Idle Champions of the Forgotten Realms Wiki

Hydraguy fandompants.png
Gamepedia and Fandom have joined forces, and so have our two wikis on Idle Champions! Our combined teams would like to encourage all Idle Champions fans to work together. If you'd like to help move content from the archived Fandom wiki here to the active wiki, head to the Community Portal to coordinate efforts with the other editors.

READ MORE

Idle Champions of the Forgotten Realms Wiki
Advertisement
Waterdeep Campaign
Adventures
Campaigns

Fugitives is one of the adventures in the campaign Waterdeep: Dragon Heist.

Icon Fugitives Chase the Nimblewright through the streets of Waterdeep.
Requirements
Requirements sign
Must have completed "Nimble Escape"
Objectives Objectives sign Complete Area 125
Rewards Icon Gems ×250 Helm's Favor ×??? Formation Formation Tanky Donut Plain

Variants[ | ]

From The Shadows[ | ]

Icon From The Shadows Chase the Nimblewright through the streets of Waterdeep from a safe distance.
Requirements
Requirements sign
Must have completed "Fugitives"
Objectives Objectives sign Complete Area 175
Restrictions
Restriction sign
Since you're on the run you must be discreet and attack from the shadows.
Only Champions whose base attack is ranged or magic can be used.
Rewards Icon Gems ×350 Helm's Favor ×??? Formation Formation Tanky Donut Plain
Patron: Mirt Objectives sign Complete Area 275 Mirt Influence ×1.54e04 Ruby Coin ×950
Patron: Vajra Objectives sign Complete Area 300 Vajra Influence ×2.44e04 Symbol of Vajra ×1,150
Patron: Strahd Objectives sign Complete Area 325 Strahd Influence ×3.86e04 Barovian Coin ×1,400
Patron: Zariel Objectives sign Complete Area 350 Zariel Influence ×6.10e04 Symbol of Zariel ×1,700

Spined Nuisances[ | ]

Icon Spined Nuisances Chase the Nimblewright through the streets of Waterdeep while getting harassed by devils.
Requirements
Requirements sign
Must have completed "Fugitives"
Requirements sign
Must have completed 11 Dragon Heist adventures or variants
Objectives Objectives sign Complete Area 225
Restrictions
Restriction sign
Super powered Spined Devils appear at random and attack the party
These devilish foes come with a variety of annoying abilities.
Rewards Icon Gems ×450 Helm's Favor ×??? Formation Formation Tanky Donut Plain
Patron: Mirt Objectives sign Complete Area 325 Mirt Influence ×3.86e04 Ruby Coin ×1,400
Patron: Vajra Objectives sign Complete Area 350 Vajra Influence ×6.10e04 Symbol of Vajra ×1,700
Patron: Strahd Objectives sign Complete Area 375 Strahd Influence ×9.65e04 Barovian Coin ×2,100
Patron: Zariel Objectives sign Complete Area 400 Zariel Influence ×1.52e05 Symbol of Zariel ×2,550

Twilight Twist[ | ]

Icon Twilight Twist Chase the Nimblewright through the streets of Waterdeep with the Raven Queen’s minions.
Requirements
Requirements sign
Must have completed "Fugitives"
Requirements sign
Must have completed 31 Dragon Heist adventures or variants
Objectives Objectives sign Complete Area 275
Restrictions
Restriction sign
Two Shadar-Kai warriors take up slots in the formation. Champions next to the Shadar-Kai are so filled with existential angst that their base attack cooldown speed is doubled.
Restriction sign
Orcus has sent his minions to slow you down. 1-3 Relentless Ghouls appear with every wave. When they are killed, Relentless Ghouls don't disappear. Instead, after 5 seconds, they get back up and start attacking again. They do not drop gold or count towards quest progress.
Rewards Icon Gems ×550 Helm's Favor ×??? Formation Formation This Quest Stinks!
Patron: Mirt Objectives sign Complete Area 375 Mirt Influence ×9.65e04 Ruby Coin ×2,100
Patron: Vajra Objectives sign Complete Area 400 Vajra Influence ×1.52e05 Symbol of Vajra ×2,550
Patron: Strahd Objectives sign Complete Area 425 Strahd Influence ×2.41e05 Barovian Coin ×3,150
Patron: Zariel Objectives sign Complete Area 450 Zariel Influence ×3.81e05 Symbol of Zariel ×3,850

Waves[ | ]

Type Waves Bosses Favored By
aberration 13 2 Imoen[WL 1], Lae'zel, Zorbu
bandit 11 1
beast 14 0 Imoen[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu
construct 0 1 Wyll[WL 2]
devil 7 1
dwarf 3 1
elemental 3 0
elf 1 0
fiend 7 1 Brother Uriah[WL 3], Ezmerelda[WL 1], Havilar[WL 4], Jaheira[WL 1], Reya, Turiel, Wyll
flying 12 0
giant 0 1
gnome 3 0
half-elf 3 0
half-orc 6 1
hit-based 1 1 Binwin, Ezmerelda, Hew Maan[WL 5]
human 16 1 Dynaheir, Ezmerelda[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu
humanoid 23 4 Dynaheir, Ezmerelda[WL 1], Jaheira[WL 1], Minsc[WL 1], Zorbu
lycanthrope 4 1
melee 47 6
monstrosity 0 1 Ezmerelda[WL 1], Imoen[WL 1], Minsc[WL 1]
ooze 0 1
ranged 15 3
xanathar 3 1
  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 Only one type of monsters for a given Champion depending on the chosen specialization.
  2. Only valid with Wyll’s The Heartless Feat.
  3. Only valid with Book of Exalted Deeds specialization.
  4. See details about Havilar’s special mechanics.
  5. Only valid for Kleeb - [Middle Columns] - and only working against boss enemies if they have hits-based or armor-based health.
Wave Tags Monsters Monster Tags Image
1 outdoors rain Gralhund Guard half-elf human humanoid melee Monster Humanoid HalfOrcBanditLeader
2 outdoors rain Gralhund Guard half-elf human humanoid melee
3 outdoors rain Gralhund Guard half-elf human humanoid melee
4 outdoors rain Bandit bandit half-orc human humanoid melee
5 outdoors rain Bandit ×10 bandit human humanoid melee ranged
Boss outdoors rain Bandit Captain boss bandit half-orc humanoid melee
6 outdoors rain Giant Rat beast melee Monster Humanoid NoskaUrgray
7 outdoors rain Giant Rat, Sea Gull beast melee
8 outdoors rain Xanathar Fighter dwarf gnome humanoid xanathar melee
9 outdoors rain Xanathar Fighter dwarf gnome humanoid xanathar melee
10 outdoors rain Xanathar Fighter ×10 dwarf gnome half-orc humanoid xanathar melee ranged
Boss outdoors rain Noska Ur'gray boss dwarf humanoid ranged
11 outdoors rain Sea Gull beast melee Monster Humanoid DrunkRidingCannon
12 outdoors rain Sea Gull beast melee
13 outdoors rain Sailor human humanoid melee
14 outdoors rain Sailor human humanoid melee
15 outdoors rain Ranged Sailor ×5, Sailor ×5 bandit elf human humanoid melee ranged
Boss outdoors rain Drunken Sailor (riding cannon) construct human humanoid hit-based ranged
16 outdoors rain Spined Devil devil fiend flying melee Monster Fiend BarbedDevil
17 outdoors rain Spined Devil devil fiend flying melee
18 outdoors rain Lesser Imp devil fiend flying melee
19 outdoors rain Lesser Imp, Spined Devil devil fiend flying melee
20 outdoors rain Lesser Imp ×6, Spined Devil ×4 devil fiend flying melee
Boss outdoors rain Barbed Devil boss devil fiend melee
21 outdoors rain Gazer, Spined Devil aberration devil fiend flying melee ranged Monster Aberration Nihiloor
22 outdoors rain Gazer aberration ranged
23 outdoors rain Gazer aberration ranged
24 outdoors rain Gazer, Spined Devil aberration devil fiend flying melee ranged
25 outdoors rain Gazer ×4, Intellect Devourer ×6 aberration melee ranged
Boss outdoors rain Nihiloor boss aberration xanathar ranged
26 indoors Lesser Fire Elemental elemental melee Monster Ooze GelatinousCubeFix
27 indoors Bandit, Lesser Fire Elemental bandit elemental half-orc human humanoid melee
28 indoors Bandit, Fire!, Lesser Fire Elemental bandit elemental half-orc human humanoid hit-based static melee
29 underground Bandit bandit half-orc human humanoid melee ranged
30 underground Bandit ×10 bandit half-orc human humanoid melee ranged
Boss underground Gelatinous Cube boss ooze
31 underground Giant Rat beast melee Monster Humanoid WereratSentry
32 underground Giant Rat, Giant Spider beast melee
33 underground Giant Spider beast melee
34 underground Giant Spider, Wererat beast humanoid lycanthrope melee
35 underground Wererat ×10 humanoid lycanthrope melee
Boss underground Wererat Sentry boss humanoid lycanthrope melee
36 underground Giant Fly, Giant Rat beast flying melee Monster Monstrosity Worg
37 underground Giant Rat beast melee
38 underground Gazer, Nothic aberration melee ranged
39 underground Nothic, Wererat aberration humanoid lycanthrope melee
40 underground Wererat ×10 humanoid lycanthrope melee
Boss underground Worg boss monstrosity melee
41 underground Bat beast flying melee Monster Giant Troll
42 underground Bat, Lesser Gibbering Mouther aberration beast flying melee
43 underground Gazer, Lesser Gibbering Mouther aberration melee ranged
44 underground Bat, Lesser Gibbering Mouther aberration beast flying melee
45 underground Bat ×10 beast flying melee
Boss underground Troll boss giant melee
46 underground Thief bandit human humanoid melee Monster Aberration Mindwitness
47 underground Thief bandit human humanoid melee
48 underground Gazer, Thief aberration bandit human humanoid melee ranged
49 underground Gazer, Thief aberration bandit human humanoid melee ranged
50 underground Gazer ×10 aberration ranged
Boss underground Mindwitness boss aberration melee

Transcript[ | ]

Icon Fugitives Fugitives
Chase the Nimblewright through the streets of Waterdeep.
Area Goal Quests & Cinematics
Icon Portrait UlkoriaStonemarrow
Ulkoria:
We need to keep moving. Come on!
Icon Bruenor
Bruenor:
Aye, but we need ta find that blasted construct while we're at it, or all this strife has been fer naught. Celeste, what does yer detector say?
Icon Celeste
Celeste:
Nothing, I'm afraid. The missing nimblewright must already be out of range.
Icon Portrait Squiddly
Squiddly:
You can say that again. That clockwork bloke runs like the wind.
Icon Jarlaxle
Jarlaxle:
Squiddly! What are you doing here? I left you and the others a very clear work schedule back at Trollskull Manor.
Icon Nayeli
Nayeli:
Excuse me?
Icon Bruenor
Bruenor:
Never mind that fer once. We got guards hot behind us. Get back, son! Everybody else, rank up!
1 Defeat 25 Monsters You're on the run! Fleeing the City Watch! And the Gralhund house guards won't give this fight a rest!
Icon Bruenor
Bruenor:
Looks like them guards ain't givin' up, but I figure we got a flat minute before they regroup. Son, am I hearin' ye right? Ye saw that nimblewright and where it was headed?
Icon Portrait Squiddly
Squiddly:
Better than that, my lord. Me and the others followed you all to the villa there. That was a great fight from the street, let me say. And then we followed that nimblewright, as you call it. It fled to a location that I'd be happy to share if you've got some coin.
Icon Jarlaxle
Jarlaxle:
I've never been so proud. But we'll talk later about the value of crisis timing on clutch negotiations.
Icon Portrait Squiddly
Squiddly:
Sorry?
Icon Jarlaxle
Jarlaxle:
Pretend you don't care about the money and tell us now. We'll be so grateful for your generosity that we'll pay you more later.
Icon Portrait Squiddly
Squiddly:
Oh, right. That nimblewright's in Dock Ward. Nat and Jenks are watching it now. Come on!
2 Defeat 25 Monsters As fast as you shake one group of guards, another force appears!
Icon Jarlaxle
Jarlaxle:
There's another group of guards on their way. Looks like the Gralhunds are calling up the off-duty reserves. This lot just tumbled out of that tavern back there.
Icon Portrait Squiddly
Squiddly:
That's no tavern, my lord. A gaming house, that is.
Icon Jarlaxle
Jarlaxle:
Really? Then I think this next fight might have some material benefits...
3 Collect 25 Coins The amount of work you did clearing out threats from the Gralhund estate, somebody owes you. This last group of guards looks good to pay!
Icon Portrait UlkoriaStonemarrow
Ulkoria:
This keeps getting worse. Every step we take, there's another brawl to get caught up in.
Icon Jarlaxle
Jarlaxle:
And this seems worse to you? It feels like every other time we walk through Waterdeep to me...
Icon Celeste
Celeste:
I think the point is that we need to try to keep a lower profile. The Watch are already looking for us. We don't want to attract any more attention.
Icon Portrait Squiddly
Squiddly:
Ah, hiding from the Watch is easy. You all just need to think like we kids do. You can all fit into barrels, right?
Icon Jarlaxle
Jarlaxle:
We'll maybe hold that idea as a backup plan. Come on.
4 Defeat 25 Monsters From guards to bandits -- nobody seems to be able to take the hint that you want to be left alone!
5 Defeat the Bandit Captain This bandit captain clearly has no idea who you are. Time for some expositional violence!
Icon Portrait Squiddly
Squiddly:
We followed that nimblewright down here. It was sprinting for the docks.
Icon Nayeli
Nayeli:
Was its course straight? Like it knew exactly where it was headed?
Icon Portrait Squiddly
Squiddly:
Straight as a hirecoach driver finished his shift and heading for home.
Icon Celeste
Celeste:
Yalah Gralhund gave the construct its orders. If we find it, we not only get the Stone of Golorr -- we might find out who was truly behind its theft.
6 Defeat 25 Monsters The giant rats of Dock Ward have taken an interest in your presence. Get past these rodents!
7 Defeat 25 Monsters These rats won't give up -- and a swarm of seagulls is only adding to the chaos!
Icon Portrait Squiddly
Squiddly:
Right, we're here.
Icon Bruenor
Bruenor:
Oi, look sharp up ahead! That nimblewright construct's turned inta some kind o' giant construct crab!
Icon Celeste
Celeste:
My word! That's not the nimblewright, Bruenor. Come on, everyone. I need to see this.
Icon Celeste
Celeste:
It's an apparatus of Kwalish! How wonderful.
Icon Portrait GrindaGarloth
Grinda:
Aye, it is, and it belongs to me. Grinda Garloth, at your service. And it'll seem too much of a coincidence if the second bunch of trespassers at my dock today aren't connected to the first bunch.
Icon Portrait Squiddly
Squiddly:
Nat! Jenks! What are you two doing, letting yourselves get caught up like that?
Icon Portrait Nat
Nat:
[Signs]
Icon Portrait Jenks
Jenks:
Right, what Nat said! It wasn't our fault! This mage here's the one that left the door open!
Icon Celeste
Celeste:
Our apologies to you, Grinda. I assure you, the children's intent was good. They were helping us search for something.
Icon Portrait GrindaGarloth
Grinda:
That would be the Stone of Golorr, no doubt? Yes, I've guessed your quest. But the Xanathar's thugs are out in force, and seek what I know as well. Help me protect my apparatus, and I can tell you where the stone is.
Icon Bruenor
Bruenor:
Any excuse ta fight tha Xanathar Guild is good in me books, and this one more than most. Come on!
8 Collect 25 Goldfish These Xanathar Guild thugs wear their ridiculous goldfish sigil with pride. Time to take that pride down a notch!
9 Defeat 25 Monsters The fighters of the Xanathar Guild won't let up! Hit them hard!
Icon Bruenor
Bruenor:
These Xanathar lackeys are puttin' up a good fight.
Icon Celeste
Celeste:
If they're here for the Stone of Golorr, they know its worth to their mad leader.
Icon Jarlaxle
Jarlaxle:
It looks like their mad leader sent one of its mad lieutenants to lead the recovery. Look there.
Icon Bruenor
Bruenor:
Oi! 'Tis that one-handed dwarf. Ye come back ta finish tha fight ye fled from last time, ye craven?
Icon Portrait NoskaUrgray
Noska Ur'gray:
I'm Noska Ur'gray to my friends, you witless barbarian. So let's just have you call me your doom.
Icon Bruenor
Bruenor:
Still quite tha talker, ain't ye? Let's maybe ye and me have some words in closer quarters, shall we?
10 Defeat the Noska Ur The duplicitous Noska Ur'gray makes another appearance. Time for a rematch this Xanathar enforcer won't forget!
Icon Jarlaxle
Jarlaxle:
Right, that's the last of them. Now about the details that literally everyone needs to start filling in.
Icon Portrait Nat
Nat:
[Signs]
Icon Jarlaxle
Jarlaxle:
The nimblewright came to the docks, yes. And then it gave the Stone of Golorr to this wizard?
Icon Portrait GrindaGarloth
Grinda:
Aye, it did. I've done some work for the Xanathar from time to time. Treasure reclamation is my specialty, if you want to know. I was to hold the stone for pickup, but when I realized what it was, I wanted no part of it.
Icon Jarlaxle
Jarlaxle:
Meaning you have it now and can cheerfully hand it over?
Icon Portrait GrindaGarloth
Grinda:
What, you think me a fool? I got it away from me, not that it did any good keeping the Xanathar Guild at bay. You'll find it hidden farther along the docks, on the deck of the ship called the Kraken's Folly.
Icon Celeste
Celeste:
Your assistance has been most valuable, Grinda. Thank you. Come on, everyone. It almost feels too much to hope, but I think this quest might be nearing its end.
11 Defeat 25 Monsters You leave the last of the Xanathar Guild toughs behind you -- but a storm of seagulls seems intent on hindering your progress!
Icon Jarlaxle
Jarlaxle:
There's the ship ahead. And it's conveniently deserted!
Icon Bruenor
Bruenor:
Really?
Icon Jarlaxle
Jarlaxle:
No, of course not. It's literally swarming with sailors, and there's another wall of witless seabirds between us and it.
Icon Bruenor
Bruenor:
Oi! Ye had me worried fer a minute there that this'd be no fun...
12 Defeat 25 Monsters Another mob of gulls presses in. Push these birds back!
13 Collect 25 Swords This pack of sailors is looking for trouble. See how much less of it they can find once they're disarmed!
14 Defeat 25 Monsters You're on the ship! But the sailors that are left double down on their violent threat!
15 Defeat the Drunken Sailor The drunken lout that leads these sailors puts in an appearance. Time to end this fight!
Icon Bruenor
Bruenor:
Looks like that sailor mob's finally gettin' some collective sense in 'em. They're backin' off.
Icon Nayeli
Nayeli:
Wait! I sense something. There's a new evil just joined this fight.
Icon Jarlaxle
Jarlaxle:
Celeste! This stone we're looking for, it's palm-sized? Greenish-gray? Has three bumps on it that look disturbingly like eyes?
Icon Celeste
Celeste:
Yes! Do you see it?
Icon Jarlaxle
Jarlaxle:
I do. In the hands of that spined devil ahead that's just torn it out from its hiding place under the deck.
Icon Nayeli
Nayeli:
The Xanathar must have summoned these fiends! He's claimed the stone!
Icon Jarlaxle
Jarlaxle:
Perhaps. But these sorts of allies aren't normally the Xanathar's style. There's a different player involved here.
Icon Bruenor
Bruenor:
Won't matter who's playin' if we lose tha game here and now. Everybody ta me! Then get ta them devils and seize that stone!
16 Defeat 25 Monsters It's a chase across the Dock Ward rooftops! And the devil only knows where it'll end! (Get it?)
Icon Nayeli
Nayeli:
These devils are working in league. Each time we get close to the one holding the stone, it tosses it to another fiend ahead.
Icon Jarlaxle
Jarlaxle:
There's more to it than that. There's another figure, far at the front of this mob. Someone in shadow. That's who the devils are delivering the stone to.
Icon Bruenor
Bruenor:
Then we're in this chase fer tha long haul. Keep movin'!
17 Defeat 25 Monsters Another pack of spined devils swarms the slates to all sides of you. Watch out!
18 Collect 25 Imp Horns As the devils fall back, an imp pack surrounds you! Knock a few horns off these tiny fiends to teach them a lesson!
Icon Jarlaxle
Jarlaxle:
I am not built for all this roof running. My shins are killing me.
Icon Portrait Squiddly
Squiddly:
You need to keep lower. Hold a bit of a crouch in your step, like this.
Icon Nayeli
Nayeli:
Squiddly! Nat and Jenks! Have you been following us this whole time?
Icon Portrait Jenks
Jenks:
Sure enough. You got so many people in this party, it's easy to stay hidden.
Icon Jarlaxle
Jarlaxle:
Point taken. Now all of you need to hide back at Trollskull Manor. Book it, now! Hey, what are you doing?
Icon Nayeli
Nayeli:
They're not listening and running on ahead is what they're doing. It's almost like someone's been training them in selective conniving and self-justification.
Icon Jarlaxle
Jarlaxle:
I can't imagine who. Come on, we need to keep up!
19 Defeat 25 Monsters Another force of spine devils joins the fray! Fight on!
20 Defeat the Barbed Devil The barbed devil that leads this infernal mob makes its stand!
21 Defeat 25 Monsters As the devils break, the Xanathar's gazer pack hits the rooftop!
Icon Bruenor
Bruenor:
Right. That's tha last o' them devils sent back ta where they came from. But where did that blasted stone end up?
Icon Portrait Nat
Nat:
[Signs]
Icon Jarlaxle
Jarlaxle:
Nat says she saw the figure at the front seize it and race off while the last of the fiends slowed us down.
Icon Celeste
Celeste:
Did she see who it was? Anyone she recognized?
Icon Jarlaxle
Jarlaxle:
No. Just someone in a hood.
Icon Nayeli
Nayeli:
An agent of the Xanathar, no doubt. That beholder is sitting somewhere and laughing at us.
Icon Bruenor
Bruenor:
Well, it'll laugh a mite quieter when we catch up ta that agent o' its and send 'em back on their knees. Come on!
22 Defeat 25 Monsters As many gazers as you strike down, still more circle in the shadows.
23 Collect 25 Eyestalks Sending a warning to the gazers at the edge of the fray might be the only way to slow down their advance! Collect some eyestalks for posterity!
24 Defeat 25 Monsters The spined devils have regrouped and are back! Keep moving!
Icon Nayeli
Nayeli:
These devils are gathering closer. They're protecting something.
Icon Jarlaxle
Jarlaxle:
Or someone. There, dead ahead. Our mysterious friend in a hood.
Dragonheist Portrait Nihiloor
Nihiloor:
Once more, you task me. The so-called Champions.
Icon Nayeli
Nayeli:
It's the Xanathar's mind flayer! Children, get back!
Icon Bruenor
Bruenor:
Told ye when we met before that ye ain't welcome in me head, monster. Ye keep it up, ye're gonna make me angry!
Dragonheist Portrait Nihiloor
Nihiloor:
Your animal rage is your most becoming feature, dwarf. Now let us see how well it serves you before the end!
25 Defeat the Nihiloor The Xanathar's mind flayer servant sends its pets to surround you! Hit these evil creatures hard!
Icon Nayeli
Nayeli:
Is everyone all right? Where are the children?
Icon Celeste
Celeste:
Safe at the edge of the fray. But the mind flayer's gone, and the stone with it.
Icon Jarlaxle
Jarlaxle:
We've got more trouble. I can see fires in the Dock Ward. The creature must have found that fight tougher than it expected. It's trying to slow down our pursuit.
Icon Bruenor
Bruenor:
Best we show that squid-faced craven that it tryin' ta hurt regular folks only gets us movin' faster, then. Everybody go!
Icon Celeste
Celeste:
The locals are out in full force. The fires are still spreading, but they'll have them under control soon enough.
Icon Bruenor
Bruenor:
Get a sight line on how they're spreadin'. That'll show us tha direction that craven mind flayer fled.
Icon Nayeli
Nayeli:
It's showing something else, too. The fires are intensifying in that direction. Come on!
26 Defeat 25 Monsters The route of pursuit is clear, but elementals drawn to the conflagration threaten Dock Ward. Take them down!
27 Defeat 25 Monsters Bandits are using the chaos as cover for their looting. Teach these reprobates a lesson!
28 Defeat 10 Fires The last of the elementals are on the run! But you'll need to put out the last of the mundane fires before they break for good!
Icon Bruenor
Bruenor:
Anybody but me catchin' a foul scent?
Icon Jarlaxle
Jarlaxle:
No, I smell it too. That's a sewer entrance straight ahead.
Icon Portrait Jenks
Jenks:
Yeah, that's where I saw that squid-face guy disappear. I've never seen that entrance before, though. Odd. I thought I knew them all.
Icon Jarlaxle
Jarlaxle:
What in the name of NPC peril are you three still doing here?! Get back to the manor!
Icon Portrait Squiddly
Squiddly:
All right, all right. We'll go our way. Sheesh.
Icon Portrait Nat
Nat:
[Signs]
Icon Nayeli
Nayeli:
What did she say?
Icon Jarlaxle
Jarlaxle:
No expression I ever taught her. But I might make a note of it for my own use later.
29 Defeat 25 Monsters Another force of bandits swarms the sewer entrance where Nihiloor disappeared. Get past these brigands, and quickly!
Icon Bruenor
Bruenor:
Right, we're all here 'cept those that ain't supposed ta be here?
Icon Celeste
Celeste:
It's all good. I saw the children make their way back into Dock Ward. Now we just need to see what lies ahead.
Icon Jarlaxle
Jarlaxle:
A fine maze of tunnels as far as I can make out. But the mind flayer's tracks are clear enough. If we move quickly, we might have a chance to catch it.
30 Defeat the Gelatinous Cube This gelatinous cube is too close to the streets to be allowed to wander! Finish it off!
31 Defeat 25 Monsters Giant rats swarm the sewers ahead of you, disturbed by the mind flayer passing.
32 Defeat 25 Monsters Webs ahead announce the presence of spiders. Look sharp!
Icon Jarlaxle
Jarlaxle:
Everyone hold up! The way these webs are laid down suggests we're about to blunder into a trap.
Icon Bruenor
Bruenor:
Time fer some axe work, then. I'll cut through these lines easy 'nuff.
Icon Jarlaxle
Jarlaxle:
No! These spiders are cunning. Cut through the wrong webs and the whole mass will come down on top of us. Follow my lead.
33 Collect 25 Pieces of Spider Silk Webbing to all sides of you is a deadly threat! Tear it down, but carefully!
34 Defeat 25 Monsters The last of the spiders swarm in a final assault! But a new threat emerges from the shadows!
Icon Nayeli
Nayeli:
These wererats are out in force. The sewers are crawling with them.
Icon Jarlaxle
Jarlaxle:
That's odd, though. I would have expected smaller sentry forces for a nest this size. But the numbers of this mob would fill a dozen of these nests.
Icon Bruenor
Bruenor:
Maybe tha Xanathar Guild's got a hideout connectin' up ta these tunnels. No tellin' where we might end up.
Icon Jarlaxle
Jarlaxle:
Indeed...
35 Defeat the Wererat Sentry The wererat pack stands fast behind the sentry that guards this rat's nest. Take this creature down and the rest will scatter!
36 Defeat 25 Monsters Swarms of giant flies buzz you as another pack of giant rats presses in.
37 Defeat 25 Monsters These sewers are endless -- and a seemingly endless number of rats call this place home!
Icon Bruenor
Bruenor:
Feh. Spent a good chunk o' me life underground, and even I'm close ta gettin' lost down here. Ye sure we're still on tha right course, elf?
Icon Jarlaxle
Jarlaxle:
Positive. The mind flayer's not bothering to cover its tracks. Like it wants us to follow it...
Icon Nayeli
Nayeli:
There's something moving ahead. Those eyes! It's something big!
Icon Celeste
Celeste:
No. Those are nothics, I think! Those creatures collect information. That might work to our advantage in these endless tunnels. Come on!
38 Collect 25 Sewer Maps These nothics have collected the maps lost by countless explorers who came here before you. One of them might hold the key to getting through these tunnels!
39 Defeat 25 Monsters The nothics are close to breaking, but are emboldened by a wererat scout pack surging out of the darkness!
40 Defeat the Worg A sinister worg steps forth to defend its sewer lair -- and the wererats are anxious to let it turn the tide of this fight!
Icon Celeste
Celeste:
A worg lairing in a city sewer. This place makes less sense the farther we descend.
Icon Bruenor
Bruenor:
'Tis Waterdeep, lass. Ain't no way ta track tha danger that slips down under these streets.
Icon Portrait UlkoriaStonemarrow
Ulkoria:
Bruenor's more right than he knows. Everyone, be on your guard.
41 Defeat 25 Monsters Bats swarm from the darkness. Push past!
42 Defeat 25 Monsters Foul aberrations lurk in the shadows here. Destroy these gibbering creatures while you can!
43 Collect 25 Odd Looking Maps More maps might be the clue that lets you catch up to Nihiloor... or might be a warning of what lies ahead...
Icon Nayeli
Nayeli:
These maps... this isn't a sewer complex anymore, is it? This looks more like a dungeon.
Icon Portrait UlkoriaStonemarrow
Ulkoria:
Indeed. And I know which one. Jarlaxle, you guessed this earlier, didn't you?
Icon Jarlaxle
Jarlaxle:
I was hoping I was wrong, but yes. The mind flayer isn't just fleeing to a Xanathar Guild safe house. It's making its way to Skullport, in Undermountain. No wonder it wants us to follow.
Icon Stoki
Stoki:
Skullport?! I heard that place was just a story. Something parents tell their kids when they don't want them to end up as sewer workers.
Icon Bruenor
Bruenor:
Aye, Skullport's a story all right. And tha bits that don't get told are worse by far than anythin' ye've heard. We got no choice but ta keep goin' if we want tha Stone o' Golorr. But everybody look sharp. We got a dangerous road ahead.
44 Defeat 25 Monsters The fight turns against the gibbering mouthers, but these creatures are too mad to flee. Finish them!
45 Defeat the Troll This troll has wandered out of Undermountain and into the sewer tunnels -- and has made itself right at home!
46 Defeat 25 Monsters From the shadows, a band of thieves attack! Send these rabble packing!
47 Defeat 25 Monsters These thieves show a surprising amount of tenacity -- and the longer they delay you, the bigger the mind flayer's lead!
48 Collect 25 Ancient Coins More gazers swarm from the darkness. If they're here to protect the Xanathar's loot, show them it's a lost cause.
Icon Bruenor
Bruenor:
Tha last o' them thieves is regroupin'. But them that's already fled'll be puttin' out tha alert that we're here soon 'nuff. We gotta keep movin'.
Icon Jarlaxle
Jarlaxle:
There's a problem with that. The mind flayer's tracks head for that tunnel there, but there's no sign after that.
Icon Nayeli
Nayeli:
So we can follow that way at a guess... or we can assume this is a brazen attempt to lure us into a trap.
Icon Jarlaxle
Jarlaxle:
I can see more gazers on the move in the shadows there. There are more thieves in front of them. And something bigger behind them. We need to decide quickly.
Icon Bruenor
Bruenor:
Well, nothin' sharpens me decision makin' like cuttin' through brigands and evil tiny flyin' heads. Come on!
Icon Celeste
Celeste:
Bruenor, wait!
Icon Jarlaxle
Jarlaxle:
Too late. Looks like the decision's been made for us.
49 Defeat 25 Monsters The thieves make a last stand. Show them there are safer ways to steal a living than venturing into Undermountain -- or standing against the Champions!
Icon Celeste
Celeste:
There, look! The Stone of Golorr!
Icon Deekin
Deekin:
Doom.
Icon Jarlaxle
Jarlaxle:
Left lying on the floor in the middle of the entrance to Undermountain. That doesn't seem suspicious at all.
Icon Deekin
Deekin:
Doom.
Icon Nayeli
Nayeli:
More gazers are coming. And... what is that?
Icon Deekin
Deekin:
DOOM!
Icon Celeste
Celeste:
It's a mind witness! A foul hybrid of beholder and mind flayer.
Icon Bruenor
Bruenor:
Feh. If I can best either o' them monsters, I can best anythin' they make together. Come on!
Icon Jarlaxle
Jarlaxle:
Wait... that shaking! The tunnel's coming down! Watch out!
Icon Deekin
Deekin:
Deekin tried to warn you...
50 Defeat the Mind Witness The entrance to Undermountain! The mind flayer's escape and the tunnel's collapse leave only one way to go!
Icon Bruenor
Bruenor:
'Tis all gone right quiet. I think we got a respite, team.
Icon Portrait UlkoriaStonemarrow
Ulkoria:
And we're going to need one. We're in Undermountain. And we've got no way to go but farther in.
Icon Portrait Squiddly
Squiddly:
Now that's a sight and a half. I heard a few folks boast about going down the well at the Yawning Portal, but this here's way cooler if you ask me.
Icon Jarlaxle
Jarlaxle:
What... how... I don't...
Icon Nayeli
Nayeli:
Well, you've rendered Jarlaxle speechless. Well done for that, children. But I promise you I'm no less angry than he is.
Icon Portrait Nat
Nat:
[Signs]
Icon Portrait Jenks
Jenks:
No! It's like Nat's saying, we came back to help you. We were setting false trails down for those rats and thieves. No telling how many more of them would have come after you from the back if not for us.
Icon Bruenor
Bruenor:
Can't say I'm happy ta see ye three here. But I won't fault ya fer yer bravery. Ye've got our thanks fer what ye did. Now everybody take a bit o' rest. Then we'll all get ready together fer whatever lies ahead.
Previous: Nimble Escape Next: Hopelessly Lost



Advertisement