Waterdeep Under Siege is one of the adventures in the campaign Waterdeep: Dragon Heist.
Race the Xanathar to the Vault of Dragons! | |||
Requirements | Must have completed "Lair of the Xanathar" | ||
Objectives | Complete Area 175 | ||
Rewards | ×350 ×??? | Formation |
Variants[ | ]
Bregan D'aerthe Comes to Call[ | ]
Sober Up[ | ]
In The Beginning[ | ]
Race the Xanathar to the Vault of Dragons with Champions from Year One. | ||||
Requirements | ||||
Objectives | Complete Area 325 | |||
Restrictions | Only Event Champions from Year One[1] can be used. | |||
Rewards | ×650 ×??? | Formation | ||
Patron: Mirt | Complete Area 425 | ×2.41e05 ×3,150 | ||
Patron: Vajra | Complete Area 450 | ×3.81e05 ×3,850 | ||
Patron: Strahd | Complete Area 475 | ×6.03e05 ×4,700 |
- ↑ Usable Champions: Barrowin, Binwin, Birdsong, Catti-brie, Deekin, Dhadius, Dungeon Master, Evelyn, Gromma, Ishi, Krond, Nrakk, Regis, Stoki, Strix, The Dark Urge, Wulfgar, Xander, Zorbu (and probably Nahara for Strahd variant). Check this page for more info about some more conditional possible Champions.
Waves[ | ]
Type | Waves | Bosses | Favored By |
---|---|---|---|
aberration | 4 | 0 | Imoen[WL 1], Lae'zel, Zorbu |
armor-based | 0 | 3 | Binwin, Ezmerelda, Gazrick, Hew Maan[WL 2], Wulfgar |
bandit | 5 | 0 | |
beast | 4 | 1 | Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu |
construct | 3 | 1 | Wyll[WL 3] |
cultist | 13 | 2 | |
demon | 2 | 0 | |
devil | 9 | 2 | |
drow | 13 | 0 | |
dwarf | 9 | 2 | |
elf | 5 | 0 | |
fiend | 9 | 2 | Brother Uriah[WL 4], Ezmerelda[WL 1], Havilar[WL 5], Jaheira[WL 1], Reya, Turiel, Wyll |
flying | 5 | 0 | |
gnoll | 2 | 0 | |
gnome | 6 | 0 | |
half-elf | 2 | 1 | |
hit-based | 2 | 0 | Binwin, Ezmerelda, Hew Maan[WL 2] |
human | 27 | 2 | Dynaheir, Ezmerelda[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu |
humanoid | 37 | 6 | Dynaheir, Ezmerelda[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu |
melee | 47 | 6 | |
monstrosity | 0 | 1 | Ezmerelda[WL 1], Imoen[WL 1], Minsc[WL 1] |
orc | 0 | 1 | |
quaggoth | 2 | 0 | |
ranged | 9 | 2 | |
tiefling | 2 | 0 | |
xanathar | 6 | 2 | |
zhentarim | 5 | 1 |
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 Only one type of monsters for a given Champion depending on the chosen specialization.
- ↑ 2.0 2.1 Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
- ↑ Only valid with Wyll’s The Heartless Feat.
- ↑ Only valid with Book of Exalted Deeds specialization.
- ↑ See details about Havilar’s special mechanics.
Wave | Tags | Monsters | Monster Tags | Image |
---|---|---|---|---|
1 | underground | Xanathar Fighter | dwarf gnome humanoid xanathar melee | |
2 | underground | Gazer, Xanathar Fighter | aberration dwarf gnome humanoid xanathar melee ranged | |
3 | underground | Gazer | aberration ranged | |
4 | underground | Gazer | aberration ranged | |
5 | underground | Gazer ×5, Xanathar Fighter ×5 | aberration dwarf gnome humanoid xanathar melee ranged | |
Boss | underground | Xanathar Commander (labeled) | boss dwarf humanoid xanathar melee | |
6 | underground | Lesser Imp | devil fiend flying melee | |
7 | underground | Lesser Imp | devil fiend flying melee | |
8 | underground | Giant Rat, Wild Dog | beast melee | |
9 | underground | Giant Rat, Wild Dog | beast melee | |
10 | underground | Wild Dog ×10 | beast melee | |
Boss | underground | Mastiff | boss beast | |
11 | underground | Quaggoth | humanoid quaggoth melee | |
12 | underground | Duergar Fighter, Quaggoth | dwarf humanoid quaggoth melee | |
13 | underground | Duergar Fighter | dwarf humanoid melee | |
14 | underground | Duergar Fighter, Gnoll | demon dwarf gnoll humanoid melee | |
15 | underground | Gnoll ×10 | demon gnoll humanoid melee ranged | |
Boss | underground | Hook Horror | boss monstrosity armor-based melee | |
16 | outdoors | Sailor | human humanoid melee | |
17 | outdoors | Sailor, Xanathar Fighter (labeled) | dwarf gnome human humanoid xanathar melee | |
18 | outdoors | Cult of the Dragon Initiate | cultist drow human humanoid melee | |
19 | outdoors | Cult of the Dragon Initiate | cultist drow human humanoid melee | |
20 | outdoors | Cult of the Dragon Initiate ×10 | cultist drow human humanoid melee | |
Boss | outdoors | Cult of the Dragon Dragonwing | boss cultist human humanoid ranged | |
21 | outdoors | Asmodeus Cultist | cultist human humanoid melee | |
22 | outdoors | Asmodeus Cultist | cultist human humanoid melee | |
23 | outdoors | Asmodeus Cultist, Spined Devil | cultist devil fiend human humanoid flying melee | |
24 | outdoors | Spined Devil | devil fiend flying melee | |
25 | outdoors | Spined Devil ×10 | devil fiend flying melee | |
Boss | outdoors | Erinyes | boss devil fiend armor-based melee | |
26 | outdoors | Zhentarim Spy | drow elf human humanoid zhentarim melee | |
27 | outdoors | Zhentarim Spy | drow elf human humanoid zhentarim melee | |
28 | outdoors | Smashed Pile of Goods ×2, Zhentarim Spy | drow elf human humanoid tiefling hit-based static zhentarim melee ranged | |
29 | outdoors | Zhentarim Spy | drow elf human humanoid zhentarim melee | |
30 | outdoors | Zhentarim Spy ×10 | drow elf human humanoid tiefling zhentarim melee ranged | |
Boss | outdoors | Ziraj | boss humanoid orc zhentarim ranged | |
31 | outdoors | Xanathar Fighter | dwarf gnome humanoid xanathar melee | |
32 | outdoors | Waterdhavian Drunk | half-elf human humanoid melee | |
33 | outdoors | Mechanical Guard, Waterdhavian Drunk | construct half-elf human humanoid melee | |
34 | outdoors | Mechanical Guard, Xanathar Fighter | construct dwarf gnome humanoid xanathar melee | |
35 | outdoors | Mechanical Guard ×10 | construct | |
Boss | outdoors | Nimblewright | boss construct | |
36 | outdoors | Thief | bandit human humanoid melee | |
37 | outdoors | Thief | bandit human humanoid melee ranged | |
38 | outdoors | Thief | bandit human humanoid melee ranged | |
39 | outdoors | Thief, Wild Dog | bandit beast human humanoid melee | |
40 | outdoors | Thief ×10 | bandit human humanoid melee | |
Boss | outdoors | Dwarf Thief | boss dwarf humanoid xanathar melee | |
41 | indoors | Cult of the Dragon Initiate | cultist drow human humanoid melee | |
42 | indoors | Cult of the Dragon Initiate | cultist drow human humanoid melee | |
43 | indoors | Cult of the Dragon Initiate, Smashed Pile of Goods ×2 | cultist drow human humanoid hit-based static melee | |
44 | indoors | Cult of the Dragon Initiate | cultist drow human humanoid melee | |
45 | indoors | Cult of the Dragon Initiate ×10 | cultist drow human humanoid melee | |
Boss | indoors | Wearer of Purple | boss cultist human humanoid melee | |
46 | underground | Asmodeus Cultist | cultist human humanoid melee | |
47 | underground | Asmodeus Cultist, Bearded Devil | cultist devil fiend human humanoid melee | |
48 | underground | Bearded Devil | devil fiend melee | |
49 | underground | Bearded Devil | devil fiend melee | |
50 | underground | Bearded Devil ×10 | devil fiend melee | |
Boss | underground | Barbed Devil, Victoro Cassalanter | boss devil fiend half-elf humanoid armor-based melee |
Transcript[ | ]
Waterdeep Under Siege | ||||||
---|---|---|---|---|---|---|
Race the Xanathar to the Vault of Dragons! | ||||||
Area | Goal | Quests & Cinematics | ||||
Celeste: |
Almost there... the magic of the Stone of Golorr is... unusual. | |||||
Bruenor: |
Feh. Ancient relic helpin' some rich villain hide gold. Ain't nothin' more usual in this business. | |||||
Celeste: |
My word! I'm attuned to the stone... and it's not happy about that. This isn't a relic at all! The stone is a creature. An aboleth, with the long memory of all its kind. That's what Dagult Neverember hid his secret knowledge with. | |||||
Nayeli: |
And you have that knowledge now? | |||||
Celeste: |
Yes. I'll need more time to study the stone to learn its capabilities -- and to make sure it doesn't fall into the wrong hands. But our course is set, my friends. The Vault of Dragons is in the North Ward. It's the same vault we entered at Wintershield! And the stone says it's being guarded now by a gold dragon. | |||||
Bruenor: |
Oi! Tha same vault where tha dragonstaff o' Ahghairon was hid? I remember that dwarf we met there, Barok Clanghammer. Swell bloke. | |||||
Celeste: |
Well, hopefully he can stand against the Xanathar until we get there. The three keys to the vault are a drunken elf, a severed drow hand, and a cask of dwarven ale. | |||||
Bruenor: |
Wish we'd known that sooner. I been ta more than one birthday party that could o' served up all them keys at once. But looks like we got company. Xanathar Guild thugs is on tha move! Come on! | |||||
1 | Defeat 25 Monsters | The secrets of the Vault of Dragons are revealed! But the absent Xanathar still has a few challenges to throw down! | ||||
Jarlaxle: |
Right. I think I'll get out in front of item number two on that list right now, and call 'Not it.' I'm quite attached to my hands as it turns out. | |||||
Bruenor: |
Well, we'll keep an eye out fer other volunteers then. But I think ye got item one covered. A drunk elf. Just need ta find a tavern on our way ta tha North Ward, and we'll get started. | |||||
Nayeli: |
We have more pressing concerns, I think. It's a safe bet that there'll be more Xanathar fighters inbound. If we mean to reach the North Ward, we need to get out of this beholder's dungeon first. Come on! | |||||
2 | Defeat 25 Monsters | Though the Xanathar has fled, the beholder has no shortage of lackeys left behind it to slow you down! | ||||
3 | Collect 25 Eyestalks | These gazers are an interminable menace. Clip their eyestalks to negate their threat! | ||||
4 | Defeat 25 Monsters | The route back to Skullport is lousy with gazers! Push through! | ||||
Celeste: |
Nice work tracking, Jarlaxle. We're nearly back to Skullport already. We just need to push through the last of the beholder's guards. | |||||
Bruenor: |
And keep an eye out fer a taproom when we get inta town. We gotta get this drow drinkin'. | |||||
Jarlaxle: |
Surely there are other elves we could call on for this noble task? I mean, I'm pretty sure I see one or two just in the group. And I'm not sure I can even get drunk. I have a remarkable constitution. | |||||
Bruenor: |
Don't fret none. I know a drink or two that'll set ye right. | |||||
Jarlaxle: |
So this is really going to be a thing? | |||||
Bruenor: |
Count on it, elf. Count on it. | |||||
5 | Defeat the Xanathar Commander | Even as the gazers regroup, a last force of Xanathar Guild thugs tries to hold you back! | ||||
Bruenor: |
Oi, there we go! There's tha Guts and Garters again. Time fer a quick libation break. | |||||
Jarlaxle: |
This is a ridiculous idea. | |||||
Bruenor: |
Less thinkin', more drinkin', elf. Oi, there! Quietude! We're back and we're thirsty. | |||||
Quietude: |
Oh, good! You're alive. With the Xanathar dispatched, it's nice to know I won't have to worry about that psychopathic beholder killing me. | |||||
Nayeli: |
The Xanathar isn't dead. The craven bolted and ran for the Vault of Dragons. | |||||
Quietude: |
... Well, then! Time to pack up! Last orders everyone! | |||||
Bruenor: |
Line up a shot o' garlraw fer this drow while ye're panickin' there, barkeep. And everyone else look sharp! Looks like them imps is back! | |||||
6 | Defeat 25 Monsters | The imps seem to have been laying in wait for your return! Cut them down to size. | ||||
7 | Defeat 25 Monsters | The last of the imps make a last-ditch effort to overwhelm you! | ||||
Bruenor: |
That's tha last o' them tiny fiends, looks like. Ye finished up there, elf? We gotta keep movin'. | |||||
Jarlaxle: |
Yes, I've finished your shot of dwarven rotgut. And I tell you, it's a waste of time. I don't get less like drunker people. I mean, I don't get people drunk like lesser... I don't get drunk like lesser people. Wait... what's going on? | |||||
Nayeli: |
Looks like our first key is delivered. Now is there a keg of dwarven ale here as well? | |||||
Bruenor: |
Nay, I checked. Quietude cleaned out tha cellar when he bolted. Lots more ground ta cover, though. Come on! | |||||
Nayeli: |
Is it just me, or do things in Skullport seem... quieter to you? | |||||
Jarlaxle: |
Yes, it's quiet. Too quiet... so come on, people! Let's make some noise! | |||||
Celeste: |
Word that the Xanathar is about to seize the Vault of Dragons must have spread. Every villain in Skullport is likely following him to the North Ward. | |||||
Nayeli: |
Which means the city is under threat. We need to get back to Waterdeep, quickly! | |||||
8 | Collect 25 Gnawed Bones | Giant rats and wild dogs pack the streets of a strangely silent Skullport. Clearing out their scavenged meals might get them moving. | ||||
9 | Defeat 25 Monsters | With their bones destroyed, these feral creatures are looking for fresh meat! | ||||
10 | Defeat the BOSS | This wild dog pack regroups under the control of a massive mastiff! Time to take this hound down! | ||||
Celeste: |
Jarlaxle, do you know where we are? These tunnels look familiar. | |||||
Jarlaxle: |
Yes, I know exactly where we are. At the crossroads of life, my friends. Every decision made, bringing us here. Pointing us here. Bringing us to points... sorry, what was the question again? | |||||
Celeste: |
My word... | |||||
Nayeli: |
I recognize this place. We're back on the Sargauth level. Straight through here should take us back to Waterdeep. | |||||
Bruenor: |
Ain't gonna be a quiet trip by tha sound o' it. Look sharp! | |||||
11 | Defeat 25 Monsters | The road through Undermountain is the fastest way back to the city -- but these quaggoths seem intent on you sticking around a little longer! | ||||
12 | Defeat 25 Monsters | Duergar fighters fill the breach where you drive the quaggoths back! You're surrounded! | ||||
13 | Collect 25 Fungal Samples | The fungus that clings to the stones in these tunnels makes for difficult footing. Clear it out to open up the battlefield! | ||||
14 | Defeat 25 Monsters | A wandering gnoll war band is attracted to the sounds of combat -- and eager to take a piece of you! | ||||
15 | Defeat the Hook Horror | The gnolls have drawn you into range of their archers -- and into the reach of a trained hook horror! It's an ambush! | ||||
Jarlaxle: |
Yes, run! Run like the wind! Ha! Look at those gnolls lope away...! Hey, 'lope' is a strange word, isn't it? | |||||
Nayeli: |
I'm beginning to question the wisdom of this plan. Bruenor, is he going to get worse? | |||||
Bruenor: |
Feh, he'll be fine. Only had one shot. | |||||
Jarlaxle: |
Of the garlraw? A delightful libation! Full bodied and buttery, with just a hint of permanent organ damage. Here, have a taste. | |||||
Bruenor: |
Oi, elf! Ye stole tha bottle? Ye can't be drinkin' all o' that. Give it here! | |||||
Jarlaxle: |
Greedy, greedy Bruenor! Don't be afraid to share now. You know what happens when the dwarves drink too deep. Ha! Look! The city sewer! We're home! Come on! | |||||
Celeste: |
Oh, no. Everyone, keep up to Jarlaxle. And get that garlraw away from him! | |||||
Celeste: |
Where are we exactly? | |||||
Nayeli: |
Dock Ward by the look of it. And by the smell. Now where has Jarlaxle gone to? | |||||
Celeste: |
I see him there. And that's Arranis with him... giving him a severed drow hand... | |||||
Jarlaxle: |
You've done well, Arranis. Now keep yourself safe. I'd be devastated if anything happened to you. Because I love you, Arranis. I'm not afraid to say it... oh, hello! Bruenor, here's your bottle back. | |||||
Bruenor: |
Empty... oi, this ain't gonna be good. | |||||
16 | Defeat 25 Monsters | It's chaos on the streets of Waterdeep! That is, more chaos than usual! Extra-special levels of chaos! | ||||
Celeste: |
Look to the skies. The Griffon Riders are out in force. And fighting winged devils! This is madness! | |||||
Arannis: |
Champions! I was just delivering the key to my master, and warning him that there's havoc in the city. Word of the Xanathar moving on the Vault of Dragons is spreading, and all the factions that had been searching for it are out to stop him. | |||||
Nayeli: |
Providing perfect cover for the beholder's plans. And keeping the City Guard occupied and distracted. Curse him! | |||||
Jarlaxle: |
What? You're not going to ask where Arranis got this hand from? Or how he knew to bring it to me? Or how we know each other in the first place?! You were so curious before. And it's such a cool story! | |||||
Bruenor: |
Not now, elf. Stick close ta me. Looks like we got tha whole city ta fight our way through! | |||||
17 | Defeat 25 Monsters | You have these drunken sailors on the run, but a squad of Xanathar Guild fighters is right on your tail! | ||||
18 | Collect 25 Gold Dragon Scales | Dragon cultists carrying gold dragon scales. With the vault being guarded by a gold dragon, this seems like too much of a coincidence. Grab them all! | ||||
19 | Defeat 25 Monsters | The dragon cultists don't take kindly to your intervention. Stand fast! | ||||
Nayeli: |
These dragon cultists are in disarray. One strong push will send them scattering. | |||||
Dragonwing: |
Heathens! You interpose yourself in matters that are not your concern. The gold dragon's faithful will win control of the Vault of Dragons! This is our destiny! | |||||
Bruenor: |
Ye think ye got destiny on yer side tyin' ye ta tha vault? Get in line with what looks like every other cult and gang in this city, friend. | |||||
Jarlaxle: |
Yeah, friend. You listen to Bruenor. He's very brave and very wise! Though he carries a lot of pain with him. Lost friends. A lost home. So much tragic backstory... | |||||
Bruenor: |
Oi, elf! Ye're messin' with me intimidatin' here. Feh. Too late. Here they come! | |||||
20 | Defeat the Cult of the Dragon Dragonwing | The dragonwing who leads these cultists seems intent on making a stand! A very, very last stand! | ||||
21 | Defeat 25 Monsters | Cultists of Asmodeus are everywhere, trying to take advantage of the chaos in the city. Send these devil worshipers on their way! | ||||
Bruenor: |
Feh. That's tha third tavern I checked inta, and not one cask o' dwarven ale. Tha Xanathar's thugs has been splittin' 'em open ta drain 'em everywhere they find 'em. | |||||
Celeste: |
He'll be taking no chances on anyone else being able to collect the three keys. | |||||
Jarlaxle: |
Tell me about it! You have no idea what this hand cost. I've already picked all your pockets, though, so we're square. | |||||
Bruenor: |
Oi, look there! That's Ulkoria fightin' alongside tha City Watch. And looks like she could use some help. | |||||
22 | Defeat 25 Monsters | More cultists press in, cutting Ulkoria off. Don't let them surround you! | ||||
Ulkoria: |
Champions! Thank the fates you're safe. | |||||
Celeste: |
And you, Ulkoria. Are the children all right? | |||||
Ulkoria: |
Safe and under guard at Trollskull Manor while I stepped out to join the fight. We had a visit earlier from some Xanathar thugs, but Nat, Squiddly, and Jenks helped me send them packing. They won't be back. | |||||
Bruenor: |
Oi! I bet they were after tha ale, too. Ulkoria, is there still a cask o' samman safe in me personal stores? 'Tis one o' tha keys we need fer tha Vault o' Dragons. We're bound fer North Ward and tha vault right now. | |||||
Ulkoria: |
Your cask is safe and sound, Bruenor. And I can bring it to you! I'll meet you at the vault. Depend on me. | |||||
23 | Collect 25 Asmodeus Symbols | Summoned spine devils raise the diabolical threat level! Seize the cultists' unholy symbols to stem their fiendish power! | ||||
24 | Defeat 25 Monsters | The cultists fall back at last -- but the devils they worship are keen to finish this fight! | ||||
Nayeli: |
Get back, fiend! This city has protectors ready to stand against the likes of you. | |||||
Jarlaxle: |
Yes! Standing protectors. Nayeli, lean against me. Cross your arms, we can look tough together. | |||||
Erinyes: |
Such a charming display. With so many souls on offer, you wish to add yours to the sacrifice? Waterdeep will be a veritable feast this day! | |||||
Nayeli: |
Brave words, fiend. You can return them to your masters when I send you back to the Hell that spawned you! | |||||
25 | Defeat the Erinyes | The devils respond to the call of their erinyes leader! Stand fast! | ||||
Celeste: |
The devils have broken, but the city is still in chaos. We'll never make it to the North Ward at this rate. | |||||
Jarlaxle: |
We need reinforcements. Backup. A fifth column. Other things like that. | |||||
Nayeli: |
There are no reinforcements coming, Jarlaxle. The City Watch and the City Guard are out in force, and falling by the score. Every Waterdavian who can carry a sword is already in this fight. | |||||
Jarlaxle: |
Yes, you're probably right. There's no one else we can call on. No one at all... | |||||
26 | Defeat 25 Monsters | The Zhentarim have learned that you know the location of the Vault of Dragons -- and they'll take you down to get it! | ||||
Nayeli: |
There are too many of the Zhentarim! We're being forced back! | |||||
Bruenor: |
We need a new plan o' attack, or we're gonna be stuck sloggin' with Zhent thugs while tha Xanathar takes its sweet time clearin' that vault out. | |||||
Jarlaxle: |
Sounds like the perfect time for a distraction. Bregan D'aerthe! To me! | |||||
Bruenor: |
What tha... there's drow on every rooftop! Where'd they come from?! | |||||
Jarlaxle: |
On my mark! Fire! | |||||
Bruenor: |
By me gran's golden ear trumpet, what a din! | |||||
Jarlaxle: |
Ah, the wondrous sound of a smokepowder volley! This is how you set up an ambush, Champions! Now into the breech! | |||||
Nayeli: |
Jarlaxle! What is going on?! | |||||
Jarlaxle: |
No time to talk, Nayeli. Zhents to kill! Come on! | |||||
27 | Defeat 25 Monsters | More Zhent spies pour into the streets of Castle Ward -- but unexpected allies give you a chance to push through! | ||||
28 | Defeat 2 Blockades | The Zhentarim respond to the Bregan D'aerthe fusillade by throwing up cover! Clear these barricades out! | ||||
29 | Defeat 25 Monsters | The servants of the Black Network aren't backing down! You need to finish this fight! | ||||
Jarlaxle: |
Oh! Look! It's that orc hunter with the oversized longbow that totally doesn't suggest he's compensating for something! But he was dead! We killed him in Gralhund Villa, and he's back! I love dramatic plot twists! | |||||
Ziraj: |
Prattle on all you want, drow. It won't keep me from taking your head. You and all the Champions will feel the Black Network's vengeance this day. | |||||
Bruenor: |
Feh. Tha Zhents must consider ye quite tha resource ta have paid fer raisin' ye, orc. But they're gonna learn that investment was real short-term! | |||||
30 | Defeat the Ziraj | Ziraj the Hunter has been waiting for this rematch! Show him the outcome won't be any different than the last time! | ||||
Nayeli: |
I see your drow friends have fallen back Jarlaxle. | |||||
Jarlaxle: |
Yes. Can't stay exposed for too long. We are Bregan D'aerthe. We appear from the shadows. We vanish like the wind. Woosh... | |||||
Nayeli: |
So that's a 'we,' is it? | |||||
Jarlaxle: |
Ha! I mean 'they.' They are Bregan D'aerthe. Or, you know, so I've heard... | |||||
31 | Defeat 25 Monsters | A scout party of Xanathar Guild fighters catches up to you. Take these villains down! | ||||
32 | Defeat 25 Monsters | The streets of Castle Ward are suddenly teeming with drunken revelers -- and something has them in a panic! | ||||
Celeste: |
Whatever these revelers are fleeing from is up ahead. And I hear shouting. | |||||
Valetta: |
No! Stand down, I say! Oh, this is a disaster! | |||||
Bruenor: |
Oi, it's that Valetta from tha Temple o' Gond. But what's goin' on with all them constructs with her? | |||||
Valetta: |
Champions! I brought a force of mechanical guards from the temple to help protect Castle Ward, but something's gone wrong! I'm trying to get them to attack the Xanathar's forces! | |||||
Celeste: |
And they're attacking the bystanders instead. Come, everyone. We need to set this right! | |||||
33 | Collect 25 Wine Glasses | The mechanical guards' errant programming seems to be focusing on the wineglasses the revelers still carry! Grab them up to stem the onslaught! | ||||
34 | Defeat 25 Monsters | The revelers are safely scattering, but another Xanathar Guild strike force hits you from the shadows! | ||||
Jarlaxle: |
There, straight ahead! A falmunctioning wimbleknight! A malnimbling knifflefunc! A namfongering... | |||||
Celeste: |
It's a malfunctioning nimblewright, Jarlaxle. | |||||
Jarlaxle: |
Right. I was getting there. | |||||
Nimblewright: |
All threats to social order must be made safe. All threats. You! You are armed and dangerous. A threat to the social order. | |||||
Bruenor: |
Sounds like this construct's heart's in tha right place, but its head needs some rearrangin'. Or some removal. Hit it hard! | |||||
35 | Defeat the Nimblewright | The misprogrammed nimblewright is behind the mechanical guards' mayhem. Take this construct out! | ||||
Celeste: |
We're nearly at the vault. But this fight isn't letting up! | |||||
Bruenor: |
Looks like every criminal in Waterdeep's heard what tha Xanathar's up ta. Everyone wants a piece o' tha action. These streets is a zoo! | |||||
Nayeli: |
We have the advantage of having been to the vault before. If we focus our assault, we can push through! | |||||
36 | Defeat 25 Monsters | Street thieves are out in full force amid the chaos. Don't let them slow you down! | ||||
37 | Defeat 25 Monsters | These thieves seek to control the streets -- and they see you as their biggest threat! | ||||
38 | Collect 25 Fruits | Convincing these thieves that their looting will get them nowhere might inspire some of them to scatter. Grab up their ill-gotten gains! | ||||
39 | Defeat 25 Monsters | The thieves look ready to break -- but this pack of wild dogs throws an orderly rout into chaos! | ||||
Master Thief: |
Well, well -- the so-called Champions. Here to get a front-row seat at the installation of the new order in the city? | |||||
Nayeli: |
Funny to hear one such as you speak of order. Your chaos is all I can see from this front-row seat. And my friends and I are here to set that right. | |||||
Master Thief: |
Tough talk! And far too late, paladin. Once the Xanathar raids the Vault of Dragons, it'll be a new day in Waterdeep! The Xanathar Guild will control the city, and we'll all be working for dragon's gold! Everyone! Show these heroes what they're up against! | |||||
40 | Defeat the Master Thief | The master thief who controls this mob has some interesting thoughts on the future of the city. Time to debate the matter up close and in person! | ||||
Jarlaxle: |
Right. We're at the vault. This is the last stage. Everyone knows what we're fighting for here. | |||||
Bruenor: |
Ain't quite sure I do know what ye're fightin' fer, elf. We been friends a while, and I ain't lookin' ta change that. But I'll know tha truth about all this Bregan D'aerthe business when this is done. | |||||
Jarlaxle: |
Bruenor, Bruenor, Bruenor. Truths are like black puddings. Everybody thinks they want one, but once you've got it, you realize that all it does is divide, and spread darkness, and you would have been better off getting a dog. | |||||
Bruenor: |
Ain't quite makin' sense o' that... | |||||
Jarlaxle: |
It sounded better in my head. Let me work on it and I'll get back to you. | |||||
41 | Defeat 25 Monsters | The dragon cultists are back, and guarding the entrance to the vault. Hit them hard! | ||||
Bruenor: |
Look there! 'Tis that Chadwick fella. Barok Clanghammer's assistant. And looks like him and his other apprentices is in trouble. | |||||
Chadwick: |
Champions! Thank the fates you've come. The vault is under siege! Our mages are strong, but there are too many of the enemy. | |||||
Bruenor: |
Don't fret none, lad. 'Too many o' tha enemy' is just how tha Champions like ta get warmed up. Everybody ta me! Then hold tha line! | |||||
42 | Defeat 25 Monsters | The servants of the vault are fighting a losing battle against cultists. Time to even the odds! | ||||
43 | Defeat 2 Blockades | The cultists are trying to barricade themselves in to prevent others from reaching the vault. Show them their folly! | ||||
44 | Defeat 25 Monsters | The dragon cultists try to regroup! Hit them hard and keep them running! | ||||
Celeste: |
Chadwick, where is your master? Is Barok Clanghammer safe? | |||||
Chadwick: |
Last I saw him, yes, my lady. But he was heading deeper into the vault! I don't know how he'll make a stand down there alone. | |||||
Nayeli: |
He won't have to if we're quick enough. Time to finish these dragon cultists. | |||||
Wearer of Purple: |
Brave words, warrior. But you fight well enough that I may accept your surrender -- and your vow of service. Our lore tells us that a dragon guards this vault, and we mean to defend the gold here in its name. Join with us -- or die. | |||||
Bruenor: |
Ha! With no doubt a tidy percentage comin' yer way fer expenses and like. | |||||
Wearer of Purple: |
Heretic! Kill all the nonbelievers! | |||||
45 | Defeat the Wearer of Purple | The Wearer of Purple who leads these cultists seems keen on debating you. Time to make an impassioned response. | ||||
Nayeli: |
The cultists are regrouping. Hit them hard and we'll break... Wait! There's someone else up there. It's Victoro Cassalanter... | |||||
Victoro: |
Champions! Thank all the gods you've come. You must help me, please. | |||||
Bruenor: |
Ain't aware that any business o' yers is business o' ours, noble. And either way, what are ye doin' workin' that business here? | |||||
Victoro: |
Forgive me, Champions, but I have not been truthful with you. I have been seeking the Vault of Dragons myself, for its gold is the only thing that might save the lives of my children. Years ago, a pact was made with devils to secure my family's fortune. Now they want payment in gold... or in the blood of my young ones. Please... | |||||
Nayeli: |
What? No devil seeks payment in coin, Cassalanter. And the rumors of your family's connection to dark worship is well known. There's still more to this story than you're telling. | |||||
Celeste: |
And either way, the gold of the Vault of Dragons belongs to the people of this city. Not to the Xanathar, not to the dragon cultists, and not to you. If your children are in peril, you can count on us to save them. But that's a fight for another day. | |||||
46 | Defeat 25 Monsters | The Vault of Dragons at last! And a final force of Asmodeus cultists is here to stand against you! | ||||
47 | Defeat 25 Monsters | These cultists' will to fight is breaking under your onslaught -- but a force of bearded devils pushes in to hold the line! | ||||
Bruenor: |
There's tha vault door. And by Haela's loaded dice, it's open! We're too late! | |||||
Nayeli: |
Too late to stop the Xanathar gaining entrance. But if he's inside, he's got no way to get past us. We can finish this fight before he gets the gold out of here. | |||||
Jarlaxle: |
What? The vault's open?! How disrespectful! I got drunk for this. And what am I supposed to do with this hand!? Ow, who's shouting? | |||||
Bruenor: |
That'd be ye, elf. And ye're bringin' more devils down on us! | |||||
Jarlaxle: |
Well, tell them to please be quiet! Oh, my head hurts... | |||||
Bruenor: |
Ye drank an entire bottle o' garlraw, elf. Ye're lucky yer head's still attached. | |||||
Jarlaxle: |
Bruenor, you're chastising too loudly... please... | |||||
48 | Collect 25 Bearded Devil Weapons | These devils fight like... well, the devil! Disarming these fiends might slow down their assault! | ||||
Nayeli: |
These devils aren't used to such resistance. Keep pushing them! Back to the Nine Hells with you, fiends! | |||||
Victoro: |
Sadly, those fiends have the same business here that you do, Champions. | |||||
Bruenor: |
Cassalanter! Ye fool! Get yerself out o' here before ye get hurt! | |||||
Victoro: |
The fools here are the ones I'm following, dwarf. And thank you for clearing the way against these devils. For they're quite intent on ensuring that I keep up my end of the bargain. | |||||
Nayeli: |
Your end... you're the one who did an infernal bargain for your family's fortune?! With your children as... what, collateral? | |||||
Victoro: |
A difficult decision, but a necessary one. For the greater good of the Cassalanter name, you understand. It's too late for them now, sadly. But when the gold of the Vault of Dragons is in my hands, their sacrifice will have been worth it. | |||||
Bruenor: |
That villain's gettin' away. Hit these fiends hard! Get after him! | |||||
Nayeli: |
And when we find him, leave him for me! Cassalanter! I'm coming for you! | |||||
49 | Defeat 25 Monsters | Victoro Cassalanter flees into the Vault of Dragons -- but these devils won't stop you from reaching him! | ||||
Victoro: |
You fight with much heart, paladin. I could use one such as you at the head of my personal guard. It would be a waste to kill you. | |||||
Nayeli: |
Monster... your own children... I have no words for you. | |||||
Victoro: |
There was no other way... | |||||
Nayeli: |
A coward's lie! Every heart that does evil burns with those words to pardon its malice and its hate. 'There was no other way...' Justice is the other way, villain. And when I mete out that justice, you can tell your infernal masters that your children will be returned to this world -- or I'll come get them myself... | |||||
50 | Defeat the Cassalanters | The servants of the Nine Hells stand arrayed before you! Time to end this evil once and for all! | ||||
Bruenor: |
Oi, Nayeli! Ye killed Victoro once already. Leave tha body be, now. | |||||
Nayeli: |
One death isn't enough for him, Bruenor. He sold the souls of his children! His children... | |||||
Celeste: |
It's all right, Nayeli. It's all right. | |||||
Bruenor: |
Celeste, when ye got a minute, we could use some healin' here. | |||||
Celeste: |
I'll be right there, Bruenor. I'm sorry, I didn't know you were hurt. | |||||
Bruenor: |
Not me. Tha elf. | |||||
Jarlaxle: |
Ow... ow... ow... | |||||
Bruenor: |
Let's get him up and get everybody movin'. We got an appointment ta keep with tha Xanathar. And I'm sure that villain wouldn't want us ta be late... | |||||
Previous: Lair of the Xanathar | Next: Vault of Dragons |
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