Gamepedia and Fandom have joined forces, and so have our two wikis on Idle Champions! Our combined teams would like to encourage all Idle Champions fans to work together. If you'd like to help move content from the archived Fandom wiki here to the active wiki, head to the Community Portal to coordinate efforts with the other editors.
Stop the persistent Modron March from crushing Waterdeep.
Details
Requirement(s)
Must have completed "The Mechanical Menace (Evelyn)"
Objective(s)
Tier1: Complete Area 75 (this is the only available Tier during Time Gates). Tier2: Complete Area 250. Tier3: Complete Area 600. Tier4: Complete Area 1200.
Restrictions(s)
Defeated modrons shut down for 5 seconds and then reactivate with full health. This effect does not trigger in boss areas.
Stop the Modron March from crushing Waterdeep with you favorite humans.
Details
Requirement(s)
Must have completed "The Mechanical Menace (Evelyn)"
Objective(s)
Tier1: Complete Area 125 (this is the only available Tier during Time Gates). Tier2: Complete Area 350. Tier3: Complete Area 800. Tier4: Complete Area 1400.
Restrictions(s)
Only human champions can be used. The damage of all human champions is increased based on the area you are in.
Stop the speedy Modron March from crushing Waterdeep.
Details
Requirement(s)
Must have completed "The Mechanical Menace (Evelyn)" Must have Evelyn available.
Objective(s)
Tier1: Complete Area 175 (this is the only available Tier during Time Gates). Tier2: Complete Area 450. Tier3: Complete Area 1000. Tier4: Complete Area 1600.
Restrictions(s)
Enemies move 4x faster and deal 100x damage to everyone except Evelyn. Evelyn starts the adventure at level 1 and in the front slot of the formation. She's able to be moved and removed from the formation.