dirt shifts, then slowly rises from the ground. Oh. That's no mound...
Icon Bruenor
Bruenor:
Well, that's that then. Come on, let's find this guide that Sibonseni promised.
Previous: Exploring Port Nyanzaru Next: The Templar's Camp



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